Michael Maltese
8e849b1595
Remove OpenAL DLL from Externals
2017-06-27 00:06:14 -07:00
Michael Maltese
c882d52f4a
OpenAL: load DLL dynamically
2017-06-27 00:06:14 -07:00
Michael Maltese
18e70cdf91
Only build OpenAL on Windows
2017-06-27 00:06:14 -07:00
Michael Maltese
42ea1c8ecf
OpenAL: remove aldlist.cpp
2017-06-27 00:06:13 -07:00
Michael Maltese
32470ef284
clean up OpenALStream::Start()
2017-06-27 00:06:13 -07:00
Michael Maltese
56961f5561
OpenALStream: don't include headers if not building
2017-06-27 00:06:13 -07:00
Michael Maltese
033492717c
BlockingLoop: fix unhandled enum value warning
...
Fixes compiler warning:
```
Source/Core/Common/BlockingLoop.h:212:13: warning: enumeration value 'kNonBlock' not handled in switch [-Wswitch]
switch (mode)
^
```
2017-06-26 23:34:33 -07:00
JosJuice
0ac1562fbd
DolphinWX: Load EmuState and custom name for actual discs
2017-06-27 08:29:57 +02:00
JosJuice
d5bf6f1bbc
DolphinWX: Sync custom title changes on game list rescan
2017-06-27 08:29:48 +02:00
Léo Lam
9f08534a47
IOS: Reuse IOSC instance when possible
...
Changes ESFormats to take an IOSC instance instead of creating its own
temporary instance unnecessarily.
2017-06-27 00:01:20 +02:00
Léo Lam
6d821de2b9
IOS: Use a std::array for the title key instead of vector
...
The title key is always 16 bytes, so it doesn't make sense to make it
a std::vector.
2017-06-27 00:01:20 +02:00
Michael Maltese
b2c9d6d217
Rename CMixer to Mixer
2017-06-26 15:01:07 -07:00
Leo Lam
aa020040f6
Merge pull request #5681 from spycrab/qt_safeshutdown
...
Qt: Implement safe shutdown
2017-06-26 21:55:27 +02:00
spycrab
6688e66c60
Qt: Implement safe shutdown
2017-06-26 21:47:32 +02:00
shuffle2
7d60f03acb
Merge pull request #5687 from shuffle2/wx-cache
...
DolphinWX: properly sync EmuState and banner changes.
2017-06-26 12:40:40 -07:00
Shawn Hoffman
f51df62344
DolphinWX: properly sync EmuState and banner changes.
2017-06-26 12:35:40 -07:00
Leo Lam
0ace7fd8f3
Merge pull request #5694 from leoetlino/dolphin-drm
...
Refuse to launch the shop with default credentials
2017-06-26 21:31:32 +02:00
Leo Lam
f399ca984f
Merge pull request #5692 from JosJuice/titledatabase-override
...
TitleDatabase: Let user files override sys files
2017-06-26 21:30:49 +02:00
shuffle2
02690d5d7c
Merge pull request #5693 from JosJuice/filesearch-minor-changes
...
FileSearch: Minor changes
2017-06-26 11:44:44 -07:00
Léo Lam
70828916e6
IOS/ES: Refuse to launch the shop with default credentials
...
Prevents... misusing the shop.
We are not legally obliged to do this, but let's not make piracy
any easier.
2017-06-26 20:30:13 +02:00
spycrab
2de31317e9
UICommon: Move TriggerSTMPowerEvent() from Wx
2017-06-26 16:28:39 +02:00
Léo Lam
860f07f5a1
IOS/ES: Expose GetDeviceId
2017-06-26 15:18:01 +02:00
Léo Lam
60c6fbe9cc
Add CommonTitles.h for common Wii title IDs
2017-06-26 15:17:55 +02:00
JosJuice
1fc5eae5bd
FileSearch: Add a static_assert for the preferred separator
2017-06-26 11:50:10 +02:00
JosJuice
382356627a
FileSearch: Check isDirectory in the non-Windows code
...
c5fa470
made the extension check discard directories, but
only in the new code that currently only is used on Windows.
Let's add an equivalent check in the old code so that the
behavior is consistent across platforms.
