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![]() Texture dumping can already be done using VideoCommon's system (and in fact the same setting already enabled *both* of these). Dumping objects/TEV stages/texture fetches doesn't currently have an equivalent, but could be added to the FIFO player instead. |
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D3D | ||
D3D12 | ||
D3DCommon | ||
Metal | ||
Null | ||
OGL | ||
Software | ||
Vulkan | ||
CMakeLists.txt |