Michael M
4b50e77a26
NetPlayClient/Server: apply Parameter Object pattern to traversal parameters
2017-08-13 18:50:52 -07:00
Lioncash
44fb429e7e
EXI: Namespace device classes
2017-03-18 21:13:12 -04:00
Chris Burgener
5224771dac
Copy Wii save for current game for Netplay and TAS
2017-02-05 13:17:05 -05:00
Lioncash
8078c18a80
Core: Move EXI source files to their own directory
...
Keeps related source files together and cleans up the root directory of HW
a little bit.
2017-01-20 16:06:35 -05:00
JosJuice
9950209bbf
EXI_DeviceIPL: Unify GetGCTime epoch handling
2016-10-29 18:30:00 +02:00
Aestek
51c77e8eea
Add md5 testing to netplay
...
Allows to test current game, an arbitrary game or the sdcard of all players
at once.
2016-07-16 22:48:46 +02:00
Aestek
cd9a58b704
Check if all players have the game before starting netplay
...
https://bugs.dolphin-emu.org/issues/8885
2016-07-10 10:13:34 +02:00
JDV
d6a2fcd26c
Formatting and setting is now only temporarily changed ( #1 )
...
Add the cheat setting to the bootmanager config cache, and reformat
2016-07-05 02:23:19 +02:00
mathieui
8a2e7fddd1
Sync the "enable cheat" setting over netplay
2016-07-05 02:23:10 +02:00
Pierre Bourdon
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
mathieui
40c7a2fb7d
Use the current commit hash in the netplay version
...
So that it contains the current commit and not an arbitrary date that
may or may not be up-to-date. This will cause tears as people will not
be able to use netplay with one diverging commit that does not touch
anything related. On the other hand, users can’t be trusted.
2016-01-07 00:17:05 +01:00
Lioncash
b1af2a6bbc
NetPlay: Use std::array for the pad mappings
2015-08-16 00:08:09 -04:00
Lioncash
e3ffb2dd16
NetPlayProto: Minor cleanup
2015-08-16 00:00:59 -04:00
Admiral H. Curtiss
84e42904a2
Netplay: Sync Video Mode settings. (Progressive Scan and PAL60)
...
Must match so that Wii games don't desync, especially PAL games.
2015-06-24 12:41:10 +02:00
Admiral H. Curtiss
abb65515b9
Netplay: Sync GameCube SRAM.
2015-06-14 16:52:08 +02:00
Rachel Bryk
04ca54623c
Compare timebase of netplay users to detect desyncs.
2015-06-06 00:52:02 -04:00
Tillmann Karras
cefcb0ace9
Update license headers to GPLv2+
2015-05-25 13:22:31 +02:00
Lioncash
76bbd46829
Core: Remove some header inclusions in header files
...
Replaces them with forward declarations of used types, or removes them entirely if they aren't used at all. This also replaces certain Common headers with less inclusive ones (in terms of definitions they pull in).
2015-05-08 22:38:59 -04:00
Rachel Bryk
e7d237f199
Use system time for start time in netplay.
2015-03-11 23:21:14 -04:00
Ziek
074d688884
Change netplay initial gctime to be determined by the hosts initial time
2015-02-25 18:28:26 -08:00
Ziek
4cdc307b87
Moved Traversal Client code over from old netplay
...
Moved over gui code for copying host code
added gui to netplay diag setup to switch between direct and traversal connection
2015-02-25 18:28:25 -08:00
Benjamin Przybocki
4f324ad742
Clean Up
2015-01-24 17:10:21 -06:00
Fiora
c2c950108d
Support overclocking and underclocking the Gamecube CPU
...
Won't work with all games, but provides a nice way to spend extra CPU to make
a variable framerate game faster (e.g. Spyro or The Last Story), or to make
a game use less CPU at the cost of a lower framerate (e.g. Rogue Leader).
2015-01-10 10:46:38 -08:00
Lioncash
b06ec302d1
Remove some unnecessary semicolons
2014-09-11 13:05:31 -04:00
Rohit Nirmal
fbc64984ca
Include CommonTypes.h instead of Common.h.
2014-09-08 15:39:58 -04:00
Pierre Bourdon
b0b70381f7
Revert "Don't add segfault handler in interpreter mode"
2014-07-07 05:30:06 +02:00
Tillmann Karras
311e9e655a
CoreParameter: add enum CPUBackend
2014-07-05 11:02:41 +02:00
Lioncash
2afe215271
Convert all includes to relative paths.
2014-02-18 02:19:10 -05:00
Lioncash
3fd87a7636
Second and final pass of clearing out tabs.
2014-02-17 02:19:41 -05:00
lioncash
d2038049f5
Replace all include guard ifdefs with "#pragma once"
2014-02-10 18:07:16 -05:00
Lioncash
ebb48d019e
Clean up some struct indentations
...
Also cleaned up the indentations of some variable declarations.
2014-02-09 19:40:11 -05:00
Lioncash
40182a48a5
Cleanup enum indentations.
2014-02-09 16:16:10 -05:00
Jasper St. Pierre
3046d0e701
NetPlay: Sync CPU engine between NetPlay clients/servers
2014-01-08 19:42:02 -05:00
Jasper St. Pierre
34692ab826
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00