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![]() Makes the buffering code a bit more explicit (circular buffer, but blocks until individual buffers get unqueued by OpenAL), and fixes a bug in the startup of Super Mario Sunshine: https://bugs.dolphin-emu.org/issues/9811 |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinQt2 | ||
DolphinWX | ||
InputCommon | ||
UICommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |