mirror of
https://github.com/Retropex/dolphin.git
synced 2025-05-13 03:40:44 +02:00

For a few years now, I've been thinking it would be nice to make Dolphin
support reading Wii games in the format they come in when you download
them from the Wii U eShop. The Wii U eShop has some good deals on Wii
games (Metroid Prime Trilogy especially is rather expensive if you try
to buy it physically!), and it's the only place right now where you can
buy Wii games digitally.
Of course, Nintendo being Nintendo, next year they're going to shut down
this only place where you can buy Wii games digitally. I kind of wish I
had implemented this feature earlier so that people would've had ample
time to buy the games they want, but... better late than never, right?
I used MIT-licensed code from the NOD library as a reference when
implementing this. None of the code has been directly copied, but
you may notice that the names of the struct members are very similar.
c1635245b8/lib/DiscIONFS.cpp
713 lines
21 KiB
C++
713 lines
21 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "Core/Boot/Boot.h"
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#ifdef _MSC_VER
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#include <filesystem>
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namespace fs = std::filesystem;
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#define HAS_STD_FILESYSTEM
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#endif
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#include <algorithm>
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#include <array>
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#include <cstring>
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#include <memory>
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#include <numeric>
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#include <optional>
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#include <string>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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#include "Common/Align.h"
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#include "Common/CDUtils.h"
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#include "Common/CommonPaths.h"
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#include "Common/CommonTypes.h"
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#include "Common/Config/Config.h"
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#include "Common/FileUtil.h"
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#include "Common/Hash.h"
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#include "Common/IOFile.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#include "Common/StringUtil.h"
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#include "Core/Boot/DolReader.h"
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#include "Core/Boot/ElfReader.h"
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#include "Core/CommonTitles.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/Config/SYSCONFSettings.h"
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#include "Core/ConfigManager.h"
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#include "Core/FifoPlayer/FifoPlayer.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HW/DVD/DVDInterface.h"
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#include "Core/HW/EXI/EXI_DeviceIPL.h"
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#include "Core/HW/Memmap.h"
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#include "Core/HW/VideoInterface.h"
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#include "Core/Host.h"
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#include "Core/IOS/ES/ES.h"
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#include "Core/IOS/FS/FileSystem.h"
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#include "Core/IOS/IOS.h"
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#include "Core/IOS/IOSC.h"
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#include "Core/IOS/Uids.h"
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#include "Core/PatchEngine.h"
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#include "Core/PowerPC/PPCAnalyst.h"
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#include "Core/PowerPC/PPCSymbolDB.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/GameModDescriptor.h"
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#include "DiscIO/RiivolutionParser.h"
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#include "DiscIO/RiivolutionPatcher.h"
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#include "DiscIO/VolumeDisc.h"
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#include "DiscIO/VolumeWad.h"
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static std::vector<std::string> ReadM3UFile(const std::string& m3u_path,
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const std::string& folder_path)
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{
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#ifndef HAS_STD_FILESYSTEM
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ASSERT(folder_path.back() == '/');
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#endif
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std::vector<std::string> result;
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std::vector<std::string> nonexistent;
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std::ifstream s;
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File::OpenFStream(s, m3u_path, std::ios_base::in);
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std::string line;
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while (std::getline(s, line))
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{
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// This is the UTF-8 representation of U+FEFF.