2017-06-26 11:44:23 +02:00
JosJuice
642e3db3c5
TitleDatabase: Add more information to a comment
2017-06-26 11:25:58 +02:00
JosJuice
ee66c562ab
TitleDatabase: Let user files override sys files
...
This seems like an oversight in the old code, because
what's the point of loading user files if the titles
in them are going to be ignored for nearly all games?
This commit fixes the issue by making the first LoadMap
variant not overwrite entries and making the constructor
do everything in the opposite order. An alternative solution
would be to make the second LoadMap variant overwrite entries.
2017-06-26 11:14:27 +02:00
Markus Wick
99b1735424
Merge pull request #5660 from shuffle2/unblock-blockingloop
...
Change "blocking" BlockingLoop::Stop to give up and die after a timeout.
2017-06-26 10:23:21 +02:00
Shawn Hoffman
ed8f293b4f
Change "blocking" BlockingLoop::Stop to give up and die after a timeout.
...
This fixes the global-static fifo object causing infinite hangs in some
cases. Notably, failure to initialize a graphics backend would result in
BlockingLoop::Prepare being called but never executing Run(), leaving the
object in a bad state.
2017-06-25 20:47:30 -07:00
Shawn Hoffman
1634f0cf5e
Use CompareStringOrdinal in DoFileSearch instead of _wcsicmp
2017-06-25 16:47:46 -07:00
shuffle2
88b442e1a8
Merge pull request #5678 from shuffle2/win-qt-vcxproj
...
Windows/Qt: Make maintaining VS files easier.
2017-06-25 15:10:23 -07:00
JosJuice
be162a3316
FileSearch: Remove unnecessary function
2017-06-25 13:21:25 +02:00
shuffle2
991062093b
Merge pull request #5682 from MerryMage/SCMRevGen
...
SCMRevGen: Use DisableFastUpToDateCheck
2017-06-24 10:44:53 -07:00
MerryMage
11a03e7dd2
SCMRevGen: Use DisableFastUpToDateCheck
2017-06-24 17:34:21 +01:00
JosJuice
b440dbd998
FileSystemGCWii: Use case insensitive comparison in FindFileInfo
...
This was a regression in f49b64c
. Some games seem to name the
banner file OPENING.BNR instead of opening.bnr.
Should fix https://bugs.dolphin-emu.org/issues/10354
2017-06-24 14:06:31 +02:00
Shawn Hoffman
311740b587
msvc/qt: list missing headers
2017-06-24 01:52:49 -07:00
Shawn Hoffman
2cf4ce1785
msvc\qt: get rid of .filters; just display directory structure.
2017-06-24 01:52:49 -07:00
Tillmann Karras
c8255092d7
Fix warnings
2017-06-24 01:41:58 +01:00
Shawn Hoffman
a66b747366
DolphinWX: show simple message about scanning in statusbar.
2017-06-23 17:25:53 -07:00
Shawn Hoffman
c5fa470ad8
replace DoFileSearch with optimized version
2017-06-23 17:25:53 -07:00
Shawn Hoffman
f16599f4a8
DolphinWX: defer gamelist scanning and switch to single-file cache.
2017-06-23 17:25:53 -07:00
Shawn Hoffman
79961b6f76
GameListCtrl: minor cleanup
2017-06-23 17:25:53 -07:00
Shawn Hoffman
668c6b5ce9
DolphinWX: rename CGameListCtrl -> GameListCtrl
2017-06-23 17:25:52 -07:00
shuffle2
1bd177561b
Merge pull request #5663 from leoetlino/import-fix
...
IOS/ES: Fix import sanity check
2017-06-23 17:04:26 -07:00
shuffle2
d715e740b5
Merge pull request #5669 from JosJuice/boottopause-false
...
Don't enable Boot to Pause by default in the debugger
2017-06-23 17:02:03 -07:00
sephiroth99
22e1a3c09f
DolphinQt2: fix compile error with analytics disabled
...
Some ifdefs were missed around two lines related to analytics in
GeneralPane.
2017-06-23 19:09:45 -04:00
JosJuice
7ebd324fe7
Don't enable Boot to Pause by default in the debugger
...
This behavior is useful sometimes, but it's not always useful,
and it can be rather confusing if you're not aware of it.
2017-06-23 16:05:27 +02:00
Shawn Hoffman
38b61edaa5
Qt/Windows: Properly link against qtmain.
2017-06-23 00:46:13 -07:00
Léo Lam
a3fdda1675
IOS/ES: Fix import sanity check
...
The sanity check runs *before* finalising the import, so at that time
the whole title directory is still in /import and not in /title.
This means we should check for contents there, not in /title. Whoops.
2017-06-22 23:41:01 +02:00
Niels Boehm
56158ca176
Replace MMU mask tests with dedicated function.
...
The efficient function (that is nearly the same as
https://graphics.stanford.edu/~seander/bithacks.html#DetermineIfPowerOf2 )
replaces one loop based instance (which also reused the xx variable
afterwards, whereas it should have used htabmask instead) and one
instance using the population count a.k.a. Hamming weigth.
2017-06-22 20:22:53 +02:00
Niels Boehm
df82adca43
Add function testing whether a bitmask is valid.
...
This one verifies bitmasks where low bits are set to 1 (hence the name).
Any stray 0 among the lower ones or any stray 1 among the higher zeros
renders the mask invalid.
The edge cases of all zeros and all ones are considered valid masks.
It uses an efficient implementation. It's the counterpart of
https://graphics.stanford.edu/~seander/bithacks.html#DetermineIfPowerOf2
2017-06-22 20:22:53 +02:00
shuffle2
e30484e8a7
Merge pull request #5653 from Starsam80/qt-remove-settings-warning
...
Qt: Remove the warning in the settings window
2017-06-21 20:24:31 -07:00
shuffle2
1c741adcc6
Merge pull request #5658 from leoetlino/async
...
WX: Use std::future for checking disc integrity
2017-06-21 20:22:02 -07:00
shuffle2
09edd62cce
Merge pull request #5650 from leoetlino/check-contents
...
IOS/ES: Add some sanity checks to ImportTitleDone
2017-06-21 20:13:44 -07:00
shuffle2
f65fe3efbd
Merge pull request #5646 from Starsam80/cert-import-fixes
...
NANDImporter: Improve certificate extraction
2017-06-21 20:12:57 -07:00
Léo Lam
9d70b894bf
WX: Use std::future for checking disc integrity
...
Simpler, and puts the call to CheckIntegrity right where it should be,
instead of being hidden somewhere in a thread class.
This also makes it more obvious what we're getting from the async task.
Oh, and coincidentally, this fixes a random crash that could occur
during the check. I'm not sure why.
2017-06-21 11:08:07 +02:00
Tillmann Karras
e504da6f04
DSPHLE: add a few comments
2017-06-21 07:07:10 +01:00
Tillmann Karras
b2a3827ecb
DSPHLE: fix volume in NTSC IPL ucode
2017-06-21 06:57:58 +01:00
Starsam80
74df52fb2c
Qt: Remove the warning in the settings window
2017-06-20 18:58:47 -06:00
Tillmann Karras
578ae3c8a1
DSPHLE: the light protocol has no sine table
...
The sine table is only used for Dolby mixing which the light protocol
doesn't support.
2017-06-20 22:00:27 +01:00
Tillmann Karras
a46430851d
DSPHLE: the IPL PAL ucode's 0xC command is a nop
2017-06-20 22:00:27 +01:00
Tillmann Karras
69027bc488
DSPHLE: add another Japanese IPL checksum
...
I'm not actually sure it's version 1.2 but it doesn't really matter
anyway.
2017-06-20 22:00:11 +01:00
Leo Lam
3fe8e102fc
Merge pull request #5648 from leoetlino/qt-shutdown
...
Qt: Fix emulation stopped signal
2017-06-20 21:14:13 +02:00
Léo Lam
3613f33c9b
IOS/ES: Make sure all contents are imported
...
This adds a check to ImportTitleDone to make sure all required contents
that are listed in the TMD have been imported before allowing to finish
the import. Not checking for this could allow titles to be left in an
inconsistent state.
2017-06-20 20:12:50 +02:00
Léo Lam
4d08e90f26
IOS/ES: Block ImportTitleDone if there's a content import
2017-06-20 11:57:00 +02:00
Anthony
b584d2797f
Merge pull request #5508 from ligfx/qtresizerenderwidget
...
DolphinQt2: allow resizing RenderWidget/fix fullscreen
2017-06-19 12:26:18 -07:00
Léo Lam
fb135c99e3
Qt: Fix emulation stopped signal
...
Same old bug as in WX. The core is not shut down until the on stopped
callback is invoked.
2017-06-19 21:24:32 +02:00
shuffle2
74cab88a8c
Merge pull request #5618 from lioncash/fifo
...
FifoRecorder: Don't allocate ~100.7MB on program startup
2017-06-19 08:02:51 -07:00
Leo Lam
1be10e7ebc
Merge pull request #4940 from sjnewbury/wiimote-connect
...
Retry opening of wiimote channels on initial failure
2017-06-19 10:56:09 +02:00
Steven Newbury
e9a696b160
Retry opening of wiimote channels on initial failure #5997
...
There seems to be a race condition between a peripheral device
connecting to the bluetooth controller and it being ready to use.
It's very short and it depends upon the controller, some appear to
connect synchronously and block until the device is ready, others
report the device upon discovery but do not allow communication straight
away. I don't know which is the correct behaviour, or whether it depends
on the peripheral, controller or both. Anyway, Dolphin waits for a
remote to appear and immediately attempts to open the communication
channels, this can fail because the device isn't ready yet, delay, try
again, and it works.
There are other (unlikely) chances the device is busy at random
moments after this initial race condition so it loops around try to
reconnect.
This was inspired by an earlier patch, see here:
https://bugs.dolphin-emu.org/issues/5997#note-20
I can confirm that it works perfectly for me on a bluetooth
controller where otherwise it's impossible to connect (Dell 380
Bluetooth 4.0).
2017-06-19 09:22:04 +01:00
Starsam80
5399311a13
NANDImporter: Improve certificate extraction
2017-06-19 01:23:58 -06:00
Lioncash
82c66e2bab
FifoRecorder: Don't allocate ~100.7MB on program startup
...
So, a FifoRecorder instance is instantiated as a file-local variable and
used as a singleton (ugh). Most users likely don't regularly use the
FIFO player/FIFO recorder, so this is kind of a substantial waste of
memory.
FifoRecorder's internal RAM and ExRAM vectors are 33554432 and 67108864
bytes respectively, which is around 100.66MB in total.
Just on the game list view on a clean build with nothing loaded, this
knocks debug build memory usage down from ~232.4MB to ~137.5MB, and
release build memory usage down from ~101MB to ~5.7MB.
2017-06-19 02:47:26 -04:00
Lioncash
59a947d41d
AbstractTexture: Return config by const reference
...
Returning by const value isn't really necessary (and usually an indicator const reference was intended).
2017-06-18 23:38:42 -04:00
Lioncash
07cddf6f7f
AbstractTexture: Add missing includes (and remove unnecessary ones)
2017-06-18 23:29:22 -04:00
Lioncash
0c57543205
VideoCommon: Fix VS filter for AbstractTexture.cpp
...
This would cause failures when building with VS.
2017-06-18 22:58:02 -04:00
shuffle2
f06e233d49
Merge pull request #5616 from ligfx/qtfocuseventtowindowactivation
...
DolphinQt2: FocusEventFilter -> WindowActivationEventFilter
2017-06-18 16:34:03 -07:00
shuffle2
b59eb76786
Merge pull request #5641 from leoetlino/analytics-timeout
...
Analytics: Set the timeout to 5 seconds
2017-06-18 16:33:18 -07:00
Michael Maltese
f7e2b8dab7
DSPCore: replace 'GC' with 'GameCube' in messages
2017-06-18 15:43:02 -07:00
Michael Maltese
9de2934aae
DSPCore: remove message that the free ROM doesn't work with IPL
...
The GameCube IPL sounds the same when using the free ROM as it does when
using the official ROM (and in Audacity, I couldn't visually distinguish
between the waveforms). It has a reference to an unimplemented function
at 0x8644 which seems to only be used in an inlined version of the CARD
ucode.
2017-06-18 15:43:02 -07:00
Michael Maltese
84808d2e35
DSPCore: update free DSP ROM message for GBA ucode support
...
The GBA ucode is supported as of #5524 / d51be94
.
2017-06-18 15:43:02 -07:00
shuffle2
98b751f810
Merge pull request #5643 from leoetlino/fix-memcpy
...
IOS/ES: Fix bug in ImportTicket ioctlv handler
2017-06-18 15:37:08 -07:00
Léo Lam
29e8988c90
Analytics: Set the timeout to 5 seconds
...
3 seconds is sometimes not enough.
2017-06-18 23:16:03 +02:00
Leo Lam
9a1503a75c
Merge pull request #5642 from lioncash/chrono
...
HttpRequest: Use std::chrono for indicating time periods
2017-06-18 23:13:52 +02:00
Léo Lam
961c85bf7c
IOS/ES: Fix bug in ImportTicket ioctlv handler
2017-06-18 23:09:30 +02:00
Léo Lam
7222ce78ff
SysConf: Don't set "config done" flags by default
...
This allows the user to go through the Wii Menu first boot setup
screen when they launch the System Menu for the first time.
Most useful on a clean profile, after doing a full system update,
to configure settings like the console country.
2017-06-18 22:32:56 +02:00
shuffle2
5072f4e5c3
Merge pull request #5638 from leoetlino/sysconf
...
Rewrite SysConf handling
2017-06-18 13:19:11 -07:00
shuffle2
72d5dd754a
Merge pull request #5639 from leoetlino/unit-test-profile
...
UnitTests: Use a temporary profile directory
2017-06-18 12:57:57 -07:00
shuffle2
e63c337830
Merge pull request #5305 from iwubcode/abstract_texture
...
Abstract Texture
2017-06-18 12:57:05 -07:00
Lioncash
251de89b5c
HttpRequest: Use std::chrono for indicating time periods
...
Allows the use of chrono time points, on top of being more indicative of
time periods used at call sites, if custom timeouts are specified.
2017-06-18 15:48:37 -04:00
Léo Lam
5243eae4e9
UnitTests: Use a temporary profile directory
...
This prevents Dolphin from modifying any file in the user directory.
2017-06-18 16:23:09 +02:00
Léo Lam
d86f020e81
Rewrite SysConf handling
...
This rewrites the SysConf code for several reasons:
* Modernising the SysConf class. The naming was entirely cleaned up.
constexpr for constants.
* Exposing less stuff in the header.
* Probably less efficient parsing and writing logic, but much simpler
to understand and use in my opinion. No more hardcoded offsets.
No more duplicated code for the initial SYSCONF generation.
* More flexibility. It is now possible to add and remove entries,
since we rebuild the file. This allows us to stop spamming
"section not found" panic alerts; we can now use and insert
default entries.
2017-06-18 16:17:05 +02:00
Tillmann Karras
9a2bef97da
JitCache: use SymbolDB names as JIT block names
2017-06-18 06:58:44 +01:00
shuffle2
e9c0535519
Merge pull request #5632 from sepalani/file
...
File/IOFile: Check _tfopen_s properly
2017-06-17 15:03:10 -07:00
Léo Lam
e1990e2645
IOS/ES: Fix title ordering
...
On a real Wii, the title list is not in any particular order. However,
because of how the flash filesystem works, titles such as 1-2 are
*never* in the first position. We must keep this behaviour, or some
versions of the System Menu may break.
2017-06-17 22:39:08 +02:00
Léo Lam
dd8dcdf880
LogManager: Check if listener is valid before using it
2017-06-17 10:39:06 +02:00
Léo Lam
a2ad3e14d0
Logging: Remove duplicated code
2017-06-17 10:20:30 +02:00
Léo Lam
100c433261
Logging: Move verbosity setting code to LogManager
...
No clue why it was in DolphinWX.
2017-06-17 10:20:30 +02:00
Stenzek
68fef47aef
Merge pull request #5314 from stenzek/revert-efb-source-truncation
...
TextureConversionShader: Use integer math for truncating EFB format
2017-06-17 15:21:48 +10:00
Stenzek
adebe2239e
TextureConversionShader: Use integer math for truncating EFB format
2017-06-17 12:17:09 +10:00
Sepalani
b359d82890
File/IOFile: Check _tfopen_s properly
2017-06-17 02:16:58 +01:00
Leo Lam
10beb2aea1
Merge pull request #5628 from JosJuice/updatetitle-encoding
...
DolphinWX: Fix encoding errors in UpdateTitle
2017-06-16 18:37:59 +02:00
Leo Lam
bc9c9b9fe4
Merge pull request #5594 from MerryMage/phack
...
Cleanup Projection Hack
2017-06-16 18:36:39 +02:00
Leo Lam
cc9bd0b0f0
Merge pull request #5625 from leoetlino/fileutil-fixes
...
FileUtil fixes
2017-06-16 18:31:50 +02:00
JosJuice
4bee7b7605
DolphinWX: Fix encoding errors in UpdateTitle
...
An implicit conversion from std::string to wxString
was to blame, as usual. Fixes issue 10341.
2017-06-16 17:20:13 +02:00
Léo Lam
6249244c90
IOS/ES: Fix formatting
2017-06-16 16:17:38 +02:00
Léo Lam
6503a9f538
Allow the user to ignore signature issues during WAD import
...
Improves usability with signature checks.
2017-06-16 16:17:38 +02:00
Léo Lam
c08806d107
IOS/ES: Verify containers in GetTMDStoredContents
2017-06-16 16:17:38 +02:00
Léo Lam
d77b7ac90e
IOS/ES: Verify containers in SetUpStreamKey
2017-06-16 16:17:38 +02:00
Léo Lam
36c5caacf4
IOS/ES: Verify containers in ImportTmd
2017-06-16 16:17:37 +02:00
Léo Lam
54025da00f
IOS/ES: Add note about verification in DiVerify
...
We probably don't want to verify containers there because it might
result in patched/custom games failing the check.
2017-06-16 16:17:37 +02:00
Léo Lam
8a49e1f7db
IOS/ES: Verify containers in ImportTitleInit
2017-06-16 16:17:37 +02:00
Léo Lam
719af1aff4
IOS/ES: Verify containers in ImportTicket
2017-06-16 16:17:37 +02:00
Léo Lam
07d83ada39
IOS/ES: Create missing directories at boot
...
Something that IOS does and that Dolphin doesn't, for whatever reason.
2017-06-16 16:17:37 +02:00
Léo Lam
f3bf1d626c
IOS/ES: Add helper function ReadCertStore
2017-06-16 16:17:37 +02:00
Léo Lam
88348e2903
IOS/ES: Add VerifyContainer
...
Will be used from several functions to verify the signatures for
different containers (TMDs, tickets, device signed blobs).
An option was added to disable signature checks, because that could be
useful for people trying to import unsigned stuff.
2017-06-16 16:17:37 +02:00
Léo Lam
34c9bf391e
IOS: Correct ES return code names about signatures
...
-1027 is used when ES cannot find the issuer of a certificate.
-1012 is used when the signature type is invalid.
2017-06-16 15:49:40 +02:00
Shawn Hoffman
1ada68aecd
windows: fix handle leak when using continuous scan
2017-06-16 04:00:32 -07:00
Léo Lam
01faa5c852
FileUtil: Use errno for printing errors in IsDirectory
...
stat() returns an error code in errno on both POSIX compliant
platforms and Windows.
This means we should always use errno instead of GetLastErrorMsg
which uses GetLastError() (Win32) on Windows.
2017-06-16 12:43:41 +02:00
Léo Lam
aa63199977
FileUtil: Don't manually strip trailing slashes
...
POSIX allows one or more trailing slashes for directories.
From POSIX.1-2008, section 3.271 (Base Definitions / Pathname):
> A pathname can optionally contain one or more trailing <slash>
> characters. Multiple successive <slash> characters are considered to
> be the same as one <slash>, except for the case of exactly two
> leading <slash> characters.
On Windows, the extra trailing slashes are ignored for directories too.
2017-06-16 12:31:26 +02:00
Leo Lam
405d2e28ad
Merge pull request #5621 from Orphis/d3d_include
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d3d: Add missing include
2017-06-16 10:53:56 +02:00
Shawn Hoffman
f469d86467
cmake/win32: add CompatPatches
2017-06-15 21:26:40 -07:00
Shawn Hoffman
1210c74955
[windows]: Apply compatibility patches to problematic gamepad vibration drivers.
...
Move ucrtFreadWorkaround to use the new LdrWatcher.
2017-06-15 21:21:01 -07:00
Florent Castelli
0b504fa046
d3d: Add missing include
2017-06-16 05:52:01 +02:00
Shawn Hoffman
e51071a9c5
msbuild: put pugixml in Externals solution filter; fix project reference.
2017-06-15 19:06:16 -07:00
Michael Maltese
7c79673d78
MappingButton: make m_block a Common::Flag
2017-06-15 16:15:07 -07:00
Michael Maltese
5b6c8c3ad0
MappingButton: grab and release mouse and keyboard instead of calling parent SetBlockInputs
2017-06-15 16:15:07 -07:00
Michael Maltese
2188ac785a
Move MappingWindow::OnDefaultFieldsPressed() to correct file
2017-06-15 16:15:07 -07:00
Michael Maltese
6c73079011
MappingWidget: fix typo and call Update() on bools
2017-06-15 16:15:07 -07:00
Michael Maltese
ef563fc032
MappingWidget: call Clear() on numerics and bools
2017-06-15 16:15:07 -07:00
Michael Maltese
94038a1e03
MappingButton: remove GetFirstButtonPress logic
2017-06-15 16:15:07 -07:00
Michael Maltese
5b3b6b7f3d
DolphinQt2: FocusEventFilter -> WindowActivationEventFilter
2017-06-15 16:12:05 -07:00
Lioncash
dd4203bec8
Core: Remove unnecessary includes
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Also moves a cpp file's related header file to the top of the inclusions if it isn't already there.
2017-06-15 18:52:22 -04:00
Lioncash
b003108b8b
Core: Add WiimoteCommon headers to the VS project
2017-06-15 18:38:21 -04:00
Leo Lam
8f460a1cda
Merge pull request #5611 from JosJuice/reorganize-file-namespace
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Reorganize File namespace
2017-06-15 23:28:36 +02:00
JosJuice
cf94ce6305
Add a namespace to OpenFStream
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For consistency with the other functions in FileUtil.h.
2017-06-15 21:34:04 +02:00
JosJuice
f09ceaa735
Move IOFile to a separate file
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Reduces the number of files that need to be recompiled
when making changes to FileUtil.h.
2017-06-15 21:33:50 +02:00
Leo Lam
9bc1b652fe
Merge pull request #5601 from leoetlino/esformats-additions
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ESFormats additions and fixes
2017-06-15 21:32:44 +02:00
Leo Lam
743284d39d
Merge pull request #5606 from leoetlino/include
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NoGUI: Fix a missing include for Xlib
2017-06-15 21:31:21 +02:00
Leo Lam
09c0a3caaf
Merge pull request #2820 from JosJuice/filesystem
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Filesystem redesign and performance improvements
2017-06-15 21:24:42 +02:00
MerryMage
f8a99ca192
VertexShaderManager: Rename projection hack variables
2017-06-15 16:38:10 +01:00
MerryMage
44f2420517
GraphicsSettings: PH_ZNear and PH_ZFar are std::strings
2017-06-15 16:38:06 +01:00
Léo Lam
a370ad5f6d
IOS/ESFormats: Fix content map writing
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On Windows, this would fail because the file handle wasn't closed.
2017-06-14 23:13:46 +02:00
Léo Lam
8865208571
IOS/ESFormats: Add ParseCertChain
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This will be used to avoid duplicating cert chain parsing code.
2017-06-14 22:45:30 +02:00
Léo Lam
e29f6e383f
IOS/ESFormats: Add CertReader
2017-06-14 22:45:30 +02:00
Léo Lam
90280b3f84
IOS/ESFormats: Remove unused TMDReader function
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The ES function that used to make use of it was changed to be more
sane, so GetRawHeader() is now unused and useless.
2017-06-14 22:45:29 +02:00
Léo Lam
6c3069be97
IOS/ESFormats: Use SignedBlobReader for TMDs and tickets
2017-06-14 22:45:29 +02:00
Léo Lam
2ec04675c9
IOS/ESFormats: Add SignedBlobReader
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Allows common signature parsing code to not be duplicated.
2017-06-14 22:45:29 +02:00
Anthony
335f54cac6
Merge pull request #5609 from leoetlino/qt-user-path
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Qt: Support custom user profile paths
2017-06-14 13:40:37 -07:00
JosJuice
583406d900
Filesystem: Make destructors = default
2017-06-14 15:26:04 +02:00
JosJuice
0b7d2e7c68
Filesystem: Modernize variable names
2017-06-14 15:25:09 +02:00