SirMangler
f82de185aa
Fix compiler error on unsupported platforms
2022-04-20 09:56:22 +01:00
SirMangler
16421b151d
Removed AutoEFB from UI
2022-04-19 12:23:10 +01:00
vyuuui
a1b320fab1
Pause state from statemgr into gamecube versions, fix map controller bug
2022-04-19 03:00:07 -07:00
vyuuui
0d7d6bdb25
Added MOTD for trilogy
2022-04-19 01:41:04 -07:00
SirMangler
4c4bbd76e9
Map Controls on by default
2022-04-17 15:53:23 +01:00
SirMangler
1e3caeaf7e
PreRelease 1.0.6
2022-04-17 15:45:00 +01:00
SirMangler
fc3d8a3a7b
Read flag instead of using VM calls to track the menu state
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Occalms razor
2022-04-17 15:44:27 +01:00
SirMangler
6e857c6c51
Add Map to Morph Profile / Change to Alt Profile
2022-04-17 15:04:17 +01:00
SirMangler
8ca613b968
Update C++ Version for DolphinTool proj
2022-04-17 12:41:36 +01:00
vyuuui
6dfafff6a6
Fix msvc "warning"
2022-04-17 01:46:54 -07:00
vyuuui
bcd1269d81
Added toggle control for mapcontroller
2022-04-17 01:29:36 -07:00
vyuuui
319f7db26f
Update prime1 texture hash code
2022-04-16 20:15:10 -07:00
vyuuui
2af588c2a7
Disable rotation during map/pause
2022-04-16 19:04:57 -07:00
vyuuui
7cacb92db6
Map controller for trilogy mp1&2
2022-04-14 22:03:33 -07:00
vyuuui
eebf6522a2
Fix mp2gc rotation
2022-04-14 16:45:06 -07:00
vyuuui
2579a8b31c
Fix compiler 'warning' and add missing files to vs build
2022-04-14 16:09:27 -07:00
vyuuui
fab1711f46
Added map controller for mp1/2 GC all regions and versions
2022-04-14 02:32:17 -07:00
vyuuui
0573a3c494
mp2 rotation switch to transform-based
2022-04-13 21:44:06 -07:00
vyuuui
324c22b018
Arm-cannon bobbing for mp1/2 gc
2022-04-03 08:12:57 -07:00
vyuuui
ffb2ad7970
Re-enable all mods
2022-04-03 07:20:24 -07:00
vyuuui
fb2ada9ba4
MP1 rev 1.02 completed, not tested thorough
2022-04-03 07:08:56 -07:00
vyuuui
f5307845bd
two pragma guards?
2022-03-31 05:34:55 -07:00
vyuuui
443b3daa19
MP1GC revision 1 support, untested
2022-03-31 05:22:35 -07:00
SirMangler
9ca0eb888b
Fix Settings Not Saving
2022-03-14 07:12:10 +00:00
SirMangler
08c662092d
Update Defaults / Proper X11 defaults
2022-03-14 06:49:50 +00:00
SirMangler
5eb0a3c64b
Merge remote-tracking branch 'origin/linux-multimon-fix'
2022-03-14 06:19:03 +00:00
shiiion
87180ff923
Merge pull request #94 from SuperSamus/clang
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Fix Clang build
2022-02-27 19:21:30 -08:00
shiiion
1fd866e988
Make linux compile
2022-02-27 19:03:27 -08:00
SirMangler
afc0fb127d
Updated to 5.0-15993
2022-02-25 18:06:17 +00:00
Martino Fontana
227bd7ef5d
Fix Clang build (hackish)
2022-02-22 21:40:23 +01:00
shiiion
b4994731a7
Added missing files to CMakeLists
2022-01-31 12:21:04 -08:00
JMC47
4d1e6ff76a
Merge pull request #10422 from OatmealDome/opengl-shader-crash
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VideoConfig: Add flag for whether the system supports setting object names
2022-01-31 01:25:46 -05:00
OatmealDome
8be3572c83
D3D12: Assume support for setting object names
2022-01-31 01:17:40 -05:00
OatmealDome
73d957f65c
D3DMain: Assume support for setting object names
2022-01-31 01:17:40 -05:00
OatmealDome
4c7fe45475
VKShader: Only set shader name if supported
2022-01-31 01:17:40 -05:00
OatmealDome
28f3cb3d97
VKTexture: Only set texture name if supported
2022-01-31 01:17:40 -05:00
OatmealDome
a8ce71fcd4
VulkanContext: Set bSupportsSettingObjectNames based on extension initialization result
2022-01-31 01:17:40 -05:00
OatmealDome
801897467c
VulkanEntryPoints: Make vkSetDebugUtilsObjectNameEXT an instance function
2022-01-31 01:17:40 -05:00
OatmealDome
a720083a7e
Revert "Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it"
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This reverts commit 2ab66390f8
.
2022-01-31 01:17:40 -05:00
OatmealDome
b36c866398
OGLTexture: Only set texture name if supported
2022-01-31 01:17:40 -05:00
OatmealDome
ea1ac73c38
OGLShader: Only set shader name if supported
2022-01-31 01:17:40 -05:00
OatmealDome
390cc13834
OGLRender: Set object name support on GL >4.3 and GL ES 3.2
2022-01-31 01:17:40 -05:00
OatmealDome
947b562e06
VideoConfig: Add flag for whether the system supports setting object names
2022-01-31 01:17:37 -05:00
JMC47
8e21495c59
Merge pull request #10419 from OatmealDome/mac-updater-rename
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UpdaterCommon: Copy content file to a temporary file before renaming on macOS
2022-01-30 19:45:58 -05:00
OatmealDome
90665fbabe
UpdaterCommon: Copy content file to a temporary file before renaming on macOS
2022-01-30 15:40:28 -05:00
Admiral H. Curtiss
ff071f8b75
Core/BaseConfigLoader: Disallow loading the MAIN_MEMORY_CARD_SIZE from the global config INI.
2022-01-29 22:32:19 +01:00
Admiral H. Curtiss
63df67b7c8
Merge pull request #10395 from AdmiralCurtiss/memcard-size-setting
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Port memory card size override setting to new config system.
2022-01-29 22:32:00 +01:00
Pokechu22
4aeef95746
Fix copy filter clamping when EFB VRAM copies are disabled
2022-01-29 12:23:32 -08:00
Desmondchaser27
4ac3c2b339
Add Feature For Morphball Profiles for Metroid Prime 3 ( #91 )
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* Adding in morphball profiles.
* Fixing bug where profile didn't load immediately when selecting the profile nor when saving the current profile.
* One last change to remove leftover code.
* Fixing coding standard issues. Moved morphball profile switch into a function in PrimeUtils to more consistent with Primehack, per PR request.
* Adding support for the PrimeHack tab on the standard "Emulated Wiimote" controller GUI.
* Quick rename to "Morphball Profile" on Metroid Wiimote controller just for uniformity with the standard Emulated Wiimote controller menu.
* Updating support for Morphball Profile to work on all the Wii versions of Metroid Prime series.
* Fixed bugs made when rushing... Yeah!
2022-01-29 19:34:59 +00:00
Admiral H. Curtiss
a336c4386c
IOFile: Rename Clear() to ClearError() for clarity.
2022-01-29 06:49:22 +01:00