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constexpr std::string_view utf8_bom = "\xEF\xBB\xBF";
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if (StringBeginsWith(line, utf8_bom))
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{
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WARN_LOG_FMT(BOOT, "UTF-8 BOM in file: {}", m3u_path);
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line.erase(0, utf8_bom.length());
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}
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if (!line.empty() && line.front() != '#') // Comments start with #
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{
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#ifdef HAS_STD_FILESYSTEM
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const std::string path_to_add = PathToString(StringToPath(folder_path) / StringToPath(line));
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#else
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const std::string path_to_add = line.front() != '/' ? folder_path + line : line;
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#endif
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(File::Exists(path_to_add) ? result : nonexistent).push_back(path_to_add);
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}
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}
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if (!nonexistent.empty())
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{
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PanicAlertFmtT("Files specified in the M3U file \"{0}\" were not found:\n{1}", m3u_path,
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JoinStrings(nonexistent, "\n"));
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return {};
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}
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if (result.empty())
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PanicAlertFmtT("No paths found in the M3U file \"{0}\"", m3u_path);
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return result;
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}
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BootSessionData::BootSessionData()
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{
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}
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BootSessionData::BootSessionData(std::optional<std::string> savestate_path,
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DeleteSavestateAfterBoot delete_savestate)
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: m_savestate_path(std::move(savestate_path)), m_delete_savestate(delete_savestate)
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{
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}
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BootSessionData::BootSessionData(BootSessionData&& other) = default;
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BootSessionData& BootSessionData::operator=(BootSessionData&& other) = default;
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BootSessionData::~BootSessionData() = default;
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const std::optional<std::string>& BootSessionData::GetSavestatePath() const
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{
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return m_savestate_path;
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}
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DeleteSavestateAfterBoot BootSessionData::GetDeleteSavestate() const
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{
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return m_delete_savestate;
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}
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void BootSessionData::SetSavestateData(std::optional<std::string> savestate_path,
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DeleteSavestateAfterBoot delete_savestate)
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{
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m_savestate_path = std::move(savestate_path);
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m_delete_savestate = delete_savestate;
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}
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IOS::HLE::FS::FileSystem* BootSessionData::GetWiiSyncFS() const
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{
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return m_wii_sync_fs.get();
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}
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const std::vector<u64>& BootSessionData::GetWiiSyncTitles() const
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{
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return m_wii_sync_titles;
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}
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const std::string& BootSessionData::GetWiiSyncRedirectFolder() const
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{
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return m_wii_sync_redirect_folder;
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}
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void BootSessionData::InvokeWiiSyncCleanup() const
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{
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if (m_wii_sync_cleanup)
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m_wii_sync_cleanup();
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}
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void BootSessionData::SetWiiSyncData(std::unique_ptr<IOS::HLE::FS::FileSystem> fs,
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std::vector<u64> titles, std::string redirect_folder,
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WiiSyncCleanupFunction cleanup)
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{
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m_wii_sync_fs = std::move(fs);
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m_wii_sync_titles = std::move(titles);
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m_wii_sync_redirect_folder = std::move(redirect_folder);
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m_wii_sync_cleanup = std::move(cleanup);
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}
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BootParameters::BootParameters(Parameters&& parameters_, BootSessionData boot_session_data_)
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: parameters(std::move(parameters_)), boot_session_data(std::move(boot_session_data_))
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{
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}
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std::unique_ptr<BootParameters> BootParameters::GenerateFromFile(std::string boot_path,
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BootSessionData boot_session_data_)
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{
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return GenerateFromFile(std::vector<std::string>{std::move(boot_path)},
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std::move(boot_session_data_));
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}
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std::unique_ptr<BootParameters> BootParameters::GenerateFromFile(std::vector<std::string> paths,
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BootSessionData boot_session_data_)
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{
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ASSERT(!paths.empty());
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const bool is_drive = Common::IsCDROMDevice(paths.front());
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// Check if the file exist, we may have gotten it from a --elf command line
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// that gave an incorrect file name
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if (!is_drive && !File::Exists(paths.front()))
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{
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PanicAlertFmtT("The specified file \"{0}\" does not exist", paths.front());
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return {};
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}
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std::string folder_path;
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std::string extension;
