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![]() Seems to have been a copy and paste issue where SetMode would always set to DETECT This isn't right since mode should be set correctly by SetMode |
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.. | ||
AGL.cpp | ||
AGL.h | ||
EGL.cpp | ||
EGL.h | ||
GLInterface.h | ||
GLX.cpp | ||
GLX.h | ||
InterfaceBase.h | ||
Platform.cpp | ||
Wayland_Util.cpp | ||
Wayland_Util.h | ||
WGL.cpp | ||
WGL.h | ||
X11_Util.cpp | ||
X11_Util.h |