dolphin/Source/Core
degasus 35373c5185 TextureCache: load all mipmap levels from custom textures
This drops the "feature" to load level 0 from the custom texture
and all other levels from the native one if the size matches.
But in my opinion, when a custom texture only provide one level,
no more should be used at all.
2015-03-02 00:09:09 +01:00
..
AudioCommon Formatting/Whitespace Cleanup 2015-02-25 10:48:21 -05:00
Common Fix -Wswitch warning 2015-03-01 16:17:32 +01:00
Core Fix -Wswitch warning 2015-03-01 16:17:32 +01:00
DiscIO Merge pull request #1942 from Buddybenj/No-Intro 2015-02-23 12:56:28 +11:00
DolphinQt Merge pull request #2129 from Sonicadvance1/shuffle_user_dir 2015-02-27 14:07:06 +11:00
DolphinWX Merge pull request #2161 from Tilka/fix_warnings 2015-03-01 13:02:37 -08:00
InputCommon Do not fail to evaluate an expression if some input is missing 2015-02-26 01:24:54 +01:00
UICommon Move user directory detection location to UICommon. 2015-02-25 03:31:59 -06:00
VideoBackends TextureCache: load all mipmap levels from custom textures 2015-03-02 00:09:09 +01:00
VideoCommon TextureCache: load all mipmap levels from custom textures 2015-03-02 00:09:09 +01:00
CMakeLists.txt Merge pull request #1085 from waddlesplash/refactoring 2014-10-05 21:25:44 -04:00