dolphin/Source
Stenzek aac66a1b61 Vulkan: Implement a pipeline UID cache
This stores enough information to recreate the pipeline, including the
shader UIDs, blend/depth/rasterization state, primitive and vertex format.
2016-11-28 21:21:53 +10:00
..
Android Android: Add input binding menus 2016-11-26 18:29:33 -05:00
Core Vulkan: Implement a pipeline UID cache 2016-11-28 21:21:53 +10:00
DSPSpy Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
DSPTool Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PCH Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
UnitTests BlockingLoop: Yield to UI message pump while waiting. 2016-11-11 13:37:02 +01:00
VSProps Add a __LIBUSB__ define 2016-10-03 21:07:12 +02:00
.clang-format Add new clang-format config. 2016-06-24 10:41:05 +02:00
CMakeLists.txt Fix various comment typos 2016-10-24 18:27:49 +02:00
dolphin-emu.sln Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00