Commit Graph

24886 Commits

Author SHA1 Message Date
SirMangler
c9d5935c40 Moved FoV from Controller Configure to Graphics 2020-12-18 20:57:39 +00:00
SirMangler
21f499b595 Rotary Puzzle Prime 3 Standalone 2020-12-18 01:41:03 +00:00
SirMangler
b37ae767ae PrimeHack controlled rotary puzzles (Trilogy only)
Context Sensitive controls (motions) has been moved to it's own class.
2020-12-18 01:37:10 +00:00
SirMangler
f2b64713ec Merge branch 'master' of https://github.com/shiiion/dolphin 2020-12-17 23:20:25 +00:00
SirMangler
6377b8c9a8 Allow PrimeHack to be compiled / ran without detecting a supported input API 2020-12-17 23:20:08 +00:00
shiiion
2b968126b4 someone tabbed up me namespaces!! 2020-12-14 23:55:19 -05:00
shiiion
30c0f7c4bb prime 3 trilogy fix, modifications to prime 3 standalone 2020-12-14 23:14:45 -05:00
UltiNaruto
b0df2ded36 Added Metroid Prime 2 New Play Control NTSC-J support
Reorganized Game struct to differentiate MP1 and MP2 frontend (NPC NTSC-J)
2020-12-14 03:21:49 +01:00
SirMangler
66db5866de Merge branch 'master' of https://github.com/shiiion/dolphin 2020-12-10 18:14:13 +00:00
SirMangler
94c36606bd PrimeHack can now compile and run safely on all platforms.
This doesn't mean it will run perfectly on all platforms, Mac still doesn't have mouse support.
2020-12-10 18:13:32 +00:00
shiiion
68c7fd138b Grapple point yaw fix 2020-12-08 08:44:16 -05:00
NatsuDragnir
eb12c57781 [Echoes GC] Fixed a crash occuring in Dark Torvus Temple
Fixed GC MP1 PAL turn left/right movement
Improved orbit state check
2020-12-07 17:53:49 +01:00
NatsuDragnir
f27efd4537 Added Metroid Prime 1 New Play Control NTSC-J support 2020-12-04 20:57:52 +01:00
NatsuDragnir
397fce56d0 Added Prime 3 Corruption Standalone PAL support
Fixed menu cursor not moving after entering a configure dialog box that contains a PrimeHack tab
2020-12-03 18:29:03 +01:00
Dan
1db087d379 Fix view snap back after lockon in MP1
Writes viewangle to match the lock-on angle while locked on, when releasing
lock the view doesn't snap back to it's angle before locking.
2020-12-02 19:26:03 -08:00
NatsuDragnir
55d3b6eb80 Added No Clip for Metroid Prime 3 Corruption NTSC standalone version
Reverted function signature back to the previous commit in FPSControls mod
2020-11-21 19:19:27 +01:00
NatsuDragnir
f2e2afe3e2 Added Prime 3 Corruption Standalone NTSC support
Fixed being able to turn samus while unmorphing
2020-11-17 22:04:51 +01:00
SirMangler
82399d2f58 Fixed incorrect offset in visor switching for prime 2 and prime 3.
This fixes the visor 1 default bind problem.
2020-10-19 16:28:00 +01:00
SirMangler
83164ada00 Fixed sensitivity issue in GameCube input controls 2020-10-15 19:17:37 +01:00
SirMangler
80dc162f41 Fixes for the latest beta merge 2020-10-07 05:08:54 +01:00
SirMangler
9f110eeda9 Updated to beta 5.0-12716
3 months of changes, and Qt was being a pain.
2020-10-07 05:00:37 +01:00
SirMangler
f01666a444 MP2 GameCube Support 2020-10-07 03:57:14 +01:00
JMC47
31524288e3
Merge pull request #9116 from jordan-woyak/fix-wm-netplay
Core/NetPlay: Fix Wii Remote syncing.
2020-09-30 17:42:30 -04:00
JMC47
ebdcddfcd0
Merge pull request #9120 from JosJuice/controller-defaults
Fix controller defaults being empty on fresh run
2020-09-29 18:38:11 -04:00
JosJuice
623340bbbb Fix controller defaults being empty on fresh run
A very early call to Config::Save is now creating empty
controller INI files.

