dolphin/Source/Core/InputCommon/ControllerEmu/ControlGroup/PrimeHackButtons.cpp

38 lines
1.1 KiB
C++

// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "InputCommon/ControllerEmu/ControlGroup/PrimeHackButtons.h"
#include <cstddef>
#include <memory>
#include <string>
#include <utility>
#include "Common/Common.h"
#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerEmu/Control/Control.h"
#include "InputCommon/ControllerEmu/Control/Input.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
#include "VideoCommon/OnScreenDisplay.h"
namespace ControllerEmu
{
PrimeHackButtons::PrimeHackButtons(const std::string& ini_name, const std::string& group_name)
: ControlGroup(ini_name, group_name, GroupType::PrimeHack)
{
}
PrimeHackButtons::PrimeHackButtons(const std::string& name_) : PrimeHackButtons(name_, name_)
{
}
void PrimeHackButtons::AddInput(std::string button_name, bool toggle)
{
//controls.emplace_back(std::make_unique<Input>(Translate, std::move(button_name)));
//threshold_exceeded.emplace_back(false);
//associated_settings.emplace_back(false);
//associated_settings_toggle.emplace_back(toggle);
}
} // namespace ControllerEmu