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483 lines
17 KiB
C++
483 lines
17 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtQuick module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QQUICKITEM_H
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#define QQUICKITEM_H
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#include <QtQuick/qtquickglobal.h>
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#include <QtQml/qqml.h>
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#include <QtQml/qqmlcomponent.h>
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#include <QtCore/QObject>
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#include <QtCore/QList>
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#include <QtGui/qevent.h>
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#include <QtGui/qfont.h>
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#include <QtGui/qaccessible.h>
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QT_BEGIN_NAMESPACE
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class QQuickItem;
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class QQuickTransformPrivate;
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class Q_QUICK_EXPORT QQuickTransform : public QObject
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{
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Q_OBJECT
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QML_ANONYMOUS
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public:
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explicit QQuickTransform(QObject *parent = nullptr);
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~QQuickTransform() override;
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void appendToItem(QQuickItem *);
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void prependToItem(QQuickItem *);
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virtual void applyTo(QMatrix4x4 *matrix) const = 0;
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protected Q_SLOTS:
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void update();
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protected:
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QQuickTransform(QQuickTransformPrivate &dd, QObject *parent);
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private:
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Q_DECLARE_PRIVATE(QQuickTransform)
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};
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class QCursor;
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class QQuickItemLayer;
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class QQmlV4Function;
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class QQuickState;
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class QQuickAnchorLine;
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class QQuickTransition;
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class QQuickKeyEvent;
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class QQuickAnchors;
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class QQuickItemPrivate;
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class QQuickWindow;
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class QTouchEvent;
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class QSGNode;
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class QSGTransformNode;
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class QSGTextureProvider;
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class QQuickItemGrabResult;
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class Q_QUICK_EXPORT QQuickItem : public QObject, public QQmlParserStatus
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{
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Q_OBJECT
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Q_INTERFACES(QQmlParserStatus)
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Q_PROPERTY(QQuickItem *parent READ parentItem WRITE setParentItem NOTIFY parentChanged DESIGNABLE false FINAL)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQmlListProperty<QObject> data READ data DESIGNABLE false)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQmlListProperty<QObject> resources READ resources DESIGNABLE false)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQmlListProperty<QQuickItem> children READ children NOTIFY childrenChanged DESIGNABLE false)
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Q_PROPERTY(qreal x READ x WRITE setX NOTIFY xChanged FINAL)
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Q_PROPERTY(qreal y READ y WRITE setY NOTIFY yChanged FINAL)
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Q_PROPERTY(qreal z READ z WRITE setZ NOTIFY zChanged FINAL)
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Q_PROPERTY(qreal width READ width WRITE setWidth NOTIFY widthChanged RESET resetWidth FINAL)
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Q_PROPERTY(qreal height READ height WRITE setHeight NOTIFY heightChanged RESET resetHeight FINAL)
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Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity NOTIFY opacityChanged FINAL)
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Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled NOTIFY enabledChanged)
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Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY visibleChanged FINAL)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQmlListProperty<QQuickItem> visibleChildren READ visibleChildren NOTIFY visibleChildrenChanged DESIGNABLE false)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQmlListProperty<QQuickState> states READ states DESIGNABLE false)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQmlListProperty<QQuickTransition> transitions READ transitions DESIGNABLE false)
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Q_PROPERTY(QString state READ state WRITE setState NOTIFY stateChanged)
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Q_PROPERTY(QRectF childrenRect READ childrenRect NOTIFY childrenRectChanged DESIGNABLE false FINAL)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQuickAnchors * anchors READ anchors DESIGNABLE false CONSTANT FINAL)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQuickAnchorLine left READ left CONSTANT FINAL)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQuickAnchorLine right READ right CONSTANT FINAL)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQuickAnchorLine horizontalCenter READ horizontalCenter CONSTANT FINAL)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQuickAnchorLine top READ top CONSTANT FINAL)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQuickAnchorLine bottom READ bottom CONSTANT FINAL)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQuickAnchorLine verticalCenter READ verticalCenter CONSTANT FINAL)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQuickAnchorLine baseline READ baseline CONSTANT FINAL)
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Q_PROPERTY(qreal baselineOffset READ baselineOffset WRITE setBaselineOffset NOTIFY baselineOffsetChanged)
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Q_PROPERTY(bool clip READ clip WRITE setClip NOTIFY clipChanged)
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Q_PROPERTY(bool focus READ hasFocus WRITE setFocus NOTIFY focusChanged FINAL)
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Q_PROPERTY(bool activeFocus READ hasActiveFocus NOTIFY activeFocusChanged FINAL)
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Q_PROPERTY(bool activeFocusOnTab READ activeFocusOnTab WRITE setActiveFocusOnTab NOTIFY activeFocusOnTabChanged FINAL REVISION 1)
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Q_PROPERTY(qreal rotation READ rotation WRITE setRotation NOTIFY rotationChanged)
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Q_PROPERTY(qreal scale READ scale WRITE setScale NOTIFY scaleChanged)
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Q_PROPERTY(TransformOrigin transformOrigin READ transformOrigin WRITE setTransformOrigin NOTIFY transformOriginChanged)
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Q_PROPERTY(QPointF transformOriginPoint READ transformOriginPoint) // deprecated - see QTBUG-26423
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Q_PROPERTY(QQmlListProperty<QQuickTransform> transform READ transform DESIGNABLE false FINAL)
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Q_PROPERTY(bool smooth READ smooth WRITE setSmooth NOTIFY smoothChanged)
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Q_PROPERTY(bool antialiasing READ antialiasing WRITE setAntialiasing NOTIFY antialiasingChanged RESET resetAntialiasing)
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Q_PROPERTY(qreal implicitWidth READ implicitWidth WRITE setImplicitWidth NOTIFY implicitWidthChanged)
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Q_PROPERTY(qreal implicitHeight READ implicitHeight WRITE setImplicitHeight NOTIFY implicitHeightChanged)
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Q_PROPERTY(QObject *containmentMask READ containmentMask WRITE setContainmentMask NOTIFY containmentMaskChanged REVISION 11)
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Q_PRIVATE_PROPERTY(QQuickItem::d_func(), QQuickItemLayer *layer READ layer DESIGNABLE false CONSTANT FINAL)
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Q_CLASSINFO("DefaultProperty", "data")
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Q_CLASSINFO("qt_QmlJSWrapperFactoryMethod", "_q_createJSWrapper(QV4::ExecutionEngine*)")
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QML_NAMED_ELEMENT(Item)
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public:
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enum Flag {
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ItemClipsChildrenToShape = 0x01,
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#if QT_CONFIG(im)
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ItemAcceptsInputMethod = 0x02,
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#endif
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ItemIsFocusScope = 0x04,
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ItemHasContents = 0x08,
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ItemAcceptsDrops = 0x10
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// Remember to increment the size of QQuickItemPrivate::flags
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};
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Q_DECLARE_FLAGS(Flags, Flag)
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Q_FLAG(Flags)
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enum ItemChange {
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ItemChildAddedChange, // value.item
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ItemChildRemovedChange, // value.item
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ItemSceneChange, // value.window
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ItemVisibleHasChanged, // value.boolValue
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ItemParentHasChanged, // value.item
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ItemOpacityHasChanged, // value.realValue
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ItemActiveFocusHasChanged, // value.boolValue
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ItemRotationHasChanged, // value.realValue
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ItemAntialiasingHasChanged, // value.boolValue
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ItemDevicePixelRatioHasChanged, // value.realValue
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ItemEnabledHasChanged // value.boolValue
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};
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union ItemChangeData {
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ItemChangeData(QQuickItem *v) : item(v) {}
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ItemChangeData(QQuickWindow *v) : window(v) {}
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ItemChangeData(qreal v) : realValue(v) {}
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ItemChangeData(bool v) : boolValue(v) {}
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QQuickItem *item;
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QQuickWindow *window;
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qreal realValue;
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bool boolValue;
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};
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enum TransformOrigin {
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TopLeft, Top, TopRight,
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Left, Center, Right,
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BottomLeft, Bottom, BottomRight
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};
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Q_ENUM(TransformOrigin)
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explicit QQuickItem(QQuickItem *parent = nullptr);
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~QQuickItem() override;
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QQuickWindow *window() const;
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QQuickItem *parentItem() const;
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void setParentItem(QQuickItem *parent);
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void stackBefore(const QQuickItem *);
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void stackAfter(const QQuickItem *);
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QRectF childrenRect();
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QList<QQuickItem *> childItems() const;
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bool clip() const;
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void setClip(bool);
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QString state() const;
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void setState(const QString &);
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qreal baselineOffset() const;
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void setBaselineOffset(qreal);
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QQmlListProperty<QQuickTransform> transform();
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qreal x() const;
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qreal y() const;
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QPointF position() const;
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void setX(qreal);
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void setY(qreal);
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void setPosition(const QPointF &);
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qreal width() const;
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void setWidth(qreal);
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void resetWidth();
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void setImplicitWidth(qreal);
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qreal implicitWidth() const;
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qreal height() const;
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void setHeight(qreal);
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void resetHeight();
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void setImplicitHeight(qreal);
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qreal implicitHeight() const;
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QSizeF size() const;
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void setSize(const QSizeF &size);
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TransformOrigin transformOrigin() const;
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void setTransformOrigin(TransformOrigin);
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QPointF transformOriginPoint() const;
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void setTransformOriginPoint(const QPointF &);
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qreal z() const;
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void setZ(qreal);
