dolphin/Source/Core/InputCommon/ControllerEmu
Desmondchaser27 4ac3c2b339
Add Feature For Morphball Profiles for Metroid Prime 3 (#91)
* Adding in morphball profiles.

* Fixing bug where profile didn't load immediately when selecting the profile nor when saving the current profile.

* One last change to remove leftover code.

* Fixing coding standard issues.  Moved morphball profile switch into a function in PrimeUtils to more consistent with Primehack, per PR request.

* Adding support for the PrimeHack tab on the standard "Emulated Wiimote" controller GUI.

* Quick rename to "Morphball Profile" on Metroid Wiimote controller just for uniformity with the standard Emulated Wiimote controller menu.

* Updating support for Morphball Profile to work on all the Wii versions of Metroid Prime series.

* Fixed bugs made when rushing... Yeah!
2022-01-29 19:34:59 +00:00
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Control Updated to Beta 5.0-14790 2021-08-15 10:09:23 +01:00
ControlGroup Add Feature For Morphball Profiles for Metroid Prime 3 (#91) 2022-01-29 19:34:59 +00:00
Setting treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
ControllerEmu.cpp Updated to Beta 5.0-14790 2021-08-15 10:09:23 +01:00
ControllerEmu.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
StickGate.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
StickGate.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00