dolphin/Data
JMC47 1db46fbd8b Disable icache emulation for Monster House
This game has stale icache values in the logs during certain
loadscreens, and after disabling them I was able to play through the
entire game, with one crash that may have been related to savestates and
memory cards since during that loadscreen it said the memory card did
not match.

This does cause invalid reads to be spit out during parts of the game,
but you can safely skip them.  Enabling MMU seems to surpress the
invalid reads without side-effects, but the aforementioned
memcard/savestate crash was with MMU on.
2022-06-10 21:05:29 -04:00
..
Sys Disable icache emulation for Monster House 2022-06-10 21:05:29 -04:00
51-usb-device.rules WiimoteReal: Add a hidapi IO implementation 2016-10-03 11:41:23 +02:00
cpack_package_description.txt Update CPack Package Description 2016-04-14 21:24:27 -07:00
dolphin-emu-nogui.6 Convert manuals to use mdoc macros. 2016-07-17 06:48:43 -06:00
dolphin-emu.6 Cleanup: Remove some left over references to wxWidgets 2018-08-07 15:48:17 +02:00
dolphin-emu.desktop Always run as X11 app even under Wayland 2019-09-09 22:09:33 +02:00
dolphin-emu.png Qt: Fix low-resolution icon 2018-03-27 17:32:45 +02:00
dolphin-emu.svg Move linux files to Data 2016-03-09 10:58:54 -05:00
Dolphin.icns Qt/OSX: Fix icon 2018-02-24 21:12:22 +01:00
license.txt Copy licence.txt into Data directory to be sure it gets copied to the Binary/ directory on build. 2009-10-10 09:57:18 +00:00