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![]() Instead of resetting two command buffers, now we only have to call vkResetCommandPool once at the start of a frame. NV's recommends using one pool per frame/thread. May offer a very small boost in performance on some systems. |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinQt2 | ||
DolphinWX | ||
InputCommon | ||
UICommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |