..
AbstractFramebuffer.cpp
AbstractFramebuffer.h
AbstractPipeline.h
AbstractShader.h
AbstractStagingTexture.cpp
AbstractStagingTexture.h
AbstractTexture.cpp
AbstractTexture.h
AsyncRequests.cpp
AsyncRequests.h
AsyncShaderCompiler.cpp
AsyncShaderCompiler.h
BoundingBox.cpp
VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable()
2019-12-05 11:57:58 -05:00
BoundingBox.h
VideoCommon/BoundingBox: Make interface for querying bounding box data
2019-12-05 11:48:42 -05:00
BPFunctions.cpp
BPFunctions.h
BPMemory.cpp
BPMemory.h
BPStructs.cpp
VideoCommon: Amend formatting code to handle the upgrade to fmt
2020-02-04 14:55:20 -05:00
BPStructs.h
CMakeLists.txt
VideoCommon: Make use of fmt outside of shader generators
2019-11-23 16:00:45 -05:00
CommandProcessor.cpp
CommandProcessor.h
ConstantManager.h
CPMemory.cpp
CPMemory.h
DataReader.h
DriverDetails.cpp
Vulkan: Add a DriverDetails bug for "slow cached readback memory"
2019-10-02 21:34:58 +10:00
DriverDetails.h
Vulkan: Add a DriverDetails bug for "slow cached readback memory"
2019-10-02 21:34:58 +10:00
Fifo.cpp
Fifo.h
FPSCounter.cpp
FPSCounter.h
FramebufferManager.cpp
Merge pull request #8276 from stenzek/adreno-efb-access
2019-08-08 12:23:27 +10:00
FramebufferManager.h
FramebufferShaderGen.cpp
VideoCommon/FramebufferShaderGen: Make use of std::ostringstream internally
2019-12-05 00:18:00 -05:00
FramebufferShaderGen.h
VideoCommon/FramebufferShaderGen: Remove unused Config struct
2019-12-04 23:54:15 -05:00
FrameDump.cpp
FrameDump: Set first_frame if movie frame number <= 1
2019-12-22 11:54:34 +10:00
FrameDump.h
GeometryShaderGen.cpp
GeometryShaderGen.h
GeometryShaderManager.cpp
GeometryShaderManager.h
GXPipelineTypes.h
HiresTextures_DDSLoader.cpp
HiresTextures.cpp
VideoCommon: Make use of fmt outside of shader generators
2019-11-23 16:00:45 -05:00
HiresTextures.h
ImageWrite.cpp
ImageWrite.h
IndexGenerator.cpp
VideoCommon/IndexGenerator: Eliminate static state
2019-12-05 10:49:32 -05:00
IndexGenerator.h
VideoCommon/IndexGenerator: Eliminate static state
2019-12-05 10:49:32 -05:00
LightingShaderGen.cpp
LightingShaderGen.h
LookUpTables.h
NativeVertexFormat.h
NetPlayChatUI.cpp
NetPlayChatUI.h
NetPlayGolfUI.cpp
VideoCommon: Make use of fmt outside of shader generators
2019-11-23 16:00:45 -05:00
NetPlayGolfUI.h
OnScreenDisplay.cpp
VideoCommon/OSD: Process OSD messages even when they are disabled.
2020-01-24 11:00:58 -06:00
OnScreenDisplay.h
OpcodeDecoding.cpp
VideoCommon/OpcodeDecoding: Make use of if constexpr
2019-12-05 09:13:06 -05:00
OpcodeDecoding.h
VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace
2019-12-05 09:13:03 -05:00
PerfQueryBase.cpp
PerfQueryBase.h
PixelEngine.cpp
VideoCommon/BoundingBox: Move PixelShaderManager::SetBoundingBoxActive() calls into Enable()/Disable()
2019-12-05 11:57:58 -05:00
PixelEngine.h
PixelShaderGen.cpp
VideoCommon/BoundingBox: Make interface for querying bounding box data
2019-12-05 11:48:42 -05:00
PixelShaderGen.h
PixelShaderManager.cpp
PixelShaderManager.h
PostProcessing.cpp
Use std::istringstream or std::ostringstream instead of std::stringstream where possible.
2019-12-29 23:45:02 -05:00
PostProcessing.h
RenderBase.cpp
InputCommon: Make "Cursor" inputs aware of the rendered aspect ratio.
2020-01-24 09:20:41 -06:00
RenderBase.h
Renderer: Draw ImGui interface to both eyes
2019-10-02 12:19:47 +10:00
RenderState.cpp
RenderState.h
SamplerCommon.h
sfont.inc
ShaderCache.cpp
VideoCommon/TextureConversionShader: Convert over to using ShaderCode
2020-01-23 14:19:36 -05:00
ShaderCache.h
ShaderGenCommon.cpp
VideoCommon: Make use of fmt outside of shader generators
2019-11-23 16:00:45 -05:00
ShaderGenCommon.h
VideoCommon/ShaderGenCommon: Add function for writing fmt-based strings
2019-12-03 04:49:48 -05:00
Statistics.cpp
Statistics.h
TextureCacheBase.cpp
VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace
2019-12-05 09:13:03 -05:00
TextureCacheBase.h
TextureConfig.cpp
TextureConfig.h
TextureConversionShader.cpp
VideoCommon/TextureConversionShader: Make use of fmt where applicable
2020-01-23 14:19:40 -05:00
TextureConversionShader.h
VideoCommon/TextureConversionShader: Convert over to using ShaderCode
2020-01-23 14:19:36 -05:00
TextureConverterShaderGen.cpp
VideoCommon/TextureConverterShaderGen: Convert over to fmt
2019-12-03 05:05:02 -05:00
TextureConverterShaderGen.h
TextureDecoder_Common.cpp
TextureDecoder_Generic.cpp
TextureDecoder_Util.h
TextureDecoder_x64.cpp
TextureDecoder.h
UberShaderCommon.cpp
UberShaderCommon.h
VideoCommon: Make use of fmt outside of shader generators
2019-11-23 16:00:45 -05:00
UberShaderPixel.cpp
UberShaderPixel.h
UberShaderVertex.cpp
UberShaderVertex.h
VertexLoader_Color.cpp
VertexLoader_Color.h
VertexLoader_Normal.cpp
VertexLoader_Normal.h
VertexLoader_Position.cpp
VertexLoader_Position.h
VertexLoader_TextCoord.cpp
VertexLoader_TextCoord.h
VertexLoader.cpp
VertexLoader.h
VertexLoaderARM64.cpp
Compile fixes for Windows-on-ARM64
2019-12-28 19:20:41 +10:00
VertexLoaderARM64.h
VertexLoaderBase.cpp
VideoCommon: Make use of fmt outside of shader generators
2019-11-23 16:00:45 -05:00
VertexLoaderBase.h
VertexLoaderManager.cpp
VideoCommon/IndexGenerator: Eliminate static state
2019-12-05 10:49:32 -05:00
VertexLoaderManager.h
VertexLoaderUtils.h
VertexLoaderX64.cpp
VertexLoaderX64: Don't use PDEP on AMD Zen
2020-01-26 22:12:00 -05:00
VertexLoaderX64.h
VertexManagerBase.cpp
Use std::istringstream or std::ostringstream instead of std::stringstream where possible.
2019-12-29 23:45:02 -05:00
VertexManagerBase.h
VideoCommon/IndexGenerator: Eliminate static state
2019-12-05 10:49:32 -05:00
VertexShaderGen.cpp
VertexShaderGen.h
VertexShaderManager.cpp
VertexShaderManager.h
VideoBackendBase.cpp
Add Dolphin version and current video backend to shader compilation logs
2020-01-24 03:29:38 -05:00
VideoBackendBase.h
Add Dolphin version and current video backend to shader compilation logs
2020-01-24 03:29:38 -05:00
VideoCommon.h
VideoCommon/OpcodeDecoding: Move g_bRecordFifoData into namespace
2019-12-05 09:13:03 -05:00
VideoCommon.vcxproj
Add an ARM64 target to Visual Studio projects
2019-12-28 19:20:41 +10:00
VideoCommon.vcxproj.filters
Add an ARM64 target to Visual Studio projects
2019-12-28 19:20:41 +10:00
VideoConfig.cpp
Add an option to present/skip presenting duplicate frames
2020-01-14 10:57:35 +10:00
VideoConfig.h
Add an option to present/skip presenting duplicate frames
2020-01-14 10:57:35 +10:00
VideoState.cpp
VideoState.h
XFMemory.cpp
XFMemory.h
XFStructs.cpp
XFStructs.h