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qreal rotation() const;
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void setRotation(qreal);
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qreal scale() const;
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void setScale(qreal);
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qreal opacity() const;
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void setOpacity(qreal);
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bool isVisible() const;
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void setVisible(bool);
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bool isEnabled() const;
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void setEnabled(bool);
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bool smooth() const;
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void setSmooth(bool);
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bool activeFocusOnTab() const;
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void setActiveFocusOnTab(bool);
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bool antialiasing() const;
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void setAntialiasing(bool);
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void resetAntialiasing();
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Flags flags() const;
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void setFlag(Flag flag, bool enabled = true);
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void setFlags(Flags flags);
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virtual QRectF boundingRect() const;
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virtual QRectF clipRect() const;
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bool hasActiveFocus() const;
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bool hasFocus() const;
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void setFocus(bool);
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void setFocus(bool focus, Qt::FocusReason reason);
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bool isFocusScope() const;
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QQuickItem *scopedFocusItem() const;
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bool isAncestorOf(const QQuickItem *child) const;
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Qt::MouseButtons acceptedMouseButtons() const;
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void setAcceptedMouseButtons(Qt::MouseButtons buttons);
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bool acceptHoverEvents() const;
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void setAcceptHoverEvents(bool enabled);
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bool acceptTouchEvents() const;
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void setAcceptTouchEvents(bool accept);
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#if QT_CONFIG(cursor)
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QCursor cursor() const;
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void setCursor(const QCursor &cursor);
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void unsetCursor();
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#endif
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bool isUnderMouse() const;
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void grabMouse();
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void ungrabMouse();
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bool keepMouseGrab() const;
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void setKeepMouseGrab(bool);
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bool filtersChildMouseEvents() const;
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void setFiltersChildMouseEvents(bool filter);
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void grabTouchPoints(const QVector<int> &ids);
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void ungrabTouchPoints();
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bool keepTouchGrab() const;
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void setKeepTouchGrab(bool);
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// implemented in qquickitemgrabresult.cpp
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Q_REVISION(4) Q_INVOKABLE bool grabToImage(const QJSValue &callback, const QSize &targetSize = QSize());
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QSharedPointer<QQuickItemGrabResult> grabToImage(const QSize &targetSize = QSize());
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Q_INVOKABLE virtual bool contains(const QPointF &point) const;
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QObject *containmentMask() const;
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void setContainmentMask(QObject *mask);
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QTransform itemTransform(QQuickItem *, bool *) const;
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QPointF mapToItem(const QQuickItem *item, const QPointF &point) const;
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QPointF mapToScene(const QPointF &point) const;
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QPointF mapToGlobal(const QPointF &point) const;
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QRectF mapRectToItem(const QQuickItem *item, const QRectF &rect) const;
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QRectF mapRectToScene(const QRectF &rect) const;
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QPointF mapFromItem(const QQuickItem *item, const QPointF &point) const;
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QPointF mapFromScene(const QPointF &point) const;
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QPointF mapFromGlobal(const QPointF &point) const;
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QRectF mapRectFromItem(const QQuickItem *item, const QRectF &rect) const;
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QRectF mapRectFromScene(const QRectF &rect) const;
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void polish();
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Q_INVOKABLE void mapFromItem(QQmlV4Function*) const;
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Q_INVOKABLE void mapToItem(QQmlV4Function*) const;
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Q_REVISION(7) Q_INVOKABLE void mapFromGlobal(QQmlV4Function*) const;
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Q_REVISION(7) Q_INVOKABLE void mapToGlobal(QQmlV4Function*) const;
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Q_INVOKABLE void forceActiveFocus();
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Q_INVOKABLE void forceActiveFocus(Qt::FocusReason reason);
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Q_REVISION(1) Q_INVOKABLE QQuickItem *nextItemInFocusChain(bool forward = true);
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Q_INVOKABLE QQuickItem *childAt(qreal x, qreal y) const;
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#if QT_CONFIG(im)
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virtual QVariant inputMethodQuery(Qt::InputMethodQuery query) const;
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#endif
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struct UpdatePaintNodeData {
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QSGTransformNode *transformNode;
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private:
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friend class QQuickWindowPrivate;
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UpdatePaintNodeData();
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};
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virtual bool isTextureProvider() const;
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virtual QSGTextureProvider *textureProvider() const;
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public Q_SLOTS:
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void update();
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Q_SIGNALS:
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void childrenRectChanged(const QRectF &);
