Jules Blok
0a194f8a3e
VideoConfig: Remove fullscreen flags.
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These weren't actually settings, they were used as a bad way to communicate with the GPU thread.
2016-11-11 20:36:09 +01:00
JosJuice
1081497cad
DiscIO/SConfig: Rename GetUniqueID to GetGameID
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We call this "game ID" everywhere else, and it's not
actually completely unique.
2016-10-29 15:24:02 +02:00
degasus
0c67297ea0
ConfigManager: Drop SkipIdle option.
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This option is safe + deterministic, so let's always enable it.
2016-10-04 08:31:43 +02:00
comex
efef07293b
Suppress deprecation warning.
2016-06-26 00:49:51 -04:00
Pierre Bourdon
3570c7f03a
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Scott Mansell
2ec3a24e4e
analytics: Collect less data about controllers.
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The name field can contain personal information, particularly in the
case of bluetooth devices on OSX which get configured with the user's
full name.
2016-06-22 17:02:30 +12:00
Scott Mansell
3dfea6e996
analytics: Collect controller information.
...
Collects the existence of a gamecube adapter, and the type of
whatever controller is configured for the first emulated gamepad.
2016-06-21 01:48:28 +12:00
Scott Mansell
d197f489b9
analytics: Report OpenGL's adapter name too.
2016-06-20 23:54:44 +12:00
Pierre Bourdon
5982072a44
analytics: More accurate video backend name.
2016-06-19 16:36:18 +02:00
Pierre Bourdon
121f270367
Add an Analytics reporting system.
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Fully opt-in, reports to analytics.dolphin-emu.org over SSL. Collects system
information and settings at Dolphin start time and game start time.
UI not implemented yet, so users are required to opt in through config editing.
2016-06-19 02:55:46 +02:00