// Copyright 2017 Dolphin Emulator Project // Licensed under GPLv2+ // Refer to the license.txt file included. #pragma once #include "DolphinQt/Config/Graphics/GraphicsWidget.h" class GraphicsWindow; class QCheckBox; class QLabel; class QRadioButton; class QSlider; class QSpinBox; class GraphicsBool; class GraphicsSlider; class GraphicsInteger; class GraphicsRadioInt; class QPushButton; class QColorDialog; class PrimeWidget final : public GraphicsWidget { public: explicit PrimeWidget(GraphicsWindow* parent); private: void LoadSettings() override; void SaveSettings() override; void ToggleShowCrosshair(bool mode); void ArmPositionModeChanged(bool mode); // Misc GraphicsBool* m_disable_bloom; GraphicsBool* m_reduce_bloom; GraphicsSlider* m_bloom_intensity; GraphicsInteger* bloom_intensity_val; GraphicsBool* m_motions_lock; GraphicsBool* m_toggle_culling; GraphicsBool* m_toggle_secondaryFX; GraphicsInteger* fov_counter; GraphicsSlider* m_fov_axis; GraphicsBool* m_toggle_gc_show_crosshair; QPushButton* m_select_colour; QPushButton* m_reset_colour; QColorDialog* colorpicker; GraphicsInteger* x_counter; GraphicsInteger* y_counter; GraphicsInteger* z_counter; GraphicsSlider* m_x_axis; GraphicsSlider* m_y_axis; GraphicsSlider* m_z_axis; GraphicsBool* m_toggle_arm_position; GraphicsRadioInt* m_auto_arm_position; GraphicsRadioInt* m_manual_arm_position; void CreateWidgets(); void ConnectWidgets(); void AddDescriptions(); };