..
Boot
Move DiscIO enums to a new file
2016-07-13 17:29:27 +02:00
Debugger
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
DSP
Further fixes to the formatting change. WX sucks.
2016-06-24 12:16:10 +02:00
FifoPlayer
Fix building with PCH disabled.
2016-07-12 12:43:03 -05:00
HLE
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
HW
EXI_Channel: Change m_pDevices to m_devices
2016-07-15 01:43:06 -04:00
IPC_HLE
Add required POSIX includes and fairly portable Unix include.
2016-07-17 04:41:15 -06:00
PowerPC
JitCache: Implement block unlinking.
2016-07-16 09:24:10 +02:00
ActionReplay.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ActionReplay.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Analytics.cpp
Suppress deprecation warning.
2016-06-26 00:49:51 -04:00
Analytics.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ARDecrypt.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ARDecrypt.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
BootManager.cpp
Formatting and setting is now only temporarily changed ( #1 )
2016-07-05 02:23:19 +02:00
BootManager.h
Set copyright year to when a file was created
2015-05-25 13:22:31 +02:00
CMakeLists.txt
nullvideo: initial release of null video backend
2016-06-25 22:40:23 +02:00
ConfigManager.cpp
Clarify Boot from DVD Message
2016-07-15 13:11:13 -07:00
ConfigManager.h
Move DiscIO enums to a new file
2016-07-13 17:29:27 +02:00
Core.cpp
Merge pull request #3594 from lioncash/threads-a-joke-about
2016-07-15 08:50:54 +12:00
Core.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Core.vcxproj
Add an Analytics reporting system.
2016-06-19 02:55:46 +02:00
Core.vcxproj.filters
Add an Analytics reporting system.
2016-06-19 02:55:46 +02:00
CoreTiming.cpp
CoreTiming: Drop ProcessFifoWaitEvents.
2016-06-26 11:29:25 +02:00
CoreTiming.h
CoreTiming: Drop ProcessFifoWaitEvents.
2016-06-26 11:29:25 +02:00
DSPEmulator.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
DSPEmulator.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ec_wii.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
ec_wii.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
GeckoCode.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
GeckoCode.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
GeckoCodeConfig.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
GeckoCodeConfig.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Host.h
VideoCommon: Drop GetConfigName.
2016-06-26 12:34:59 +02:00
HotkeyManager.cpp
ControllerEmu: Split the Setting class
2016-07-12 11:42:18 +02:00
HotkeyManager.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
MachineContext.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
MemoryWatcher.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
MemoryWatcher.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
MemTools.cpp
Refactor fastmem/trampoline code.
2016-06-27 14:58:20 -06:00
MemTools.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Movie.cpp
Move DiscIO enums to a new file
2016-07-13 17:29:27 +02:00
Movie.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
NetPlayClient.cpp
Netplay: Fix synchronization for the Wiinote netplay
2016-07-16 13:00:54 +02:00
NetPlayClient.h
Netplay: Fix synchronization for the Wiinote netplay
2016-07-16 13:00:54 +02:00
NetPlayProto.h
Check if all players have the game before starting netplay
2016-07-10 10:13:34 +02:00
NetPlayServer.cpp
Check if all players have the game before starting netplay
2016-07-10 10:13:34 +02:00
NetPlayServer.h
Check if all players have the game before starting netplay
2016-07-10 10:13:34 +02:00
PatchEngine.cpp
PatchEngine: Clear active codes on shutdown
2016-07-01 13:07:57 +02:00
PatchEngine.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
State.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
State.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00