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SplitPath(paths.front(), &folder_path, nullptr, &extension);
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Common::ToLower(&extension);
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if (extension == ".m3u" || extension == ".m3u8")
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{
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paths = ReadM3UFile(paths.front(), folder_path);
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if (paths.empty())
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return {};
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SplitPath(paths.front(), nullptr, nullptr, &extension);
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Common::ToLower(&extension);
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}
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std::string path = paths.front();
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if (paths.size() == 1)
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paths.clear();
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#ifdef ANDROID
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if (extension.empty() && IsPathAndroidContent(path))
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{
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const std::string display_name = GetAndroidContentDisplayName(path);
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SplitPath(display_name, nullptr, nullptr, &extension);
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Common::ToLower(&extension);
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}
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#endif
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static const std::unordered_set<std::string> disc_image_extensions = {
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{".gcm", ".iso", ".tgc", ".wbfs", ".ciso", ".gcz", ".wia", ".rvz", ".nfs", ".dol", ".elf"}};
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if (disc_image_extensions.find(extension) != disc_image_extensions.end() || is_drive)
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{
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std::unique_ptr<DiscIO::VolumeDisc> disc = DiscIO::CreateDisc(path);
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if (disc)
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{
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return std::make_unique<BootParameters>(Disc{std::move(path), std::move(disc), paths},
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std::move(boot_session_data_));
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}
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if (extension == ".elf")
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{
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auto elf_reader = std::make_unique<ElfReader>(path);
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return std::make_unique<BootParameters>(Executable{std::move(path), std::move(elf_reader)},
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std::move(boot_session_data_));
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}
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if (extension == ".dol")
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{
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auto dol_reader = std::make_unique<DolReader>(path);
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return std::make_unique<BootParameters>(Executable{std::move(path), std::move(dol_reader)},
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std::move(boot_session_data_));
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}
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if (is_drive)
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{
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PanicAlertFmtT("Could not read \"{0}\". "
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"There is no disc in the drive or it is not a GameCube/Wii backup. "
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"Please note that Dolphin cannot play games directly from the original "
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"GameCube and Wii discs.",
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path);
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}
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else
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{
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PanicAlertFmtT("\"{0}\" is an invalid GCM/ISO file, or is not a GC/Wii ISO.", path);
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}
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return {};
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}
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if (extension == ".dff")
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return std::make_unique<BootParameters>(DFF{std::move(path)}, std::move(boot_session_data_));
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if (extension == ".wad")
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{
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std::unique_ptr<DiscIO::VolumeWAD> wad = DiscIO::CreateWAD(std::move(path));
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if (wad)
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return std::make_unique<BootParameters>(std::move(*wad), std::move(boot_session_data_));
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}
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if (extension == ".json")
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{
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auto descriptor = DiscIO::ParseGameModDescriptorFile(path);
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if (descriptor)
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{
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auto boot_params = GenerateFromFile(descriptor->base_file, std::move(boot_session_data_));
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if (!boot_params)
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{
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PanicAlertFmtT("Could not recognize file {0}", descriptor->base_file);
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return nullptr;
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}
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if (descriptor->riivolution && std::holds_alternative<Disc>(boot_params->parameters))
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{
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const auto& volume = *std::get<Disc>(boot_params->parameters).volume;
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AddRiivolutionPatches(boot_params.get(),
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DiscIO::Riivolution::GenerateRiivolutionPatchesFromGameModDescriptor(
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*descriptor->riivolution, volume.GetGameID(),
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volume.GetRevision(), volume.GetDiscNumber()));
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}
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return boot_params;
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}
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}
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PanicAlertFmtT("Could not recognize file {0}", path);
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return {};
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}
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BootParameters::IPL::IPL(DiscIO::Region region_) : region(region_)
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{
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const std::string directory = Config::GetDirectoryForRegion(region);
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path = Config::GetBootROMPath(directory);
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}
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BootParameters::IPL::IPL(DiscIO::Region region_, Disc&& disc_) : IPL(region_)
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{
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disc = std::move(disc_);
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}
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// Inserts a disc into the emulated disc drive and returns a pointer to it.
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// The returned pointer must only be used while we are still booting,
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// because DVDThread can do whatever it wants to the disc after that.
