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Other than the controller settings and JIT debug settings, these are the only settings which were defined in Java code but not defined in the new config system in C++. (There are still a lot of settings that are defined in the new config system but not yet saveable in the new config system, though.)
29 lines
793 B
C++
29 lines
793 B
C++
// Copyright 2018 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include "Common/Config/Config.h"
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// This is a temporary soluation, although they should be in their repected cpp file in UICommon.
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// However, in order for IsSettingSaveable to compile without some issues, this needs to be here.
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// Once IsSettingSaveable is removed, then you should able to move these back to UICommon.
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namespace Config
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{
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// Configuration Information
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// UI.General
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extern const Info<bool> MAIN_USE_DISCORD_PRESENCE;
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extern const Info<bool> MAIN_USE_GAME_COVERS;
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extern const Info<bool> MAIN_FOCUSED_HOTKEYS;
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extern const Info<bool> MAIN_RECURSIVE_ISO_PATHS;
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// UI.Android
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extern const Info<int> MAIN_LAST_PLATFORM_TAB;
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} // namespace Config
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