https://bugs.dolphin-emu.org/issues/12283
2020-09-29 21:49:22 +02:00
Jordan Woyak
0295d470b1 ControllerEmu: Increase "IMUPointer" "Total Yaw" default value to match that of regular "Point" settings.
Removed "Total Yaw" from included Wii remote input profile to take on the default value.
2020-09-28 18:09:34 -05:00
Jordan Woyak
f766c89a08 ControllerEmu: Increase Total Yaw/Pitch default values to compensate for new FOV and to reach screen edges in the Wii Menu. 2020-09-28 18:09:34 -05:00
Jordan Woyak
f9280d0f66 ControllerInterface/Wiimote: Add "IR Distance" input providing a calculated distance from sensor bar in meters. 2020-09-28 18:09:34 -05:00
Jordan Woyak
761f7798c9 WiimoteEmu: Increase Camera FOV constants to 42 by 31.5 degrees. 2020-09-28 18:09:34 -05:00
Jordan Woyak
1063c4e940 MathUtil: Add Population (vs Sample) versions of Variance and StandardDeviation to RunningVariance. 2020-09-28 18:09:33 -05:00
Jordan Woyak
8f8509afc3 Core/NetPlay: Fix Wii Remote syncing. 2020-09-27 13:10:19 -05:00
Jordan Woyak
6cb14a9a54
Merge pull request #9115 from jordan-woyak/default-modifiers
Core: Unbreak default keyboard mappings.
2020-09-26 10:20:57 -05:00
Jordan Woyak
24771aac5a Core: Unbreak default keyboard mappings. 2020-09-26 08:25:56 -05:00
Connor McLaughlin
aea0239071
Merge pull request #9109 from stenzek/msaa-efb-readback
FramebufferManager: Fix EFB readbacks with MSAA on
2020-09-26 17:46:16 +10:00
Jordan Woyak
431eb4d60d ExpressionParser: Improve hotkey suppression logic. Allow activation with simultaneous press of modifier and final input. 2020-09-25 22:51:33 -05:00
Jordan Woyak
44927da420 ExpressionParser: Replace ScopeGuard with custom deleter unique_ptr. 2020-09-25 22:51:33 -05:00
Jordan Woyak
48b76ff90f InputCommon: Improve input detection to produce buton combinations. 2020-09-25 22:51:32 -05:00
Jordan Woyak
d8ad8c3861 InputCommon: Make hotkeys and input detection aware of Ctrl -> L_Ctrl / R_Ctrl hierarchy. 2020-09-25 20:29:18 -05:00
Jordan Woyak
aae913fbc6 InputCommon: Clean up modifier ignoring logic. 2020-09-25 20:29:18 -05:00
Jordan Woyak
f7bf26cd60 Core: Clean up default hotkey expressions. 2020-09-25 20:29:18 -05:00
Jordan Woyak
f015c99a51 ControllerInterface: Add platform consistent names for modifier keys. 2020-09-25 20:29:18 -05:00
Jordan Woyak
d2729df281 ExpressionParser: Allow duplicate and superset modifier hotkeys to function. 2020-09-25 20:29:18 -05:00
Jordan Woyak
b3acc7403f InputCommon: Support detecting combinations of inputs. (Hotkeys) 2020-09-25 20:29:18 -05:00
Jordan Woyak
e6ba495486 ExpressionParser: Suppress inputs when hotkey modifiers are pressed. 2020-09-25 20:29:18 -05:00
Jordan Woyak
52547379c9 ExpressionParser: Add Hotkey syntax. 2020-09-25 20:29:18 -05:00
Stenzek
880f7ca6bb FramebufferManager: Fix EFB readbacks with MSAA on
Regression from #8827.
2020-09-25 20:58:02 +10:00
LC
a9b15dfe3c
Merge pull request #9107 from JosJuice/qt-disc-0
DolphinQt: Use 1-based disc numbering in InfoWidget
2020-09-23 12:29:15 -04:00
JMC47
54e570a95f
Merge pull request #8902 from JosJuice/android-convert
Android: Add disc image conversion
2020-09-23 12:27:43 -04:00
JosJuice
0ddd296cd9 DolphinQt: Use 1-based disc numbering in InfoWidget 2020-09-23 11:42:22 +02:00
JMC47
f33767f19c
Merge pull request #9088 from JosJuice/android-sysconf
Android: Add Wii SYSCONF settings to GUI
2020-09-22 14:03:56 -04:00