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![]() Begins the conversion of the shader generators over to using fmt formatting specifiers. This also has a benefit over the older StringFromFormat-based API in that all formatted data is appended to the existing buffer rather than creating a completely separate string and then appending it to the internal string buffer. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |