mirror of
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At first there weren't many enums in Volume.h, but the number has been growing, and I'm planning to add one more for regions. To not make Volume.h too large, and to avoid needing to include Volume.h in code that doesn't use volume objects, I'm moving the enums to a new file. I'm also turning them into enum classes while I'm at it.
483 lines
14 KiB
C++
483 lines
14 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <vector>
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#include <zlib.h>
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#include "Common/CommonPaths.h"
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#include "Common/CommonTypes.h"
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#include "Common/FileUtil.h"
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#include "Common/MathUtil.h"
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#include "Common/StringUtil.h"
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#include "Core/Boot/Boot.h"
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#include "Core/Boot/Boot_DOL.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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#include "Core/Debugger/Debugger_SymbolMap.h"
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#include "Core/HLE/HLE.h"
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#include "Core/HW/DVDInterface.h"
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#include "Core/HW/EXI_DeviceIPL.h"
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#include "Core/HW/Memmap.h"
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#include "Core/HW/ProcessorInterface.h"
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#include "Core/HW/VideoInterface.h"
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#include "Core/Host.h"
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#include "Core/IPC_HLE/WII_IPC_HLE.h"
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#include "Core/PatchEngine.h"
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#include "Core/PowerPC/PPCAnalyst.h"
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#include "Core/PowerPC/PPCSymbolDB.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/PowerPC/SignatureDB.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/NANDContentLoader.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/VolumeCreator.h"
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bool CBoot::DVDRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt)
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{
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std::vector<u8> buffer(length);
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if (!DVDInterface::GetVolume().Read(dvd_offset, length, buffer.data(), decrypt))
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return false;
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Memory::CopyToEmu(output_address, buffer.data(), length);
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return true;
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}
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void CBoot::Load_FST(bool _bIsWii)
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{
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if (!DVDInterface::VolumeIsValid())
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return;
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const DiscIO::IVolume& volume = DVDInterface::GetVolume();
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// copy first 20 bytes of disc to start of Mem 1
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DVDRead(/*offset*/ 0, /*address*/ 0, /*length*/ 0x20, false);
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// copy of game id
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Memory::Write_U32(Memory::Read_U32(0x0000), 0x3180);
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u32 shift = 0;
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if (_bIsWii)
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shift = 2;
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u32 fst_offset = 0;
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u32 fst_size = 0;
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u32 max_fst_size = 0;
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volume.ReadSwapped(0x0424, &fst_offset, _bIsWii);
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volume.ReadSwapped(0x0428, &fst_size, _bIsWii);
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volume.ReadSwapped(0x042c, &max_fst_size, _bIsWii);
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u32 arena_high = ROUND_DOWN(0x817FFFFF - (max_fst_size << shift), 0x20);
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Memory::Write_U32(arena_high, 0x00000034);
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// load FST
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DVDRead(fst_offset << shift, arena_high, fst_size << shift, _bIsWii);
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Memory::Write_U32(arena_high, 0x00000038);
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Memory::Write_U32(max_fst_size << shift, 0x0000003c);
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}
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void CBoot::UpdateDebugger_MapLoaded()
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{
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Host_NotifyMapLoaded();
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}
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bool CBoot::FindMapFile(std::string* existing_map_file, std::string* writable_map_file,
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std::string* title_id)
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{
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std::string title_id_str;
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size_t name_begin_index;
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SConfig& _StartupPara = SConfig::GetInstance();
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switch (_StartupPara.m_BootType)
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{
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case SConfig::BOOT_WII_NAND:
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{
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const DiscIO::CNANDContentLoader& Loader =
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DiscIO::CNANDContentManager::Access().GetNANDLoader(_StartupPara.m_strFilename);
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if (Loader.IsValid())
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{
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u64 TitleID = Loader.GetTitleID();
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title_id_str = StringFromFormat("%08X_%08X", (u32)(TitleID >> 32) & 0xFFFFFFFF,
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(u32)TitleID & 0xFFFFFFFF);
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}
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break;
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}
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case SConfig::BOOT_ELF:
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case SConfig::BOOT_DOL:
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// Strip the .elf/.dol file extension and directories before the name
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name_begin_index = _StartupPara.m_strFilename.find_last_of("/") + 1;
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if ((_StartupPara.m_strFilename.find_last_of("\\") + 1) > name_begin_index)
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{
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name_begin_index = _StartupPara.m_strFilename.find_last_of("\\") + 1;
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}
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title_id_str = _StartupPara.m_strFilename.substr(
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name_begin_index, _StartupPara.m_strFilename.size() - 4 - name_begin_index);
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break;
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default:
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title_id_str = _StartupPara.GetUniqueID();
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break;
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}
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if (writable_map_file)
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*writable_map_file = File::GetUserPath(D_MAPS_IDX) + title_id_str + ".map";
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if (title_id)
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*title_id = title_id_str;
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bool found = false;
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static const std::string maps_directories[] = {File::GetUserPath(D_MAPS_IDX),
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File::GetSysDirectory() + MAPS_DIR DIR_SEP};
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for (size_t i = 0; !found && i < ArraySize(maps_directories); ++i)
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{
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std::string path = maps_directories[i] + title_id_str + ".map";
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if (File::Exists(path))
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{
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found = true;
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if (existing_map_file)
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*existing_map_file = path;
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}
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}
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return found;
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}
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bool CBoot::LoadMapFromFilename()
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{
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std::string strMapFilename;
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bool found = FindMapFile(&strMapFilename, nullptr);
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if (found && g_symbolDB.LoadMap(strMapFilename))
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{
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UpdateDebugger_MapLoaded();
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return true;
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}
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return false;
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}
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// If ipl.bin is not found, this function does *some* of what BS1 does:
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// loading IPL(BS2) and jumping to it.
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// It does not initialize the hardware or anything else like BS1 does.
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bool CBoot::Load_BS2(const std::string& _rBootROMFilename)
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{
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// CRC32
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const u32 USA_v1_0 =
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0x6D740AE7; // https://forums.dolphin-emu.org/Thread-unknown-hash-on-ipl-bin?pid=385344#pid385344
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const u32 USA_v1_1 =
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0xD5E6FEEA; // https://forums.dolphin-emu.org/Thread-unknown-hash-on-ipl-bin?pid=385334#pid385334
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const u32 USA_v1_2 =
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0x86573808; // https://forums.dolphin-emu.org/Thread-unknown-hash-on-ipl-bin?pid=385399#pid385399
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const u32 BRA_v1_0 =
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0x667D0B64; // GameCubes sold in Brazil have this IPL. Same as USA v1.2 but localized
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const u32 JAP_v1_0 = 0x6DAC1F2A; // Redump
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const u32 JAP_v1_1 = 0xD235E3F9; // https://bugs.dolphin-emu.org/issues/8936
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const u32 PAL_v1_0 = 0x4F319F43; // Redump
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const u32 PAL_v1_2 = 0xAD1B7F16; // Redump
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// Load the whole ROM dump
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std::string data;
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if (!File::ReadFileToString(_rBootROMFilename, data))
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return false;
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// Use zlibs crc32 implementation to compute the hash
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u32 ipl_hash = crc32(0L, Z_NULL, 0);
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ipl_hash = crc32(ipl_hash, (const Bytef*)data.data(), (u32)data.size());
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std::string ipl_region;
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switch (ipl_hash)
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{
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case USA_v1_0:
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case USA_v1_1:
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case USA_v1_2:
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case BRA_v1_0:
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ipl_region = USA_DIR;
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break;
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case JAP_v1_0:
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case JAP_v1_1:
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ipl_region = JAP_DIR;
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break;
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case PAL_v1_0:
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case PAL_v1_2:
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ipl_region = EUR_DIR;
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break;
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default:
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PanicAlertT("IPL with unknown hash %x", ipl_hash);
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break;
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}
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std::string BootRegion = _rBootROMFilename.substr(_rBootROMFilename.find_last_of(DIR_SEP) - 3, 3);
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if (BootRegion != ipl_region)
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PanicAlertT("%s IPL found in %s directory. The disc might not be recognized",
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ipl_region.c_str(), BootRegion.c_str());
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// Run the descrambler over the encrypted section containing BS1/BS2
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CEXIIPL::Descrambler((u8*)data.data() + 0x100, 0x1AFE00);
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// TODO: Execution is supposed to start at 0xFFF00000, not 0x81200000;
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// copying the initial boot code to 0x81200000 is a hack.
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// For now, HLE the first few instructions and start at 0x81200150
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// to work around this.
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Memory::CopyToEmu(0x01200000, data.data() + 0x100, 0x700);
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Memory::CopyToEmu(0x01300000, data.data() + 0x820, 0x1AFE00);
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PowerPC::ppcState.gpr[3] = 0xfff0001f;
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PowerPC::ppcState.gpr[4] = 0x00002030;
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PowerPC::ppcState.gpr[5] = 0x0000009c;
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PowerPC::ppcState.msr = 0x00002030;
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PowerPC::ppcState.spr[SPR_HID0] = 0x0011c464;
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PowerPC::ppcState.spr[SPR_IBAT0U] = 0x80001fff;
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PowerPC::ppcState.spr[SPR_IBAT0L] = 0x00000002;
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PowerPC::ppcState.spr[SPR_IBAT3U] = 0xfff0001f;
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PowerPC::ppcState.spr[SPR_IBAT3L] = 0xfff00001;
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PowerPC::ppcState.spr[SPR_DBAT0U] = 0x80001fff;
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PowerPC::ppcState.spr[SPR_DBAT0L] = 0x00000002;
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PowerPC::ppcState.spr[SPR_DBAT1U] = 0xc0001fff;
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PowerPC::ppcState.spr[SPR_DBAT1L] = 0x0000002a;
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PowerPC::ppcState.spr[SPR_DBAT3U] = 0xfff0001f;
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PowerPC::ppcState.spr[SPR_DBAT3L] = 0xfff00001;
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PC = 0x81200150;
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return true;
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}
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// Third boot step after BootManager and Core. See Call schedule in BootManager.cpp
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bool CBoot::BootUp()
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{
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SConfig& _StartupPara = SConfig::GetInstance();
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NOTICE_LOG(BOOT, "Booting %s", _StartupPara.m_strFilename.c_str());
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g_symbolDB.Clear();
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// PAL Wii uses NTSC framerate and linecount in 60Hz modes
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VideoInterface::Preset(_StartupPara.bNTSC || (_StartupPara.bWii && _StartupPara.bPAL60));
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switch (_StartupPara.m_BootType)
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{
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// GCM and Wii
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case SConfig::BOOT_ISO:
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{
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DVDInterface::SetVolumeName(_StartupPara.m_strFilename);
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DVDInterface::SetDiscInside(DVDInterface::VolumeIsValid());
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if (!DVDInterface::VolumeIsValid())
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return false;
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const DiscIO::IVolume& pVolume = DVDInterface::GetVolume();
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if ((pVolume.GetVolumeType() == DiscIO::Platform::WII_DISC) != _StartupPara.bWii)
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{
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PanicAlertT("Warning - starting ISO in wrong console mode!");
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}
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std::string unique_id = DVDInterface::GetVolume().GetUniqueID();
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if (unique_id.size() >= 4)
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VideoInterface::SetRegionReg(unique_id.at(3));
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std::vector<u8> tmd_buffer = pVolume.GetTMD();
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if (!tmd_buffer.empty())
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{
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WII_IPC_HLE_Interface::ES_DIVerify(tmd_buffer);
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}
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_StartupPara.bWii = pVolume.GetVolumeType() == DiscIO::Platform::WII_DISC;
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// HLE BS2 or not
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if (_StartupPara.bHLE_BS2)
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{
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EmulatedBS2(_StartupPara.bWii);
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}
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else if (!Load_BS2(_StartupPara.m_strBootROM))
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{
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// If we can't load the bootrom file we HLE it instead
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EmulatedBS2(_StartupPara.bWii);
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}
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else
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{
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// Load patches if they weren't already
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PatchEngine::LoadPatches();
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}
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// Scan for common HLE functions
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if (_StartupPara.bSkipIdle && _StartupPara.bHLE_BS2 && !_StartupPara.bEnableDebugging)
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{
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PPCAnalyst::FindFunctions(0x80004000, 0x811fffff, &g_symbolDB);
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SignatureDB db;
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if (db.Load(File::GetSysDirectory() + TOTALDB))
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{
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db.Apply(&g_symbolDB);
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HLE::PatchFunctions();
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db.Clear();
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}
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}
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// Try to load the symbol map if there is one, and then scan it for
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// and eventually replace code
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if (LoadMapFromFilename())
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HLE::PatchFunctions();
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break;
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}
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// DOL
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case SConfig::BOOT_DOL:
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{
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CDolLoader dolLoader(_StartupPara.m_strFilename);
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if (!dolLoader.IsValid())
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return false;
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// Check if we have gotten a Wii file or not
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bool dolWii = dolLoader.IsWii();
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if (dolWii != _StartupPara.bWii)
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{
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PanicAlertT("Warning - starting DOL in wrong console mode!");
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}
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bool BS2Success = false;
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if (dolWii)
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{
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BS2Success = EmulatedBS2(dolWii);
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}
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else if ((!DVDInterface::VolumeIsValid() ||
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DVDInterface::GetVolume().GetVolumeType() != DiscIO::Platform::WII_DISC) &&
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!_StartupPara.m_strDefaultISO.empty())
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{
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DVDInterface::SetVolumeName(_StartupPara.m_strDefaultISO);
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BS2Success = EmulatedBS2(dolWii);
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}
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if (!_StartupPara.m_strDVDRoot.empty())
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{
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NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str());
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DVDInterface::SetVolumeDirectory(_StartupPara.m_strDVDRoot, dolWii,
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_StartupPara.m_strApploader, _StartupPara.m_strFilename);
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BS2Success = EmulatedBS2(dolWii);
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}
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DVDInterface::SetDiscInside(DVDInterface::VolumeIsValid());
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if (!BS2Success)
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{
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// Set up MSR and the BAT SPR registers.