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void baselineOffsetChanged(qreal);
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void stateChanged(const QString &);
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void focusChanged(bool);
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void activeFocusChanged(bool);
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Q_REVISION(1) void activeFocusOnTabChanged(bool);
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void parentChanged(QQuickItem *);
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void transformOriginChanged(TransformOrigin);
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void smoothChanged(bool);
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void antialiasingChanged(bool);
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void clipChanged(bool);
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Q_REVISION(1) void windowChanged(QQuickWindow* window);
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void childrenChanged();
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void opacityChanged();
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void enabledChanged();
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void visibleChanged();
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void visibleChildrenChanged();
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void rotationChanged();
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void scaleChanged();
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void xChanged();
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void yChanged();
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void widthChanged();
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void heightChanged();
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void zChanged();
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void implicitWidthChanged();
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void implicitHeightChanged();
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Q_REVISION(11) void containmentMaskChanged();
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protected:
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bool event(QEvent *) override;
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bool isComponentComplete() const;
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virtual void itemChange(ItemChange, const ItemChangeData &);
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#if QT_CONFIG(im)
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void updateInputMethod(Qt::InputMethodQueries queries = Qt::ImQueryInput);
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#endif
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bool widthValid() const; // ### better name?
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bool heightValid() const; // ### better name?
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void setImplicitSize(qreal, qreal);
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void classBegin() override;
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void componentComplete() override;
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virtual void keyPressEvent(QKeyEvent *event);
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virtual void keyReleaseEvent(QKeyEvent *event);
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#if QT_CONFIG(im)
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virtual void inputMethodEvent(QInputMethodEvent *);
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#endif
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virtual void focusInEvent(QFocusEvent *);
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virtual void focusOutEvent(QFocusEvent *);
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virtual void mousePressEvent(QMouseEvent *event);
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virtual void mouseMoveEvent(QMouseEvent *event);
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virtual void mouseReleaseEvent(QMouseEvent *event);
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virtual void mouseDoubleClickEvent(QMouseEvent *event);
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virtual void mouseUngrabEvent(); // XXX todo - params?
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virtual void touchUngrabEvent();
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#if QT_CONFIG(wheelevent)
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virtual void wheelEvent(QWheelEvent *event);
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#endif
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virtual void touchEvent(QTouchEvent *event);
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virtual void hoverEnterEvent(QHoverEvent *event);
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virtual void hoverMoveEvent(QHoverEvent *event);
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virtual void hoverLeaveEvent(QHoverEvent *event);
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#if QT_CONFIG(quick_draganddrop)
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virtual void dragEnterEvent(QDragEnterEvent *);
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virtual void dragMoveEvent(QDragMoveEvent *);
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virtual void dragLeaveEvent(QDragLeaveEvent *);
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virtual void dropEvent(QDropEvent *);
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#endif
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virtual bool childMouseEventFilter(QQuickItem *, QEvent *);
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virtual void windowDeactivateEvent();
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virtual void geometryChanged(const QRectF &newGeometry,
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const QRectF &oldGeometry);
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virtual QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *);
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virtual void releaseResources();
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virtual void updatePolish();
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protected:
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QQuickItem(QQuickItemPrivate &dd, QQuickItem *parent = nullptr);
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private:
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Q_PRIVATE_SLOT(d_func(), void _q_resourceObjectDeleted(QObject *))
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Q_PRIVATE_SLOT(d_func(), quint64 _q_createJSWrapper(QV4::ExecutionEngine *))
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friend class QQuickEventPoint;
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friend class QQuickWindow;
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friend class QQuickWindowPrivate;
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friend class QSGRenderer;
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friend class QAccessibleQuickItem;
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friend class QQuickAccessibleAttached;
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Q_DISABLE_COPY(QQuickItem)
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Q_DECLARE_PRIVATE(QQuickItem)
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};
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Q_DECLARE_OPERATORS_FOR_FLAGS(QQuickItem::Flags)
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#ifndef QT_NO_DEBUG_STREAM
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QDebug Q_QUICK_EXPORT operator<<(QDebug debug, QQuickItem *item);
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#endif
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QT_END_NAMESPACE
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QML_DECLARE_TYPE(QQuickItem)
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QML_DECLARE_TYPE(QQuickTransform)
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#endif // QQUICKITEM_H
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