dolphin/Source/Core/Core
mimimi085181 1d90719abe Fix latency regression
On master, when polling the 1st in-game controller, Dolphin would poll all the 1st local controllers. With the 1st commit, each client waits its turn, which would dramatically increase the lag.

Now with this commit, it even polls all local controllers at once, so it should have even less latency than master in a few setups. Like one player with 3 controllers and the 2nd one with just one controller.
2016-05-24 22:13:40 +02:00
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Boot Always clear memory when booting 2016-04-01 21:35:26 +02:00
Debugger Core: Threadsafety Synchronization Fixes (Frame Advance / FifoPlayer) 2016-05-13 09:23:44 +10:00
DSP DSP: Fix integer promotion spill 2016-04-08 12:08:17 +10:00
FifoPlayer Core: Threadsafety Synchronization Fixes (Frame Advance / FifoPlayer) 2016-05-13 09:23:44 +10:00
HLE Core: Threadsafety Synchronization Fixes (Frame Advance / FifoPlayer) 2016-05-13 09:23:44 +10:00
HW Fix latency regression 2016-05-24 22:13:40 +02:00
IPC_HLE Fix IPCHLE to make NeoGamma work. 2016-05-07 11:37:21 -07:00
PowerPC Merge pull request #3794 from EmptyChaos/frame-advance-race 2016-05-22 15:19:16 -04:00
ActionReplay.cpp Merge pull request #3067 from JosJuice/cheat-manager-regression 2015-12-02 14:08:32 +01:00
ActionReplay.h Fix Cheat Manager not saving created codes 2015-09-19 17:20:16 +02:00
ARDecrypt.cpp Core: Pass several parameters by const reference 2015-06-04 14:19:25 -04:00
ARDecrypt.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
BootManager.cpp Merge pull request #3576 from lioncash/boot 2016-01-30 13:14:52 +01:00
BootManager.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
CMakeLists.txt [Android] Implement support for real Wiimotes with the DolphinBar 2016-02-07 05:31:48 -06:00
ConfigManager.cpp GameInis: Allow one ini to cover all VC games for a console 2016-02-05 17:35:13 +13:00
ConfigManager.h Merge pull request #3455 from Sonicadvance1/GC_adapter_android 2016-01-06 15:07:09 -05:00
Core.cpp Core/Movie: Add ability to run code in Host context 2016-05-13 09:23:44 +10:00
Core.h Core/Movie: Add ability to run code in Host context 2016-05-13 09:23:44 +10:00
Core.vcxproj Make the Wii U Gamecube adapter work with less magic. 2016-01-05 13:44:37 -06:00
Core.vcxproj.filters Make the Wii U Gamecube adapter work with less magic. 2016-01-05 13:44:37 -06:00
CoreTiming.cpp CoreTiming: Trim max slicelength to the given value. 2016-04-30 19:28:14 +12:00
CoreTiming.h Alternative fix: promote cycleslate to an s64 everywhere. 2016-04-10 02:13:06 +12:00
DSPEmulator.cpp DSPEmulator: Make CreateDSPEmulator return a unique_ptr 2016-01-17 22:33:21 -05:00
DSPEmulator.h DSPEmulator: Make CreateDSPEmulator return a unique_ptr 2016-01-17 22:33:21 -05:00
ec_wii.cpp Merge pull request #3091 from Tilka/mbedtls 2015-10-03 18:00:58 -07:00
ec_wii.h Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
GeckoCode.cpp Options: merge SCoreStartupParameter into SConfig 2015-06-12 19:07:45 +02:00
GeckoCode.h GeckoCode: Remove GetAddress function prototype 2015-07-28 22:10:39 -04:00
GeckoCodeConfig.cpp Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
GeckoCodeConfig.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Host.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
HotkeyManager.cpp Relabel hotkey option for toggle frame limit to better reflect function 2016-02-15 04:11:21 -06:00
HotkeyManager.h Throttler: Rename "framelimiter" to "emulation speed". 2016-01-05 23:39:05 +01:00
MachineContext.h Remove ARMv7 support. 2015-06-07 22:44:13 -05:00
MemoryWatcher.cpp Use CoreTiming for MemoryWatcher. 2016-04-28 21:28:15 -07:00
MemoryWatcher.h Use CoreTiming for MemoryWatcher. 2016-04-28 21:28:15 -07:00
MemTools.cpp Implement BLR Overflow handling for Windows. 2016-03-20 00:41:28 +13:00
MemTools.h MemTools: Get rid of a global variable 2016-01-11 03:24:03 -05:00
Movie.cpp Merge pull request #3794 from EmptyChaos/frame-advance-race 2016-05-22 15:19:16 -04:00
Movie.h Merge pull request #3769 from RisingFog/remove_framestep 2016-04-29 19:41:25 -04:00
NetPlayClient.cpp Fix latency regression 2016-05-24 22:13:40 +02:00
NetPlayClient.h Fix latency regression 2016-05-24 22:13:40 +02:00
NetPlayProto.h Use the current commit hash in the netplay version 2016-01-07 00:17:05 +01:00
NetPlayServer.cpp SCM: Use std::string. 2016-05-05 00:22:49 +02:00
NetPlayServer.h NetPlayServer: Make SendAsyncToClients use an unique_ptr 2016-01-27 01:34:03 +01:00
PatchEngine.cpp Options: merge SCoreStartupParameter into SConfig 2015-06-12 19:07:45 +02:00
PatchEngine.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
State.cpp ChunkFile: Handle bool in a stable way across platforms 2016-04-14 22:55:03 -04:00
State.h State/Movie: Use char instead of u8 for game ID 2015-11-28 09:36:48 +01:00