Commit Graph

145 Commits

Author SHA1 Message Date
sirmangler
aaa54ae2a7 Updated to 5.0-17430 for more optimisations! 2022-09-24 15:13:21 +01:00
sirmangler
25010e59e0 Merge remote-tracking branch 'upstream/master'
# Conflicts:
#	CMakeLists.txt
#	Externals/Qt~upstream_master
#	Readme.md
#	Source/Core/Core/Config/MainSettings.h
#	Source/Core/DolphinLib.vcxproj
#	Source/Core/DolphinQt/CMakeLists.txt
#	Source/Core/DolphinQt/DolphinQt.vcxproj
#	Source/Core/UICommon/DiscordPresence.cpp
#	Source/Core/WinUpdater/WinUpdater.vcxproj
2022-09-14 19:26:41 +01:00
Zopolis4
e54818e60d
Resolve "implicit capture of ‘this’ via ‘[=]’ is deprecated in C++20" warning 2022-08-08 11:25:19 +10:00
iwubcode
8aef0015fd DolphinQt: add warning if graphics mods are not enabled 2022-06-27 18:28:28 -05:00
iwubcode
0f88155729 Core / DolphinQt / VideoCommon: add setting for enabling graphic mods 2022-06-27 18:20:52 -05:00
vyuuui
5f9a37566a Updated to Updated to 5.0-16380 2022-05-26 20:27:42 -07:00
Pokechu22
3950bc4620 Treat changing the graphics adapter the same as changing the backend
This results in the list of available antialiasing modes being updated; before, it would only show the modes available for the adapter that was selected when the graphics window was opened (or the backend was last changed).

The list of available modes is updated by `GraphicsWindow::OnBackendChanged`'s call to `VideoBackendBase::PopulateBackendInfoFromUI`, and then `EnhancementsWidget::LoadSettings` updates the UI.  Both of these are connected to the `GraphicsWindow::BackendChanged` signal.
2022-05-16 16:59:31 -07:00
SirMangler
16421b151d Removed AutoEFB from UI 2022-04-19 12:23:10 +01:00
Pokechu22
4e9a314776 Round viewport coordinates when vertex rounding is enabled
This should fix https://bugs.dolphin-emu.org/issues/9105
2022-04-08 18:30:59 -07:00
Pokechu22
f6ab317374 Fix typo (GFX_HACK_VERTEX_ROUDING -> GFX_HACK_VERTEX_ROUNDING) 2022-04-08 18:30:59 -07:00
3t13nn3
5516d468ce
DolphinQt/HacksWidget: Re-enable texture accuracy slider if it was disabled because of a custom value.
Fixes https://bugs.dolphin-emu.org/issues/12771
2022-04-09 03:01:10 +02:00
Martin
a4d031cfda Add NonDefaultQPushButton to set autoDefault of buttons to false 2022-03-08 08:51:29 +01:00
SirMangler
afc0fb127d Updated to 5.0-15993 2022-02-25 18:06:17 +00:00
Dentomologist
edbe202aa3 VideoCommon: Convert OptionType to enum class 2022-02-17 10:03:08 -08:00
Pokechu22
2025763420 Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
Pokechu22
9304fe7124 DolphinQt: Remove 5~5~5~ typos 2021-12-10 13:59:38 -08:00
Pokechu22
94ccf765af Add option for setting the PNG zlib compression level 2021-11-18 13:10:22 -08:00
Pokechu22
95b9941044 Use Fast Texture Sampling by default
This commit changes the default value of Fast Texture Sampling to true, and also moves the setting that controls it to the experimental section of the advanced tab.  This is its own commit so that it can be easily reverted when we want to default to Manual Texture Sampling.

Co-authored-by: JosJuice <josjuice@gmail.com>
2021-11-17 21:29:57 -08:00
Pokechu22
93eea7cb13 VideoCommon: Add option to use old behavior (Fast Texture Sampling)
Co-authored-by: JosJuice <josjuice@gmail.com>
2021-11-17 21:27:32 -08:00
shiiion
600e1f67ce Merge commit 'db02b50d2ecdfbbc21e19aadc57253c353069f77'
Merged beta 5.0-15445
2021-11-14 20:18:25 -08:00
shiiion
43f80a5b53 Merge commit '207c931a04c8e2629a735bc2b3f36b5c89365ca7' of https://github.com/dolphin-emu/dolphin
Merged beta 5.0-15260
2021-11-05 07:19:04 -07:00
TheHatedGravity
0df4deb5f6 Added bloom intensity slider for Prime 3
* Add bloom intensity slider for Prime 3. Remove Prime 3 from 'Disable Bloom' toggle and allow 'Reduce Bloom Offset' and 'Disable Bloom' to be activated simultaneously.

* Formatting changes.
2021-11-05 06:28:47 -07:00
Pokechu22
78bfd25964 Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
SirMangler
4190e5a45c Updated to Beta 5.0-14790 2021-08-15 10:09:23 +01:00
OatmealDome
d453390c48 ShaderCompiler: Attach source text to SPIR-V for debuggers like RenderDoc 2021-08-05 03:04:18 -04:00
Pokechu22
087ddfca83 Mention 'Enable API Validation Layers' also enabling symbols for D3D 2021-07-28 21:35:36 -07:00
Pokechu22
6db519793a AdvancedWidget: Fix strange text wrapping 2021-07-28 21:35:36 -07:00
Dentomologist
59292a5c65 GeneralWidget: Convert Adapter tooltip to BalloonTip
Use a BalloonTip to inform the user when their selected backend (i.e.
OpenGL or NULL) doesn't support adapters, instead of using the default
tooltips.
2021-07-09 10:10:36 -07:00
Mai M
ffdc8538a1
Merge pull request #9862 from delroth/spdx-tags
Use SPDX for Dolphin licensing info
2021-07-06 01:02:57 -04:00
Léo Lam
ccc2b7bd25
Merge pull request #8416 from JosJuice/shader-compilation-names
Change the names for shader compilation settings
2021-07-06 01:41:27 +02:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
SirMangler
da3b6d4d6d Updated to Beta 5.0-14344 2021-06-18 11:56:36 +01:00
SirMangler
f367d133b0 Prime 3 ViewModifier: Cull at FoV 94, not 96 2021-06-04 19:23:08 +01:00
Scott Mansell
37e532322b Port dump XFB option to Qt UI.
Looks like the option was added to the Wx UI at commit 198d3b69, which
was a few months after the advancedWidget was originally ported from
Wx to Qt, but before anyone was actually using Qt.
2021-05-27 12:48:36 +12:00
Mai M
9312e45cbe
Merge pull request #9687 from Dentomologist/fix_config_descriptions_grammar
Fix config descriptions grammar
2021-05-20 11:15:25 -04:00
Dentomologist
5a688b74a7 GeneralWidget: Fix Backend description grammar
Unify Backend description string for Windows and other platforms.
2021-05-12 10:50:10 -07:00
Dentomologist
b9c1f4921c GeneralWidget: Fix Log Rendertime description grammar 2021-05-12 10:50:10 -07:00
Filoppi
4f53adc331 Qt: make all tooltips look similar to balloon tips (and share parts of their code) 2021-04-28 21:20:39 +03:00
JosJuice
05a37746b6 Change the names for shader compilation settings 2021-04-10 12:46:49 +02:00
SirMangler
a5569c9cfe Grey out reduce bloom when disabled bloom is enabled. 2021-04-09 00:02:57 +01:00
SirMangler
615824ce31 Reduce Bloom Setting and UI 2021-04-08 23:01:36 +01:00
SirMangler
35cf0def0b Updated to beta 5.0-13963 2021-04-08 21:00:25 +01:00
shiiion
9450b52174 presets loading, removed some optimizes 2021-04-07 05:08:37 -04:00
SirMangler
a9b8f0cacf Added PrimeHack Cheats UI, and saving cheats. 2021-03-28 03:24:24 +01:00
SirMangler
3e69e1cdaf Merged with beta 5.0-13603 2021-03-28 02:15:27 +01:00
Dentomologist
7ff8e3367f GraphicsWidget: Remove unused field
Fixes warning on freebsd-x64
2021-03-07 10:10:02 -08:00
JosJuice
c98144334f DolphinQt: Fix <game_id> tag in SoftwareRendererWidget.cpp
Same problem and same fix as in e55342a. Also changing <br />
to <br> for consistency with other strings while I'm at it.
2021-02-27 20:17:28 +01:00
SirMangler
7a0837b5f7 Redid GCN Crosshair UI 2021-02-11 10:09:22 +00:00
Léo Lam
0b1db65aa1
Merge pull request #9405 from Filoppi/patch-7
Rename "Use Fullscreen" setting to "Start in Fullscreen"
2021-01-06 01:44:46 +01:00
Filippo Tarpini
0805b58302
DolphinQt: Remove some useless includes
[committer note: fixed commit message style]
2021-01-05 15:24:13 +01:00