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157 lines
6.0 KiB
C++
157 lines
6.0 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtNetwork module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QLOCALSOCKET_H
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#define QLOCALSOCKET_H
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#include <QtNetwork/qtnetworkglobal.h>
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#include <QtCore/qiodevice.h>
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#include <QtNetwork/qabstractsocket.h>
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QT_REQUIRE_CONFIG(localserver);
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QT_BEGIN_NAMESPACE
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class QLocalSocketPrivate;
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class Q_NETWORK_EXPORT QLocalSocket : public QIODevice
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{
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Q_OBJECT
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Q_DECLARE_PRIVATE(QLocalSocket)
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public:
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enum LocalSocketError
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{
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ConnectionRefusedError = QAbstractSocket::ConnectionRefusedError,
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PeerClosedError = QAbstractSocket::RemoteHostClosedError,
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ServerNotFoundError = QAbstractSocket::HostNotFoundError,
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SocketAccessError = QAbstractSocket::SocketAccessError,
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SocketResourceError = QAbstractSocket::SocketResourceError,
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SocketTimeoutError = QAbstractSocket::SocketTimeoutError,
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DatagramTooLargeError = QAbstractSocket::DatagramTooLargeError,
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ConnectionError = QAbstractSocket::NetworkError,
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UnsupportedSocketOperationError = QAbstractSocket::UnsupportedSocketOperationError,
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UnknownSocketError = QAbstractSocket::UnknownSocketError,
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OperationError = QAbstractSocket::OperationError
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};
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enum LocalSocketState
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{
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UnconnectedState = QAbstractSocket::UnconnectedState,
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ConnectingState = QAbstractSocket::ConnectingState,
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ConnectedState = QAbstractSocket::ConnectedState,
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ClosingState = QAbstractSocket::ClosingState
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};
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QLocalSocket(QObject *parent = nullptr);
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~QLocalSocket();
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void connectToServer(OpenMode openMode = ReadWrite);
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void connectToServer(const QString &name, OpenMode openMode = ReadWrite);
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void disconnectFromServer();
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void setServerName(const QString &name);
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QString serverName() const;
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QString fullServerName() const;
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void abort();
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virtual bool isSequential() const override;
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virtual qint64 bytesAvailable() const override;
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virtual qint64 bytesToWrite() const override;
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virtual bool canReadLine() const override;
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virtual bool open(OpenMode openMode = ReadWrite) override;
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virtual void close() override;
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LocalSocketError error() const;
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bool flush();
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bool isValid() const;
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qint64 readBufferSize() const;
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void setReadBufferSize(qint64 size);
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bool setSocketDescriptor(qintptr socketDescriptor,
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LocalSocketState socketState = ConnectedState,
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OpenMode openMode = ReadWrite);
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qintptr socketDescriptor() const;
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LocalSocketState state() const;
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bool waitForBytesWritten(int msecs = 30000) override;
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bool waitForConnected(int msecs = 30000);
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bool waitForDisconnected(int msecs = 30000);
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bool waitForReadyRead(int msecs = 30000) override;
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Q_SIGNALS:
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void connected();
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void disconnected();
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#if QT_DEPRECATED_SINCE(5,15)
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QT_DEPRECATED_NETWORK_API_5_15_X("Use QLocalSocket::errorOccurred(QLocalSocket::LocalSocketError) instead")
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void error(QLocalSocket::LocalSocketError socketError);
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#endif
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void errorOccurred(QLocalSocket::LocalSocketError socketError);
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void stateChanged(QLocalSocket::LocalSocketState socketState);
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protected:
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virtual qint64 readData(char*, qint64) override;
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virtual qint64 writeData(const char*, qint64) override;
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private:
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Q_DISABLE_COPY(QLocalSocket)
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#if defined(QT_LOCALSOCKET_TCP)
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Q_PRIVATE_SLOT(d_func(), void _q_stateChanged(QAbstractSocket::SocketState))
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Q_PRIVATE_SLOT(d_func(), void _q_errorOccurred(QAbstractSocket::SocketError))
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#elif defined(Q_OS_WIN)
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Q_PRIVATE_SLOT(d_func(), void _q_canWrite())
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Q_PRIVATE_SLOT(d_func(), void _q_pipeClosed())
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Q_PRIVATE_SLOT(d_func(), void _q_winError(ulong, const QString &))
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#else
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Q_PRIVATE_SLOT(d_func(), void _q_stateChanged(QAbstractSocket::SocketState))
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Q_PRIVATE_SLOT(d_func(), void _q_errorOccurred(QAbstractSocket::SocketError))
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Q_PRIVATE_SLOT(d_func(), void _q_connectToSocket())
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Q_PRIVATE_SLOT(d_func(), void _q_abortConnectionAttempt())
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#endif
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};
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#ifndef QT_NO_DEBUG_STREAM
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#include <QtCore/qdebug.h>
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Q_NETWORK_EXPORT QDebug operator<<(QDebug, QLocalSocket::LocalSocketError);
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Q_NETWORK_EXPORT QDebug operator<<(QDebug, QLocalSocket::LocalSocketState);
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#endif
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QT_END_NAMESPACE
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#endif // QLOCALSOCKET_H
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