dolphin/Source/Core/Core
Markus Wick d05f59e31d Merge pull request #4876 from ligfx/netplay_move_semantics
NetPlay: use move semantics instead of unique_ptrs
2017-03-14 10:20:47 +01:00
..
Boot DVDInterface: Remove VolumeIsValid 2017-03-08 19:27:00 +01:00
ConfigLoaders Movie configuration loader 2017-03-05 15:47:25 +01:00
Debugger Core: Convert State enum into an enum class 2017-02-05 08:32:23 -05:00
DSP Merge pull request #4548 from stenzek/gcc-sse 2017-03-13 14:28:01 +01:00
FifoPlayer Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
HLE HLE: More printf floating point types handled 2017-02-17 10:51:10 +00:00
HW Merge pull request #5078 from lioncash/si 2017-03-13 21:00:36 +01:00
IOS IOS/ES: Split the ES code 2017-03-13 20:01:08 +01:00
PowerPC Merge pull request #5031 from lioncash/cast 2017-03-07 18:11:00 +13:00
ActionReplay.cpp specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
ActionReplay.h CheatManager/ISOProperties: Refactor ActionReplay tabs as a class 2016-08-31 14:32:12 +10:00
Analytics.cpp OGL: Remove support for NV_depth_buffer_float. 2017-03-14 01:02:13 +01:00
Analytics.h ControllerEmu: Separate ControlGroup from ControllerEmu 2017-02-09 18:18:52 -05:00
ARDecrypt.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
ARDecrypt.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
BootManager.cpp Unify the way of setting game ID, title ID, revision 2017-03-09 15:34:14 +01:00
BootManager.h Don't read/store settings directly from/to SYSCONF 2016-10-08 14:37:55 +02:00
CMakeLists.txt IOS/ES: Split the ES code 2017-03-13 20:01:08 +01:00
ConfigManager.cpp Fix VolumeIsValid being referenced even though it was deleted 2017-03-13 15:37:08 +01:00
ConfigManager.h Unify the way of setting game ID, title ID, revision 2017-03-09 15:34:14 +01:00
Core.cpp Android: Move screenshot waiting logic to Renderer 2017-03-04 16:53:16 +10:00
Core.h Android: Move screenshot waiting logic to Renderer 2017-03-04 16:53:16 +10:00
Core.vcxproj IOS/ES: Split the ES code 2017-03-13 20:01:08 +01:00
Core.vcxproj.filters IOS/ES: Split the ES code 2017-03-13 20:01:08 +01:00
CoreTiming.cpp Adjust event times after a PPC clock change 2017-02-08 16:22:27 +01:00
CoreTiming.h Adjust event times after a PPC clock change 2017-02-08 16:22:27 +01:00
DSPEmulator.cpp DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
DSPEmulator.h DSPEmulator: Amend variable casing 2017-01-18 12:20:13 -05:00
ec_wii.cpp IOS/ES: Handle personalised tickets properly 2017-03-11 21:14:26 +01:00
ec_wii.h IOS/ES: Handle personalised tickets properly 2017-03-11 21:14:26 +01:00
GeckoCode.cpp GeckoCode: Provide operator== and operator!= overloads 2016-10-03 02:32:43 -04:00
GeckoCode.h GeckoCode: Provide operator== and operator!= overloads 2016-10-03 02:32:43 -04:00
GeckoCodeConfig.cpp Fix building with PCH disabled. 2016-08-07 01:18:59 -05:00
GeckoCodeConfig.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Host.h Host: Remove the Host_RequestFullscreen() method. 2016-11-11 20:36:09 +01:00
HotkeyManager.cpp InputCommon: move Setting classes out of ControlGroup 2017-03-02 18:08:37 -08:00
HotkeyManager.h ControllerEmu: Separate ControlGroup from ControllerEmu 2017-02-09 18:18:52 -05:00
MachineContext.h Add a context definition for OpenBSD amd64. 2016-07-17 22:15:14 -06:00
MemoryWatcher.cpp Core: Change CoreTiming event key from int to EventType* 2016-09-03 14:55:44 +10:00
MemoryWatcher.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
MemTools.cpp JitInterface: Convert includes into forward declarations where applicable 2017-03-02 13:20:29 -05:00
MemTools.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Movie.cpp Unify the way of setting game ID, title ID, revision 2017-03-09 15:34:14 +01:00
Movie.h Copy Wii save for current game for Netplay and TAS 2017-02-05 13:17:05 -05:00
NetPlayClient.cpp NetPlayClient: rename variables: spac -> packet 2017-02-28 14:37:45 -08:00
NetPlayClient.h NetPlay: use move semantics instead of unique_ptrs 2017-02-28 14:29:27 -08:00
NetPlayProto.h Copy Wii save for current game for Netplay and TAS 2017-02-05 13:17:05 -05:00
NetPlayServer.cpp NetPlay: use move semantics instead of unique_ptrs 2017-02-28 14:29:27 -08:00
NetPlayServer.h NetPlay: use move semantics instead of unique_ptrs 2017-02-28 14:29:27 -08:00
PatchEngine.cpp PatchEngine: Remove an unneeded comment 2017-03-08 21:03:10 +01:00
PatchEngine.h PatchEngine: Get rid of a global variable 2017-01-03 18:59:33 -05:00
State.cpp IOS/ES: Keep track of the active title properly 2017-03-02 20:28:01 +01:00
State.h DolphinWX: Don't translate OSD messages 2016-08-10 18:18:25 +02:00
WiiRoot.cpp Unify the way of setting game ID, title ID, revision 2017-03-09 15:34:14 +01:00
WiiRoot.h Remove pre-generated SYSCONF 2017-01-12 21:30:11 +01:00