dolphin/Source/Core/Core/Config/SYSCONFSettings.h
Léo Lam b2c41cec0a Config: Include SYSCONF in base layer
Settings that come from the SYSCONF are now included in Dolphin's
config system as part of the base layer. They are handled in a
special way compared to other settings to make sure they are only
loaded from and saved to the SYSCONF (to avoid different, possibly
contradicting sources of truth).
2017-08-11 15:36:31 +08:00

41 lines
1.0 KiB
C++

// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <variant>
#include "Common/Config/Config.h"
#include "Common/SysConf.h"
namespace Config
{
// Note: some settings are actually u8s, but stored as u32 in the layer because of limitations.
// SYSCONF.IPL
extern const ConfigInfo<bool> SYSCONF_SCREENSAVER;
extern const ConfigInfo<u32> SYSCONF_LANGUAGE;
extern const ConfigInfo<bool> SYSCONF_WIDESCREEN;
extern const ConfigInfo<bool> SYSCONF_PROGRESSIVE_SCAN;
extern const ConfigInfo<bool> SYSCONF_PAL60;
// SYSCONF.BT
extern const ConfigInfo<u32> SYSCONF_SENSOR_BAR_POSITION;
extern const ConfigInfo<u32> SYSCONF_SENSOR_BAR_SENSITIVITY;
extern const ConfigInfo<u32> SYSCONF_SPEAKER_VOLUME;
extern const ConfigInfo<bool> SYSCONF_WIIMOTE_MOTOR;
struct SYSCONFSetting
{
std::variant<ConfigInfo<u32>, ConfigInfo<bool>> config_info;
SysConf::Entry::Type type;
};
extern const std::array<SYSCONFSetting, 9> SYSCONF_SETTINGS;
} // namespace Config