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UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);
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m_MSR.FP = 1;
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m_MSR.DR = 1;
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m_MSR.IR = 1;
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m_MSR.EE = 1;
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PowerPC::ppcState.spr[SPR_IBAT0U] = 0x80001fff;
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PowerPC::ppcState.spr[SPR_IBAT0L] = 0x00000002;
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PowerPC::ppcState.spr[SPR_IBAT4U] = 0x90001fff;
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PowerPC::ppcState.spr[SPR_IBAT4L] = 0x10000002;
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PowerPC::ppcState.spr[SPR_DBAT0U] = 0x80001fff;
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PowerPC::ppcState.spr[SPR_DBAT0L] = 0x00000002;
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PowerPC::ppcState.spr[SPR_DBAT1U] = 0xc0001fff;
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PowerPC::ppcState.spr[SPR_DBAT1L] = 0x0000002a;
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PowerPC::ppcState.spr[SPR_DBAT4U] = 0x90001fff;
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PowerPC::ppcState.spr[SPR_DBAT4L] = 0x10000002;
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PowerPC::ppcState.spr[SPR_DBAT5U] = 0xd0001fff;
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PowerPC::ppcState.spr[SPR_DBAT5L] = 0x1000002a;
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dolLoader.Load();
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PC = dolLoader.GetEntryPoint();
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}
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if (LoadMapFromFilename())
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HLE::PatchFunctions();
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break;
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}
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// ELF
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case SConfig::BOOT_ELF:
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{
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// load image or create virtual drive from directory
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if (!_StartupPara.m_strDVDRoot.empty())
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{
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NOTICE_LOG(BOOT, "Setting DVDRoot %s", _StartupPara.m_strDVDRoot.c_str());
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DVDInterface::SetVolumeDirectory(_StartupPara.m_strDVDRoot, _StartupPara.bWii);
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}
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else if (!_StartupPara.m_strDefaultISO.empty())
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{
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NOTICE_LOG(BOOT, "Loading default ISO %s", _StartupPara.m_strDefaultISO.c_str());
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DVDInterface::SetVolumeName(_StartupPara.m_strDefaultISO);
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}
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else
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{
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DVDInterface::SetVolumeDirectory(_StartupPara.m_strFilename, _StartupPara.bWii);
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}
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DVDInterface::SetDiscInside(DVDInterface::VolumeIsValid());
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// Poor man's bootup
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if (_StartupPara.bWii)
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SetupWiiMemory(DiscIO::Country::COUNTRY_UNKNOWN);
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else
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EmulatedBS2_GC(true);
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Load_FST(_StartupPara.bWii);
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if (!Boot_ELF(_StartupPara.m_strFilename))
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return false;
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UpdateDebugger_MapLoaded();
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Dolphin_Debugger::AddAutoBreakpoints();
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break;
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}
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// Wii WAD
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case SConfig::BOOT_WII_NAND:
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Boot_WiiWAD(_StartupPara.m_strFilename);
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if (LoadMapFromFilename())
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HLE::PatchFunctions();
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// load default image or create virtual drive from directory
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if (!_StartupPara.m_strDVDRoot.empty())
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DVDInterface::SetVolumeDirectory(_StartupPara.m_strDVDRoot, true);
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else if (!_StartupPara.m_strDefaultISO.empty())
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DVDInterface::SetVolumeName(_StartupPara.m_strDefaultISO);
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DVDInterface::SetDiscInside(DVDInterface::VolumeIsValid());
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break;
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// Bootstrap 2 (AKA: Initial Program Loader, "BIOS")
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case SConfig::BOOT_BS2:
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{
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DVDInterface::SetDiscInside(DVDInterface::VolumeIsValid());
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if (Load_BS2(_StartupPara.m_strBootROM))
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{
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if (LoadMapFromFilename())
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HLE::PatchFunctions();
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}
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else
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{
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return false;
|
|
}
|
|
break;
|
|
}
|
|
|
|
case SConfig::BOOT_DFF:
|
|
// do nothing
|
|
break;
|
|
|
|
default:
|
|
{
|
|
PanicAlertT("Tried to load an unknown file type.");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// HLE jump to loader (homebrew). Disabled when Gecko is active as it interferes with the code
|
|
// handler
|
|
if (!SConfig::GetInstance().bEnableCheats)
|
|
{
|
|
HLE::Patch(0x80001800, "HBReload");
|
|
Memory::CopyToEmu(0x00001804, "STUBHAXX", 8);
|
|
}
|
|
|
|
// Not part of the binary itself, but either we or Gecko OS might insert
|
|
// this, and it doesn't clear the icache properly.
|
|
HLE::Patch(0x800018a8, "GeckoCodehandler");
|
|
return true;
|
|
}
|