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static const DiscIO::VolumeDisc* SetDisc(std::unique_ptr<DiscIO::VolumeDisc> disc,
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std::vector<std::string> auto_disc_change_paths = {})
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{
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const DiscIO::VolumeDisc* pointer = disc.get();
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DVDInterface::SetDisc(std::move(disc), auto_disc_change_paths);
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return pointer;
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}
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bool CBoot::DVDRead(const DiscIO::VolumeDisc& disc, u64 dvd_offset, u32 output_address, u32 length,
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const DiscIO::Partition& partition)
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{
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std::vector<u8> buffer(length);
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if (!disc.Read(dvd_offset, length, buffer.data(), partition))
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return false;
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Memory::CopyToEmu(output_address, buffer.data(), length);
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return true;
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}
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bool CBoot::DVDReadDiscID(const DiscIO::VolumeDisc& disc, u32 output_address)
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{
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std::array<u8, 0x20> buffer;
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if (!disc.Read(0, buffer.size(), buffer.data(), DiscIO::PARTITION_NONE))
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return false;
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Memory::CopyToEmu(output_address, buffer.data(), buffer.size());
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// Transition out of the DiscIdNotRead state (which the drive should be in at this point,
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// on the assumption that this is only used for the first read)
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DVDInterface::SetDriveState(DVDInterface::DriveState::ReadyNoReadsMade);
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return true;
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}
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void CBoot::UpdateDebugger_MapLoaded()
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{
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Host_NotifyMapLoaded();
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}
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// Get map file paths for the active title.
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bool CBoot::FindMapFile(std::string* existing_map_file, std::string* writable_map_file)
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{
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const std::string& game_id = SConfig::GetInstance().m_debugger_game_id;
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std::string path = File::GetUserPath(D_MAPS_IDX) + game_id + ".map";
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if (writable_map_file)
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*writable_map_file = path;
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if (File::Exists(path))
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{
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if (existing_map_file)
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*existing_map_file = std::move(path);
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return true;
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}
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return false;
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}
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bool CBoot::LoadMapFromFilename()
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{
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std::string strMapFilename;
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bool found = FindMapFile(&strMapFilename, nullptr);
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if (found && g_symbolDB.LoadMap(strMapFilename))
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{
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UpdateDebugger_MapLoaded();
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return true;
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}
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return false;
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}
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// If ipl.bin is not found, this function does *some* of what BS1 does:
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// loading IPL(BS2) and jumping to it.
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// It does not initialize the hardware or anything else like BS1 does.
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bool CBoot::Load_BS2(const std::string& boot_rom_filename)
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{
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// CRC32 hashes of the IPL file, obtained from Redump
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constexpr u32 NTSC_v1_0 = 0x6DAC1F2A;
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constexpr u32 NTSC_v1_1 = 0xD5E6FEEA;
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constexpr u32 NTSC_v1_2 = 0x86573808;
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constexpr u32 MPAL_v1_1 = 0x667D0B64; // Brazil
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constexpr u32 PAL_v1_0 = 0x4F319F43;
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constexpr u32 PAL_v1_2 = 0xAD1B7F16;
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// Load the whole ROM dump
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std::string data;
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if (!File::ReadFileToString(boot_rom_filename, data))
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return false;
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const u32 ipl_hash = Common::ComputeCRC32(data);
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bool known_ipl = false;
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bool pal_ipl = false;
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switch (ipl_hash)
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{
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case NTSC_v1_0:
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case NTSC_v1_1:
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case NTSC_v1_2:
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case MPAL_v1_1:
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known_ipl = true;
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break;
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case PAL_v1_0:
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case PAL_v1_2:
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pal_ipl = true;
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known_ipl = true;
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break;
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default:
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PanicAlertFmtT("The IPL file is not a known good dump. (CRC32: {0:x})", ipl_hash);
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break;
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}
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const DiscIO::Region boot_region = SConfig::GetInstance().m_region;
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if (known_ipl && pal_ipl != (boot_region == DiscIO::Region::PAL))
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{
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PanicAlertFmtT("{0} IPL found in {1} directory. The disc might not be recognized",
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pal_ipl ? "PAL" : "NTSC", Config::GetDirectoryForRegion(boot_region));
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}
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// Run the descrambler over the encrypted section containing BS1/BS2
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ExpansionInterface::CEXIIPL::Descrambler((u8*)data.data() + 0x100, 0x1AFE00);
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// TODO: Execution is supposed to start at 0xFFF00000, not 0x81200000;
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// copying the initial boot code to 0x81200000 is a hack.
