// Copyright 2008 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "Common/Version.h" #include #include "Common/scmrev.h" namespace Common { #ifdef _DEBUG #define BUILD_TYPE_STR "Debug " #elif defined DEBUGFAST #define BUILD_TYPE_STR "DebugFast " #else #define BUILD_TYPE_STR "" #endif const std::string primehack_ver = "1.0.5"; const std::string scm_rev_str = "PrimeHack Pre-Release [v"+primehack_ver+"]"; const std::string scm_rev_git_str = SCM_REV_STR; const std::string scm_desc_str = SCM_DESC_STR; const std::string scm_branch_str = SCM_BRANCH_STR; const std::string scm_distributor_str = SCM_DISTRIBUTOR_STR; const std::string scm_update_track_str = SCM_UPDATE_TRACK_STR; #ifdef _WIN32 const std::string netplay_dolphin_ver = SCM_DESC_STR " Win"; #elif __APPLE__ const std::string netplay_dolphin_ver = SCM_DESC_STR " Mac"; #else const std::string netplay_dolphin_ver = SCM_DESC_STR " Lin"; #endif } // namespace Common