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This commit changes devices to always return IPCCommandResult rather than just a return code for Open() and Close() in order to be able to better emulate reply timing. In hindsight, I should have considered we would want to emulate timing when I cleaned up the device interface, but alas. This rectifies that mistake.
36 lines
782 B
C++
36 lines
782 B
C++
// Copyright 2016 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "Core/IOS/DeviceStub.h"
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#include "Common/Logging/Log.h"
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namespace IOS
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{
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namespace HLE
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{
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namespace Device
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{
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IPCCommandResult Stub::Open(const OpenRequest& request)
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{
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WARN_LOG(IOS, "%s faking Open()", m_name.c_str());
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m_is_active = true;
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return GetDefaultReply(IPC_SUCCESS);
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}
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IPCCommandResult Stub::IOCtl(const IOCtlRequest& request)
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{
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WARN_LOG(IOS, "%s faking IOCtl()", m_name.c_str());
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return GetDefaultReply(IPC_SUCCESS);
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}
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IPCCommandResult Stub::IOCtlV(const IOCtlVRequest& request)
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{
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WARN_LOG(IOS, "%s faking IOCtlV()", m_name.c_str());
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return GetDefaultReply(IPC_SUCCESS);
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}
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} // namespace Device
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} // namespace HLE
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} // namespace IOS
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