dolphin/Source/Core/AudioCommon/Src
Ignacio Farias fd5f7ba6b4 Hy, this is my first commit, and i hope it is not bad xD.
- First change is for Mixer.cpp, I've just re-added the functionality lost in r4724, so, if you disable audio throttle, games like donkey kong jungle beat, will work properly.

- Second change points to a doubt comment on UCode_Zelda_Voice.cpp, where it did not know here PB.NeedsReset came from. Well, the answer is it came from line 03b2 of the dumped Ucode, so when PB.IsBlanck equals to zero, PB.NeedsReset is zero too.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6100 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-08-16 15:22:53 +00:00
..
aldlist.cpp Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
aldlist.h add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
AlsaSoundStream.cpp Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit. 2010-07-06 16:16:07 +00:00
AlsaSoundStream.h Linux: Better ALSA support 2010-05-21 22:48:57 +00:00
AOSoundStream.cpp Some more OCL changes : Gives 10x speedup for RGB5A3 on pre-DX11 hardware. Minor speedup for CMPR. (code by xsacha) 2010-06-20 05:02:26 +00:00
AOSoundStream.h Code cleanup, removed extern declaration in sound streams 2009-12-13 11:51:29 +00:00
AudioCommon.cpp Fix typo. 2010-06-02 17:19:23 +00:00
AudioCommon.h XK patch for adding jit config to audiocommon/c16 function to x64emitter 2010-03-24 11:22:33 +00:00
AudioCommonConfig.cpp Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
AudioCommonConfig.h XK patch for adding jit config to audiocommon/c16 function to x64emitter 2010-03-24 11:22:33 +00:00
CoreAudioSoundStream.cpp Now that Core Audio works, reduce the number of build permutations a bit 2010-06-01 20:45:30 +00:00
CoreAudioSoundStream.h Now that Core Audio works, reduce the number of build permutations a bit 2010-06-01 20:45:30 +00:00
DSoundStream.cpp Fixes a crash in the DirectSound back-end. 2010-06-08 13:28:12 +00:00
DSoundStream.h This could alleviate the suffering of dual core synchronization a bit. 2010-01-14 10:52:14 +00:00
Mixer.cpp Hy, this is my first commit, and i hope it is not bad xD. 2010-08-16 15:22:53 +00:00
Mixer.h Further *BSD portability. 2010-07-23 23:51:34 +00:00
OpenALStream.cpp Fix an issue with OpenAL not properly using the correct Volume on boot 2010-02-07 19:36:29 +00:00
OpenALStream.h Port to *BSD. It runs but isn't terribly useful without Cg. 2010-07-22 03:29:35 +00:00
PulseAudioStream.cpp Implement pulseaudio output. It is rather crude but seems to work. 2010-06-06 04:02:16 +00:00
PulseAudioStream.h Implement pulseaudio output. It is rather crude but seems to work. 2010-06-06 04:02:16 +00:00
SConscript Get rid of a number of unnecessary env.Clones. 2010-07-19 03:42:37 +00:00
SoundStream.h Some small clean up + fixes to make valgrind happy 2010-02-02 08:10:23 +00:00
WaveFile.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
WaveFile.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00