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// For now, HLE the first few instructions and start at 0x81200150
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// to work around this.
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Memory::CopyToEmu(0x01200000, data.data() + 0x100, 0x700);
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Memory::CopyToEmu(0x01300000, data.data() + 0x820, 0x1AFE00);
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PowerPC::ppcState.gpr[3] = 0xfff0001f;
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PowerPC::ppcState.gpr[4] = 0x00002030;
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PowerPC::ppcState.gpr[5] = 0x0000009c;
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MSR.FP = 1;
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MSR.DR = 1;
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MSR.IR = 1;
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PowerPC::ppcState.spr[SPR_HID0] = 0x0011c464;
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PowerPC::ppcState.spr[SPR_IBAT3U] = 0xfff0001f;
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PowerPC::ppcState.spr[SPR_IBAT3L] = 0xfff00001;
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PowerPC::ppcState.spr[SPR_DBAT3U] = 0xfff0001f;
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PowerPC::ppcState.spr[SPR_DBAT3L] = 0xfff00001;
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SetupBAT(/*is_wii*/ false);
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PC = 0x81200150;
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return true;
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}
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static void SetDefaultDisc()
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{
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const std::string default_iso = Config::Get(Config::MAIN_DEFAULT_ISO);
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if (!default_iso.empty())
|
|
SetDisc(DiscIO::CreateDisc(default_iso));
|
|
}
|
|
|
|
static void CopyDefaultExceptionHandlers()
|
|
{
|
|
constexpr u32 EXCEPTION_HANDLER_ADDRESSES[] = {0x00000100, 0x00000200, 0x00000300, 0x00000400,
|
|
0x00000500, 0x00000600, 0x00000700, 0x00000800,
|
|
0x00000900, 0x00000C00, 0x00000D00, 0x00000F00,
|
|
0x00001300, 0x00001400, 0x00001700};
|
|
|
|
constexpr u32 RFI_INSTRUCTION = 0x4C000064;
|
|
for (const u32 address : EXCEPTION_HANDLER_ADDRESSES)
|
|
Memory::Write_U32(RFI_INSTRUCTION, address);
|
|
}
|
|
|
|
// Third boot step after BootManager and Core. See Call schedule in BootManager.cpp
|
|
bool CBoot::BootUp(std::unique_ptr<BootParameters> boot)
|
|
{
|
|
SConfig& config = SConfig::GetInstance();
|
|
|
|
if (!g_symbolDB.IsEmpty())
|
|
{
|
|
g_symbolDB.Clear();
|
|
UpdateDebugger_MapLoaded();
|
|
}
|
|
|
|
// PAL Wii uses NTSC framerate and linecount in 60Hz modes
|
|
VideoInterface::Preset(DiscIO::IsNTSC(config.m_region) ||
|
|
(config.bWii && Config::Get(Config::SYSCONF_PAL60)));
|
|
|
|
struct BootTitle
|
|
{
|
|
BootTitle(const std::vector<DiscIO::Riivolution::Patch>& patches)
|
|
: config(SConfig::GetInstance()), riivolution_patches(patches)
|
|
{
|
|
}
|
|
bool operator()(BootParameters::Disc& disc) const
|
|
{
|
|
NOTICE_LOG_FMT(BOOT, "Booting from disc: {}", disc.path);
|
|
const DiscIO::VolumeDisc* volume =
|
|
SetDisc(std::move(disc.volume), disc.auto_disc_change_paths);
|
|
|
|
if (!volume)
|
|
return false;
|
|
|
|
if (!EmulatedBS2(config.bWii, *volume, riivolution_patches))
|
|
return false;
|
|
|
|
SConfig::OnNewTitleLoad();
|
|
return true;
|
|
}
|
|
|
|
bool operator()(const BootParameters::Executable& executable) const
|
|
{
|
|
NOTICE_LOG_FMT(BOOT, "Booting from executable: {}", executable.path);
|
|
|
|
if (!executable.reader->IsValid())
|
|
return false;
|
|
|
|
if (!executable.reader->LoadIntoMemory())
|
|
{
|
|
PanicAlertFmtT("Failed to load the executable to memory.");
|
|
return false;
|
|
}
|
|
|
|
SetDefaultDisc();
|
|
|
|
SetupMSR();
|
|
SetupHID(config.bWii);
|
|
SetupBAT(config.bWii);
|
|
CopyDefaultExceptionHandlers();
|
|
|
|
if (config.bWii)
|
|
{
|
|
// Set a value for the SP. It doesn't matter where this points to,
|
|
// as long as it is a valid location. This value is taken from a homebrew binary.
