dolphin/Source/Core/Common/Src
skidau 7784fa4c67 Merge branch 'master' into wii-network
# By Ryan Houdek (185) and others
# Via degasus (12) and others
* master: (625 commits)
  Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
  Array overrun fixed in VertexShaderCache for the DX11 plugin.
  Fixed DSPTool build.
  Windows build fix
  Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
  VideoSoftware: Improve fog range adjustment by using less magic and more comments.
  revert RasterFont for VideoSoftware
  ogl: fix virtual xfb
  Windows build fix from web interface...
  Adjusted the audio loop criteria, using >= on the Wii and == on GC.  This fixes the audio static that occurred in Wii games after hours of play.
  Forced the exception check only for ARAM DMA transfers. Removed the Eternal Darkness boot hack and replaced it with an exception check.
  VideoSoftware: Implement fog range adjustment, fixing issue 6147.
  implement 4xSSAA for OGL
  move ogl-only settings into backend
  Fix description of disable fog, and move it to enhancements tab.
  Reverted rd76ca5783743 as it was made obsolete by r1d550f4496e4.
  Removed the tracking of the FIFO Writes as it was made obsolete by r1d550f4496e4.
  Forced the external exception check to occur sooner by changing the downcount.
  Mark the Direct3D9 backend deprecated.
  Prefer D3D11 and OpenGL over D3D9 by default.
  ...

Conflicts:
	CMakeLists.txt
	Source/Core/Common/Common.vcxproj.filters
	Source/Core/Common/Src/CommonPaths.h
	Source/Core/Core/Core.vcxproj.filters
	Source/Core/Core/Src/Core.cpp
	Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp
	Source/VSProps/Dolphin.Win32.props
	Source/VSProps/Dolphin.x64.props
2013-03-27 13:19:23 +11:00
..
Crypto Merge branch 'master' into wii-network 2013-03-27 13:19:23 +11:00
ArmCPUDetect.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
ArmEmitter.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
ArmEmitter.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
Atomic_GCC.h Core/DSPCore: Improve Interpreter address register add/sub, convert to 2010-12-27 15:05:18 +00:00
Atomic_Win32.h fixed xfb bumping introduced by my last commit. 2010-04-14 13:57:16 +00:00
Atomic.h NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX. 2010-02-19 17:05:26 +00:00
BreakPoints.cpp Fix incorrect iterator usage in BreakPoints::Clear 2013-01-08 15:02:50 -06:00
BreakPoints.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
CDUtils.cpp Fix "Common" to build with "Unicode" project setting. 2013-02-27 19:19:38 -06:00
CDUtils.h Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way 2010-02-16 08:46:21 +00:00
ChunkFile.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
ColorUtil.cpp revert changes to banner background color 2012-12-16 15:29:25 -08:00
ColorUtil.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
Common.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
CommonFuncs.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
CommonPaths.h Merge branch 'master' into wii-network 2013-03-27 13:19:23 +11:00
CommonTypes.h Some work on changing comments, log messages, and variable and function names to reflect that the plugins are not plugins anymore. 2011-02-14 02:18:03 +00:00
ConsoleListener.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
ConsoleListener.h Support ANSI color codes in the console logger for Linux/Mac 2012-06-19 12:11:15 +02:00
CPUDetect.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
DebugInterface.h Function definition was not updated. 2012-12-24 00:00:25 +13:00
ExtendedTrace.cpp Fix "Common" to build with "Unicode" project setting. 2013-02-27 19:19:38 -06:00
ExtendedTrace.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
FifoQueue.h New Wiimote Plugin: Added a "Hybrid Wiimote" input source type. This allows a real wiimote to be used with an emulated extension.(and in the future, real wiimote with emulated motion plus) If the emulated extension is set to "None", a real extension can be used. Real/Emulated buttons are combined. Real acceleration data is used. Currently, emulated IR data is used.(might change this to allow both) Switching between an emulated and a real extension in-game is a bit testy right now, but if you switch the emu-extension to "None" before connecting a real extension, it usually works. 2010-08-10 04:12:32 +00:00
FileSearch.cpp Fix "Common" to build with "Unicode" project setting. 2013-02-27 19:19:38 -06:00
FileSearch.h Random fixes and cleanups 2010-04-08 16:59:35 +00:00
FileUtil.cpp Merge branch 'master' into wii-network 2013-03-27 13:19:23 +11:00
