dolphin/Source/Core
degasus 8923968b47 Revert "VideoCommon: create native texture pool"
This reverts commit 6cece6b486.

In fact, there was a _huge_ speedup on lots of games (mostly on nvidia+ogl), but there are some crashes on D3D.
I have to fix this crash and then I'll commit something like this again :-)

Conflicts:
	Source/Core/VideoCommon/Src/TextureCacheBase.cpp
2013-11-07 21:16:36 +01:00
..
AudioCommon Re-plumb window handle to the dsound backend. 2013-11-07 09:24:56 -08:00
Common [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP. 2013-11-05 13:05:38 +00:00
Core Re-plumb window handle to the dsound backend. 2013-11-07 09:24:56 -08:00
DiscIO Fix {Read,Write}FileToString. 2013-11-05 00:33:41 +13:00
DolphinWX [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793. 2013-11-04 23:50:52 -08:00
InputCommon Run code through clang-modernize -add-override to add 'override' decls. 2013-11-03 20:54:05 -05:00
VideoBackends ogl: check default framebuffer for msaa 2013-11-05 17:38:48 +01:00
VideoCommon Revert "VideoCommon: create native texture pool" 2013-11-07 21:16:36 +01:00
CMakeLists.txt Put Plugins/ in Core/, rename to VideoBackends 2013-10-07 10:37:01 -04:00