dolphin/Source
Pokechu22 e04d23e086 SW/Rasterizer: Fix indirect stage using texture coordinates/maps >= 4
The masking was incorrect. This affects the main menu of The Last Avatar, though that menu also relies on copy filter functionality that is not correctly handled in the software renderer so the difference is not obvious; that game shuffles textures across all indices for some reason, so this issue would presumably result in subtle flickering.
2022-08-28 12:19:36 -07:00
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Android Merge pull request #11000 from t895/monochrome 2022-08-24 17:38:59 +02:00
Core SW/Rasterizer: Fix indirect stage using texture coordinates/maps >= 4 2022-08-28 12:19:36 -07:00
DSPSpy DSP LLE Recompiler: Fix LOOP and BLOOP when the counter is between 0x8001 and 0xFFFF 2022-06-05 19:34:31 -07:00
DSPTool Merge pull request #10933 from shuffle2/vs 2022-08-22 15:19:13 +02:00
PCH msbuild: refactor to reduce rebuild events 2022-08-02 22:24:22 -07:00
UnitTests Merge pull request #10933 from shuffle2/vs 2022-08-22 15:19:13 +02:00
VSProps msbuild: tidy up the linked libs 2022-08-02 22:24:22 -07:00
.clang-format Replace Cpp11 (A Deprecated alias for Latest) in .clang-format 2022-06-22 08:57:32 +10:00
CMakeLists.txt Move to C++20 for non-MSVC compilers 2022-07-30 23:35:53 +01:00
dolphin-emu.sln replace libpng with libspng 2022-07-25 18:32:16 -07:00