dolphin/Source/Core/InputCommon/DInputMouseAbsolute.h
2021-06-18 11:56:36 +01:00

33 lines
771 B
C++

#pragma once
#include "GenericMouse.h"
#include "InputCommon/ControllerInterface/DInput/DInput8.h"
namespace prime
{
void InitMouse(IDirectInput8* const idi8);
/* DInputMouse -
Retrieves mouse input using DirectInput8, intended use outside of standard controller interface
Input data updated synchronously through UpdateInput method
Input data retrieved though GetDeltaAxis
*/
class DInputMouse : public GenericMouse
{
public:
DInputMouse();
// Initialize this class with a device
void Init(LPDIRECTINPUTDEVICE8 mo_device);
void UpdateInput() override;
// Handled by Dolphin for Windows
void LockCursorToGameWindow() override {};
private:
DIMOUSESTATE2 state_prev;
ULONGLONG last_update;
LPDIRECTINPUTDEVICE8 m_mo_device;
};
} // namespace prime