// Copyright 2010 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include #include #include "Common/CommonTypes.h" namespace Gecko { class GeckoCode { public: GeckoCode() : enabled(false) {} struct Code { u32 address = 0; u32 data = 0; std::string original_line; }; std::vector codes; std::string name, creator; std::vector notes; bool enabled; bool user_defined; bool Compare(const GeckoCode& compare) const; bool Exist(u32 address, u32 data) const; }; void SetActiveCodes(const std::vector& gcodes); bool RunActiveCodes(); void RunCodeHandler(); } // namespace Gecko