|
|
PowerPC::ppcState.gpr[1] = 0x8004d4bc;
|
|
|
|
// Because there is no TMD to get the requested system (IOS) version from,
|
|
// we default to IOS58, which is the version used by the Homebrew Channel.
|
|
SetupWiiMemory(IOS::HLE::IOSC::ConsoleType::Retail);
|
|
IOS::HLE::GetIOS()->BootIOS(Titles::IOS(58));
|
|
}
|
|
else
|
|
{
|
|
SetupGCMemory();
|
|
}
|
|
|
|
SConfig::OnNewTitleLoad();
|
|
|
|
PC = executable.reader->GetEntryPoint();
|
|
|
|
if (executable.reader->LoadSymbols())
|
|
{
|
|
UpdateDebugger_MapLoaded();
|
|
HLE::PatchFunctions();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool operator()(const DiscIO::VolumeWAD& wad) const
|
|
{
|
|
SetDefaultDisc();
|
|
if (!Boot_WiiWAD(wad))
|
|
return false;
|
|
|
|
SConfig::OnNewTitleLoad();
|
|
return true;
|
|
}
|
|
|
|
bool operator()(const BootParameters::NANDTitle& nand_title) const
|
|
{
|
|
SetDefaultDisc();
|
|
if (!BootNANDTitle(nand_title.id))
|
|
return false;
|
|
|
|
SConfig::OnNewTitleLoad();
|
|
return true;
|
|
}
|
|
|
|
bool operator()(const BootParameters::IPL& ipl) const
|
|
{
|
|
NOTICE_LOG_FMT(BOOT, "Booting GC IPL: {}", ipl.path);
|
|
if (!File::Exists(ipl.path))
|
|
{
|
|
if (ipl.disc)
|
|
PanicAlertFmtT("Cannot start the game, because the GC IPL could not be found.");
|
|
else
|
|
PanicAlertFmtT("Cannot find the GC IPL.");
|
|
return false;
|
|
}
|
|
|
|
if (!Load_BS2(ipl.path))
|
|
return false;
|
|
|
|
if (ipl.disc)
|
|
{
|
|
NOTICE_LOG_FMT(BOOT, "Inserting disc: {}", ipl.disc->path);
|
|
SetDisc(DiscIO::CreateDisc(ipl.disc->path), ipl.disc->auto_disc_change_paths);
|
|
}
|
|
|
|
SConfig::OnNewTitleLoad();
|
|
return true;
|
|
}
|
|
|
|
bool operator()(const BootParameters::DFF& dff) const
|
|
{
|
|
NOTICE_LOG_FMT(BOOT, "Booting DFF: {}", dff.dff_path);
|
|
return FifoPlayer::GetInstance().Open(dff.dff_path);
|
|
}
|
|
|
|
private:
|
|
const SConfig& config;
|
|
const std::vector<DiscIO::Riivolution::Patch>& riivolution_patches;
|
|
};
|
|
|
|
if (!std::visit(BootTitle(boot->riivolution_patches), boot->parameters))
|
|
return false;
|
|
|
|
DiscIO::Riivolution::ApplyGeneralMemoryPatches(boot->riivolution_patches);
|
|
|
|
return true;
|
|
}
|
|
|
|
BootExecutableReader::BootExecutableReader(const std::string& file_name)
|
|
: BootExecutableReader(File::IOFile{file_name, "rb"})
|
|
{
|
|
}
|
|
|
|
BootExecutableReader::BootExecutableReader(File::IOFile file)
|
|
{
|
|
file.Seek(0, File::SeekOrigin::Begin);
|
|
m_bytes.resize(file.GetSize());
|
