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![]() Also, this avoids keeping the system awake if a game is not being played. Frankly, I don't know what the point of precisely tracking these things is, but that's how the API works. Feel free to add analogous functionality on other platforms. |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinQt | ||
DolphinWX | ||
InputCommon | ||
UICommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |