..
Boot
Changed the Gecko code handling to the native code handler. This provides full compatibility with all Gecko codes.
2011-12-31 15:18:48 +11:00
Debugger
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
DSP
added hash for free dsp roms (+there is a warning, if panic alert-s are enabled)
2011-08-03 17:08:21 +00:00
FifoPlayer
Added newlines at end of file.
2011-12-01 23:30:28 +01:00
HLE
Small logging changes. Pause core if Jit64 tries to compile at 0.
2011-12-10 18:42:49 -08:00
HW
fix ZWW intro music crackling with DSPHLE
2011-12-19 21:52:47 -08:00
IPC_HLE
Stubbed the /dev/usb/oh1 path. Fixes issue 4936.
2011-12-31 09:51:41 +11:00
PowerPC
Changed the Gecko code handling to the native code handler. This provides full compatibility with all Gecko codes.
2011-12-31 15:18:48 +11:00
ActionReplay.cpp
Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated.
2011-01-13 02:05:58 +00:00
ActionReplay.h
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
ARDecrypt.cpp
Remove the global namespace a bit and remove some dead code.
2011-02-02 18:21:20 +00:00
ARDecrypt.h
Code cleanups, warning fixes
2010-04-11 11:16:57 +00:00
BootManager.cpp
Added a game specific property to disable the speaker on real Wiimotes.
2011-05-25 15:01:49 +00:00
BootManager.h
Allow building with wxgtk 2.9.2 in Externals.
2011-02-12 22:31:57 +00:00
ConfigManager.cpp
Added TaruKonga (DK Bongos) support.
2011-10-23 07:01:17 -07:00
ConfigManager.h
Added TaruKonga (DK Bongos) support.
2011-10-23 07:01:17 -07:00
Console.cpp
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
Console.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Core.cpp
many movie fixes (mainly for readonly mode), and some wii input display support
2011-12-14 21:26:42 -08:00
Core.h
many movie fixes (mainly for readonly mode), and some wii input display support
2011-12-14 21:26:42 -08:00
CoreParameter.cpp
Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering
2011-08-26 13:29:01 -07:00
CoreParameter.h
Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering
2011-08-26 13:29:01 -07:00
CoreRerecording.cpp
Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore.
2011-02-14 02:18:03 +00:00
CoreTiming.cpp
made savestate loads less fragile by adding some markers and rolling back on a mismatch.
2011-12-18 00:22:06 -08:00
CoreTiming.h
Added the fake decrementer to the save state.
2011-01-19 08:13:15 +00:00
DolLoader.h
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
DSPEmulator.cpp
Some more work on renaming variables and files to reflect that the plugins are no longer plugins.
2011-02-02 16:34:12 +00:00
DSPEmulator.h
Fixed some memory leaks. Only one was mine ;P
2011-03-22 07:27:23 +00:00
GeckoCode.cpp
Changed the Gecko code handling to the native code handler. This provides full compatibility with all Gecko codes.
2011-12-31 15:18:48 +11:00
GeckoCode.h
Changed the Gecko code handling to the native code handler. This provides full compatibility with all Gecko codes.
2011-12-31 15:18:48 +11:00
GeckoCodeConfig.cpp
Added a button to the "Gecko Codes" panel to download/parse codes from geckocodes.org. Codes that require modifiers (the XXXX business) will still not work properly, though they should load/save fine. A few more code types should work now. (All non-ASM type codes should at least attempt to run :p) Hacked a param into IniFile::GetLines to disable removal of text after # chars, so codes with # in the name/notes should load fine.
2010-07-23 05:22:12 +00:00
GeckoCodeConfig.h
Port to *BSD. It runs but isn't terribly useful without Cg.
2010-07-22 03:29:35 +00:00
Host.h
A bit of cleanup to Core Init/Stop, Frame, and Main. Cleanup XAudio2 to attempt to fix the crash on stop(didn't help :p). For some reason CFrame::DoStop is called twice.(might be the issue)
2011-03-15 23:09:12 +00:00
MemTools.cpp
Various changes which improve FreeBSD support.
2011-08-27 20:42:11 +02:00
MemTools.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Movie.cpp
improve the movie savestate load verification a bit more
2011-12-18 00:22:57 -08:00
Movie.h
some movie playback fixes
2011-12-15 09:22:16 -08:00
NetPlay.cpp
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
2011-03-05 06:11:26 +00:00
NetPlay.h
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
2011-03-05 06:11:26 +00:00
NetPlayClient.cpp
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
2011-03-05 06:11:26 +00:00
NetPlayServer.cpp
Replaced Common::CriticalSection with a std::mutex implementation. 64bit Windows builds now use SRWLocks and ConditionVariables(requires Vista/7, x64 builds will no longer work on Windows XP x64). Tell me if you hate that. Removed Common::EventEx. Common::Event now uses a std::condition_variable impl.(using ConditionVariables on Windows x64, Events on x86, or posix condition variables elsewhere). I experience slight speed improvements with these changes.
2011-03-05 06:11:26 +00:00
PatchEngine.cpp
Changed the Gecko code handling to the native code handler. This provides full compatibility with all Gecko codes.
2011-12-31 15:18:48 +11:00
PatchEngine.h
Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291.
2011-07-09 21:00:30 +00:00
State.cpp
update ui after savestate load (because loading a savestate can affect whether certain items should be grayed out in the menu)
2011-12-18 01:15:59 -08:00
State.h
update ui after savestate load (because loading a savestate can affect whether certain items should be grayed out in the menu)
2011-12-18 01:15:59 -08:00
stdafx.cpp
Fix some cases of variables being used uninitialized. Also some unused
2010-06-02 20:35:12 +00:00
stdafx.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Tracer.cpp
Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p
2011-03-11 10:21:46 +00:00
Tracer.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
VolumeHandler.cpp
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
VolumeHandler.h
Random fixes and cleanups
2010-04-08 16:59:35 +00:00