|
file.ReadBytes(m_bytes.data(), m_bytes.size());
|
|
}
|
|
|
|
BootExecutableReader::BootExecutableReader(std::vector<u8> bytes) : m_bytes(std::move(bytes))
|
|
{
|
|
}
|
|
|
|
BootExecutableReader::~BootExecutableReader() = default;
|
|
|
|
void StateFlags::UpdateChecksum()
|
|
{
|
|
constexpr size_t length_in_bytes = sizeof(StateFlags) - 4;
|
|
constexpr size_t num_elements = length_in_bytes / sizeof(u32);
|
|
std::array<u32, num_elements> flag_data;
|
|
std::memcpy(flag_data.data(), &flags, length_in_bytes);
|
|
checksum = std::accumulate(flag_data.cbegin(), flag_data.cend(), 0U);
|
|
}
|
|
|
|
void UpdateStateFlags(std::function<void(StateFlags*)> update_function)
|
|
{
|
|
CreateSystemMenuTitleDirs();
|
|
const std::string file_path = Common::GetTitleDataPath(Titles::SYSTEM_MENU) + "/" WII_STATE;
|
|
const auto fs = IOS::HLE::GetIOS()->GetFS();
|
|
constexpr IOS::HLE::FS::Mode rw_mode = IOS::HLE::FS::Mode::ReadWrite;
|
|
const auto file = fs->CreateAndOpenFile(IOS::SYSMENU_UID, IOS::SYSMENU_GID, file_path,
|
|
{rw_mode, rw_mode, rw_mode});
|
|
if (!file)
|
|
return;
|
|
|
|
StateFlags state{};
|
|
if (file->GetStatus()->size == sizeof(StateFlags))
|
|
file->Read(&state, 1);
|
|
|
|
update_function(&state);
|
|
state.UpdateChecksum();
|
|
|
|
file->Seek(0, IOS::HLE::FS::SeekMode::Set);
|
|
file->Write(&state, 1);
|
|
}
|
|
|
|
void CreateSystemMenuTitleDirs()
|
|
{
|
|
const auto es = IOS::HLE::GetIOS()->GetES();
|
|
es->CreateTitleDirectories(Titles::SYSTEM_MENU, IOS::SYSMENU_GID);
|
|
}
|
|
|
|
void AddRiivolutionPatches(BootParameters* boot_params,
|
|
std::vector<DiscIO::Riivolution::Patch> riivolution_patches)
|
|
{
|
|
if (riivolution_patches.empty())
|
|
return;
|
|
if (!std::holds_alternative<BootParameters::Disc>(boot_params->parameters))
|
|
return;
|
|
|
|
auto& disc = std::get<BootParameters::Disc>(boot_params->parameters);
|
|
disc.volume = DiscIO::CreateDisc(DiscIO::DirectoryBlobReader::Create(
|
|
std::move(disc.volume),
|
|
[&](std::vector<DiscIO::FSTBuilderNode>* fst) {
|
|
DiscIO::Riivolution::ApplyPatchesToFiles(
|
|
riivolution_patches, DiscIO::Riivolution::PatchIndex::DolphinSysFiles, fst, nullptr);
|
|
},
|
|
[&](std::vector<DiscIO::FSTBuilderNode>* fst, DiscIO::FSTBuilderNode* dol_node) {
|
|
DiscIO::Riivolution::ApplyPatchesToFiles(
|
|
riivolution_patches, DiscIO::Riivolution::PatchIndex::FileSystem, fst, dol_node);
|
|
}));
|
|
boot_params->riivolution_patches = std::move(riivolution_patches);
|
|
}
|