FileUtil.h Merge branch 'master' into wii-network 2013-03-27 13:19:23 +11:00
FixedSizeQueue.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
FPURoundMode.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
GenericFPURoundMode.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
Hash.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
Hash.h Changes to hi-res textures. Textures now load correctly when loading/saving a savestate, and can be toggled on and off in game. 2011-02-05 10:08:06 +00:00
IniFile.cpp Open std::fstream in a unicode-safe manner. 2013-02-28 19:33:39 -06:00
IniFile.h Add per-game "configuration profiles" for video backend configuration: 2011-02-13 22:36:12 +00:00
LinearDiskCache.h Merge branch 'master' into GLSL-master 2013-03-06 15:59:29 +01:00
Log.h Fixes for POLL on Linux and Mac. 2013-01-26 18:22:58 +13:00
LogManager.cpp Merge branch 'master' into wii-network 2013-03-27 13:19:23 +11:00
LogManager.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
MathUtil.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
MathUtil.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
MemArena.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
MemArena.h fixes issue 5507 2012-07-11 20:54:50 -07:00
MemoryUtil.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
MemoryUtil.h added the possibility to allocate aligned memory, an use it to allocate the buffer utilized in texture decoding, this will make a little easy to use aligned writes when possible in sse2/3 optimized algorithms. 2011-02-25 20:35:05 +00:00
Misc.cpp Fix "Common" to build with "Unicode" project setting. 2013-02-27 19:19:38 -06:00
MsgHandler.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
MsgHandler.h Oops. Forgot to add the CriticalAlert definitions for windows. 2011-07-15 16:50:54 +00:00
NandPaths.cpp Open std::fstream in a unicode-safe manner. 2013-02-28 19:33:39 -06:00
NandPaths.h NAND:Consolidate Wad/Directory loading in CNANDContentLoader to one function 2011-05-09 05:47:29 +00:00
SDCardUtil.cpp Hopefully fix all filename handling to support Unicode. 2013-02-27 20:03:06 -06:00
SDCardUtil.h Convert GetUserPath to return a std::string instead of a const char *. This simplifies its usage in most cases. 2011-02-28 20:40:15 +00:00
SettingsHandler.cpp move SettingsHandler to Common lib 2012-02-09 21:04:07 -08:00
SettingsHandler.h move SettingsHandler to Common lib 2012-02-09 21:04:07 -08:00
stdafx.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
stdafx.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
StdConditionVariable.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
StdMutex.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
StdThread.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
StringUtil.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
StringUtil.h Fix what I broke. 2013-03-03 02:12:24 -06:00
SymbolDB.cpp Cast size_t to unsigned long for printf to deal with (32-bit) 2010-12-05 18:22:41 +00:00
SymbolDB.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
SysConf.cpp Fix some minor bugs pointed out by PVS Studio (thanks!) 2012-03-03 20:07:20 +01:00
SysConf.h sysconf SetArayData use the minimum of the buffersize or the dataLength 2012-02-01 00:04:18 -08:00
Thread.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00
Thread.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
Thunk.h keep a few separate thunkmanagers so they don't all share the same register backup area. seems to fix the single-core-paired-single-x64 issue in mario kart wii, please test the other games that were problematic. 2010-02-14 22:37:46 +00:00
Timer.cpp Remove more unused code. 2012-11-26 03:48:04 -05:00
Timer.h Remove more unused code. 2012-11-26 03:48:04 -05:00
Version.cpp shader cache based by git revision 2013-02-26 10:48:19 +01:00
VideoBackendBase.cpp Prefer D3D11 and OpenGL over D3D9 by default. 2013-03-23 23:52:30 +01:00
VideoBackendBase.h Mark the Direct3D9 backend deprecated. 2013-03-23 23:53:19 +01:00
x64ABI.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
x64ABI.h ARM Support without GLSL 2013-02-26 13:49:00 -06:00
x64Analyzer.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
x64Analyzer.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
x64CPUDetect.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
x64Emitter.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
x64Emitter.h Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
x64FPURoundMode.cpp Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon. 2013-03-19 21:51:12 -04:00
x64Thunk.cpp ARM Support without GLSL 2013-02-26 13:49:00 -06:00