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![]() Turns out one of the magic numbers was very magic. The gameid is an ad-hoc comm protocol with HLE_Misc to control the number of times the ICache is reset. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |