dolphin/Source/Core/Core
aldelaro5 4738e3195c Fix memory breakpoints not triggering on Windows
For some reasons, they worked on Linux even though it was incorrect, this commit does it correctly and so it fixes that on Windows.
2017-03-16 16:31:20 -04:00
..
Boot change parameter names to match our coding style while we're at it 2017-03-16 18:22:51 +01:00
ConfigLoaders Movie configuration loader 2017-03-05 15:47:25 +01:00
Debugger Core: Convert State enum into an enum class 2017-02-05 08:32:23 -05:00
DSP Merge pull request #4548 from stenzek/gcc-sse 2017-03-13 14:28:01 +01:00
FifoPlayer Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
HLE HLE: More printf floating point types handled 2017-02-17 10:51:10 +00:00
HW Fix memory breakpoints not triggering on Windows 2017-03-16 16:31:20 -04:00
IOS IOS/ES: Split the ES code 2017-03-13 20:01:08 +01:00
PowerPC MMU: Create constants for our BAT flags. 2017-03-15 09:20:40 +01:00
ActionReplay.cpp specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00
ActionReplay.h CheatManager/ISOProperties: Refactor ActionReplay tabs as a class 2016-08-31 14:32:12 +10:00
Analytics.cpp OGL: Remove support for NV_depth_buffer_float. 2017-03-14 01:02:13 +01:00
Analytics.h ControllerEmu: Separate ControlGroup from ControllerEmu 2017-02-09 18:18:52 -05:00
ARDecrypt.cpp Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
ARDecrypt.h Common: Move byte swapping utilities into their own header 2017-03-03 17:18:18 -05:00
BootManager.cpp EXI: Move enum constants into the ExpansionInterface namespace 2017-03-16 02:06:29 -04:00
BootManager.h Don't read/store settings directly from/to SYSCONF 2016-10-08 14:37:55 +02:00
CMakeLists.txt GCMemcard: Move memcard source files to their own directory 2017-03-14 21:55:25 -04:00
ConfigManager.cpp SI: Move MAX_SI_CHANNELS into the SerialInterface namespace 2017-03-16 01:57:57 -04:00
ConfigManager.h Unify the way of setting game ID, title ID, revision 2017-03-09 15:34:14 +01:00
Core.cpp Android: Move screenshot waiting logic to Renderer 2017-03-04 16:53:16 +10:00
Core.h Android: Move screenshot waiting logic to Renderer 2017-03-04 16:53:16 +10:00
Core.vcxproj GCMemcard: Move memcard source files to their own directory 2017-03-14 21:55:25 -04:00
Core.vcxproj.filters GCMemcard: Move memcard source files to their own directory 2017-03-14 21:55:25 -04:00
CoreTiming.cpp Adjust event times after a PPC clock change 2017-02-08 16:22:27 +01:00
CoreTiming.h Adjust event times after a PPC clock change 2017-02-08 16:22:27 +01:00
DSPEmulator.cpp DSP: Namespace remaining un-namespaced DSP code 2016-12-31 17:20:14 -05:00
DSPEmulator.h DSPEmulator: Amend variable casing 2017-01-18 12:20:13 -05:00
ec_wii.cpp IOS/ES: Handle personalised tickets properly 2017-03-11 21:14:26 +01:00
ec_wii.h IOS/ES: Handle personalised tickets properly 2017-03-11 21:14:26 +01:00
GeckoCode.cpp GeckoCode: Provide operator== and operator!= overloads 2016-10-03 02:32:43 -04:00
GeckoCode.h GeckoCode: Provide operator== and operator!= overloads 2016-10-03 02:32:43 -04:00
GeckoCodeConfig.cpp Fix building with PCH disabled. 2016-08-07 01:18:59 -05:00
GeckoCodeConfig.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Host.h Host: Remove the Host_RequestFullscreen() method. 2016-11-11 20:36:09 +01:00
HotkeyManager.cpp InputCommon: move Setting classes out of ControlGroup 2017-03-02 18:08:37 -08:00
HotkeyManager.h ControllerEmu: Separate ControlGroup from ControllerEmu 2017-02-09 18:18:52 -05:00
MachineContext.h Add a context definition for OpenBSD amd64. 2016-07-17 22:15:14 -06:00
MemoryWatcher.cpp Core: Change CoreTiming event key from int to EventType* 2016-09-03 14:55:44 +10:00
MemoryWatcher.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
MemTools.cpp JitInterface: Convert includes into forward declarations where applicable 2017-03-02 13:20:29 -05:00
MemTools.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Movie.cpp SI: Move MAX_SI_CHANNELS into the SerialInterface namespace 2017-03-16 01:57:57 -04:00
Movie.h Copy Wii save for current game for Netplay and TAS 2017-02-05 13:17:05 -05:00
NetPlayClient.cpp NetPlayClient: rename variables: spac -> packet 2017-02-28 14:37:45 -08:00
NetPlayClient.h NetPlay: use move semantics instead of unique_ptrs 2017-02-28 14:29:27 -08:00
NetPlayProto.h Copy Wii save for current game for Netplay and TAS 2017-02-05 13:17:05 -05:00
NetPlayServer.cpp NetPlay: use move semantics instead of unique_ptrs 2017-02-28 14:29:27 -08:00
NetPlayServer.h NetPlay: use move semantics instead of unique_ptrs 2017-02-28 14:29:27 -08:00
PatchEngine.cpp PatchEngine: Remove an unneeded comment 2017-03-08 21:03:10 +01:00
PatchEngine.h PatchEngine: Get rid of a global variable 2017-01-03 18:59:33 -05:00
State.cpp IOS/ES: Keep track of the active title properly 2017-03-02 20:28:01 +01:00
State.h DolphinWX: Don't translate OSD messages 2016-08-10 18:18:25 +02:00
WiiRoot.cpp Unify the way of setting game ID, title ID, revision 2017-03-09 15:34:14 +01:00
WiiRoot.h Remove pre-generated SYSCONF 2017-01-12 21:30:11 +01:00