..
AGL.h
OGL: Support Quad-Buffered stereoscopy.
2017-07-05 22:43:39 +02:00
AGL.mm
OGL: Support Quad-Buffered stereoscopy.
2017-07-05 22:43:39 +02:00
BGL.cpp
OGL: Support Quad-Buffered stereoscopy.
2017-07-05 22:43:39 +02:00
BGL.h
OGL: Support Quad-Buffered stereoscopy.
2017-07-05 22:43:39 +02:00
EGL.cpp
Add "PreferGLES" option to EGL GLInterface
2017-07-26 19:26:36 -07:00
EGL.h
OGL: Support Quad-Buffered stereoscopy.
2017-07-05 22:43:39 +02:00
EGLAndroid.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
EGLAndroid.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
EGLHaiku.cpp
Initial support for Haiku.
2017-03-27 23:46:19 -04:00
EGLHaiku.h
Initial support for Haiku.
2017-03-27 23:46:19 -04:00
EGLX11.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
EGLX11.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
GLInterface.cpp
Initial support for Haiku.
2017-03-27 23:46:19 -04:00
GLX.cpp
OGL: Support Quad-Buffered stereoscopy.
2017-07-05 22:43:39 +02:00
GLX.h
OGL: Support Quad-Buffered stereoscopy.
2017-07-05 22:43:39 +02:00
WGL.cpp
OGL: Support Quad-Buffered stereoscopy.
2017-07-05 22:43:39 +02:00
WGL.h
OGL: Support Quad-Buffered stereoscopy.
2017-07-05 22:43:39 +02:00
X11_Util.cpp
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
X11_Util.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00