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168 lines
5.4 KiB
C++
168 lines
5.4 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtQml module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QQMLCOMPONENT_H
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#define QQMLCOMPONENT_H
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#include <QtQml/qqml.h>
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#include <QtQml/qqmlerror.h>
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#include <QtCore/qobject.h>
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#include <QtCore/qstring.h>
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#include <QtQml/qjsvalue.h>
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QT_BEGIN_NAMESPACE
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class QByteArray;
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class QQmlEngine;
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class QQmlComponent;
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class QQmlIncubator;
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class QQmlV4Function;
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class QQmlComponentPrivate;
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class QQmlComponentAttached;
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namespace QV4 {
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class ExecutableCompilationUnit;
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}
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class Q_QML_EXPORT QQmlComponent : public QObject
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{
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Q_OBJECT
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Q_DECLARE_PRIVATE(QQmlComponent)
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Q_PROPERTY(qreal progress READ progress NOTIFY progressChanged)
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Q_PROPERTY(Status status READ status NOTIFY statusChanged)
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Q_PROPERTY(QUrl url READ url CONSTANT)
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QML_NAMED_ELEMENT(Component)
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QML_ATTACHED(QQmlComponentAttached)
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Q_CLASSINFO("QML.Builtin", "QML")
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public:
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enum CompilationMode { PreferSynchronous, Asynchronous };
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Q_ENUM(CompilationMode)
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QQmlComponent(QObject *parent = nullptr);
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QQmlComponent(QQmlEngine *, QObject *parent = nullptr);
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QQmlComponent(QQmlEngine *, const QString &fileName, QObject *parent = nullptr);
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QQmlComponent(QQmlEngine *, const QString &fileName, CompilationMode mode, QObject *parent = nullptr);
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QQmlComponent(QQmlEngine *, const QUrl &url, QObject *parent = nullptr);
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QQmlComponent(QQmlEngine *, const QUrl &url, CompilationMode mode, QObject *parent = nullptr);
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~QQmlComponent() override;
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enum Status { Null, Ready, Loading, Error };
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Q_ENUM(Status)
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Status status() const;
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bool isNull() const;
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bool isReady() const;
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bool isError() const;
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bool isLoading() const;
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QList<QQmlError> errors() const;
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Q_INVOKABLE QString errorString() const;
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qreal progress() const;
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QUrl url() const;
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virtual QObject *create(QQmlContext *context = nullptr);
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QObject *createWithInitialProperties(const QVariantMap& initialProperties, QQmlContext *context = nullptr);
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void setInitialProperties(QObject *component, const QVariantMap &properties);
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virtual QObject *beginCreate(QQmlContext *);
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virtual void completeCreate();
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void create(QQmlIncubator &, QQmlContext *context = nullptr,
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QQmlContext *forContext = nullptr);
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QQmlContext *creationContext() const;
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QQmlEngine *engine() const;
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static QQmlComponentAttached *qmlAttachedProperties(QObject *);
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public Q_SLOTS:
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void loadUrl(const QUrl &url);
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void loadUrl(const QUrl &url, CompilationMode mode);
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void setData(const QByteArray &, const QUrl &baseUrl);
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Q_SIGNALS:
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void statusChanged(QQmlComponent::Status);
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void progressChanged(qreal);
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protected:
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QQmlComponent(QQmlComponentPrivate &dd, QObject* parent);
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Q_INVOKABLE void createObject(QQmlV4Function *);
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Q_INVOKABLE void incubateObject(QQmlV4Function *);
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private:
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QQmlComponent(QQmlEngine *, QV4::ExecutableCompilationUnit *compilationUnit, int,
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QObject *parent);
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Q_DISABLE_COPY(QQmlComponent)
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friend class QQmlTypeData;
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friend class QQmlObjectCreator;
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};
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// Don't do this at home.
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namespace QQmlPrivate {
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// Generally you cannot use QQmlComponentAttached as attached properties object in derived classes.
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// It is private.
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template<class T>
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struct OverridableAttachedType<T, QQmlComponentAttached>
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{
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using Type = void;
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};
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// QQmlComponent itself is allowed to use QQmlComponentAttached, though.
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template<>
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struct OverridableAttachedType<QQmlComponent, QQmlComponentAttached>
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{
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using Type = QQmlComponentAttached;
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};
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} // namespace QQmlPrivate
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QT_END_NAMESPACE
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QML_DECLARE_TYPE(QQmlComponent)
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#endif // QQMLCOMPONENT_H
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