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![]() reads the high bits from the mailbox registers. It is probably waiting for the dsp to read the data from the cpu-to-dsp mailbox or for the dsp to write to the dsp-to-cpu mailbox. This about removes DSP::Read16 from lle profiles where it previously used up to 2% of all system time. Also speeds up games quiet a bit. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6719 8ced0084-cf51-0410-be5f-012b33b47a6e |
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AudioCommon | ||
Common | ||
Core | ||
DebuggerUICommon | ||
DebuggerWX | ||
DiscIO | ||
DolphinWX | ||
DSPCore | ||
InputCommon | ||
InputUICommon | ||
VideoCommon | ||
VideoUICommon | ||
CMakeLists.txt |