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![]() Now renders some of the cutscene audio in Zelda TWW. Most of the work around sample sources is in a good enough state, even though it is still missing features like Dolby mixing, IIR, etc. |
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.. | ||
AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinQt | ||
DolphinWX | ||
InputCommon | ||
UICommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |