dolphin/Source/Core
NeoBrainX b06f30f845 Remove the per pixel depth option.
Depth calculations are always done in the pixel shader now.

Due to the unpredictability of our zcomploc hacks this commit probably changes the behavior of some games which use zcomploc.
2013-01-08 18:16:48 +01:00
..
AudioCommon (CoreAudio) Retain volume value until initialization. Makes volume slider work when game isn't running. Fixes issue 5383. 2012-12-14 12:15:01 -06:00
Common Remove the per pixel depth option. 2013-01-08 18:16:48 +01:00
Core Disable swapping cmp with instructions potentially raising interrupts 2013-01-08 00:02:38 +01:00
DiscIO Use do { ... } while (0) for the *_LOG macros 2012-08-20 13:12:49 +02:00
DolphinWX Remove the per pixel depth option. 2013-01-08 18:16:48 +01:00
InputCommon Fixed the infinite rumble problem caused by r4d6056f14625. 2013-01-07 12:25:18 +11:00
VideoCommon Remove the per pixel depth option. 2013-01-08 18:16:48 +01:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00