sirmangler
aaa54ae2a7
Updated to 5.0-17430 for more optimisations!
2022-09-24 15:13:21 +01:00
sirmangler
25010e59e0
Merge remote-tracking branch 'upstream/master'
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# Conflicts:
# CMakeLists.txt
# Externals/Qt~upstream_master
# Readme.md
# Source/Core/Core/Config/MainSettings.h
# Source/Core/DolphinLib.vcxproj
# Source/Core/DolphinQt/CMakeLists.txt
# Source/Core/DolphinQt/DolphinQt.vcxproj
# Source/Core/UICommon/DiscordPresence.cpp
# Source/Core/WinUpdater/WinUpdater.vcxproj
2022-09-14 19:26:41 +01:00
Zopolis4
e54818e60d
Resolve "implicit capture of ‘this’ via ‘[=]’ is deprecated in C++20" warning
2022-08-08 11:25:19 +10:00
iwubcode
8aef0015fd
DolphinQt: add warning if graphics mods are not enabled
2022-06-27 18:28:28 -05:00
iwubcode
0f88155729
Core / DolphinQt / VideoCommon: add setting for enabling graphic mods
2022-06-27 18:20:52 -05:00
vyuuui
5f9a37566a
Updated to Updated to 5.0-16380
2022-05-26 20:27:42 -07:00
Pokechu22
3950bc4620
Treat changing the graphics adapter the same as changing the backend
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This results in the list of available antialiasing modes being updated; before, it would only show the modes available for the adapter that was selected when the graphics window was opened (or the backend was last changed).
The list of available modes is updated by `GraphicsWindow::OnBackendChanged`'s call to `VideoBackendBase::PopulateBackendInfoFromUI`, and then `EnhancementsWidget::LoadSettings` updates the UI. Both of these are connected to the `GraphicsWindow::BackendChanged` signal.
2022-05-16 16:59:31 -07:00
SirMangler
16421b151d
Removed AutoEFB from UI
2022-04-19 12:23:10 +01:00
Pokechu22
4e9a314776
Round viewport coordinates when vertex rounding is enabled
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This should fix https://bugs.dolphin-emu.org/issues/9105
2022-04-08 18:30:59 -07:00
Pokechu22
f6ab317374
Fix typo (GFX_HACK_VERTEX_ROUDING -> GFX_HACK_VERTEX_ROUNDING)
2022-04-08 18:30:59 -07:00
3t13nn3
5516d468ce
DolphinQt/HacksWidget: Re-enable texture accuracy slider if it was disabled because of a custom value.
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Fixes https://bugs.dolphin-emu.org/issues/12771
2022-04-09 03:01:10 +02:00
Martin
a4d031cfda
Add NonDefaultQPushButton to set autoDefault of buttons to false
2022-03-08 08:51:29 +01:00
SirMangler
afc0fb127d
Updated to 5.0-15993
2022-02-25 18:06:17 +00:00
Dentomologist
edbe202aa3
VideoCommon: Convert OptionType to enum class
2022-02-17 10:03:08 -08:00
Pokechu22
2025763420
Treewide: Adjust order of includes
2021-12-10 14:49:57 -08:00
Pokechu22
9304fe7124
DolphinQt: Remove 5~5~5~ typos
2021-12-10 13:59:38 -08:00
Pokechu22
94ccf765af
Add option for setting the PNG zlib compression level
2021-11-18 13:10:22 -08:00
Pokechu22
95b9941044
Use Fast Texture Sampling by default
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This commit changes the default value of Fast Texture Sampling to true, and also moves the setting that controls it to the experimental section of the advanced tab. This is its own commit so that it can be easily reverted when we want to default to Manual Texture Sampling.
Co-authored-by: JosJuice <josjuice@gmail.com>
2021-11-17 21:29:57 -08:00
Pokechu22
93eea7cb13
VideoCommon: Add option to use old behavior (Fast Texture Sampling)
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Co-authored-by: JosJuice <josjuice@gmail.com>
2021-11-17 21:27:32 -08:00
shiiion
600e1f67ce
Merge commit 'db02b50d2ecdfbbc21e19aadc57253c353069f77'
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Merged beta 5.0-15445
2021-11-14 20:18:25 -08:00
shiiion
43f80a5b53
Merge commit '207c931a04c8e2629a735bc2b3f36b5c89365ca7' of https://github.com/dolphin-emu/dolphin
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Merged beta 5.0-15260
2021-11-05 07:19:04 -07:00
TheHatedGravity
0df4deb5f6
Added bloom intensity slider for Prime 3
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* Add bloom intensity slider for Prime 3. Remove Prime 3 from 'Disable Bloom' toggle and allow 'Reduce Bloom Offset' and 'Disable Bloom' to be activated simultaneously.
* Formatting changes.
2021-11-05 06:28:47 -07:00
Pokechu22
78bfd25964
Fix all uninitialized variable warnings (C26495)
2021-10-13 12:32:16 -07:00
SirMangler
4190e5a45c
Updated to Beta 5.0-14790
2021-08-15 10:09:23 +01:00
OatmealDome
d453390c48
ShaderCompiler: Attach source text to SPIR-V for debuggers like RenderDoc
2021-08-05 03:04:18 -04:00
Pokechu22
087ddfca83
Mention 'Enable API Validation Layers' also enabling symbols for D3D
2021-07-28 21:35:36 -07:00
Pokechu22
6db519793a
AdvancedWidget: Fix strange text wrapping
2021-07-28 21:35:36 -07:00
Dentomologist
59292a5c65
GeneralWidget: Convert Adapter tooltip to BalloonTip
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Use a BalloonTip to inform the user when their selected backend (i.e.
OpenGL or NULL) doesn't support adapters, instead of using the default
tooltips.
2021-07-09 10:10:36 -07:00
Mai M
ffdc8538a1
Merge pull request #9862 from delroth/spdx-tags
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Use SPDX for Dolphin licensing info
2021-07-06 01:02:57 -04:00
Léo Lam
ccc2b7bd25
Merge pull request #8416 from JosJuice/shader-compilation-names
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Change the names for shader compilation settings
2021-07-06 01:41:27 +02:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
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SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
SirMangler
da3b6d4d6d
Updated to Beta 5.0-14344
2021-06-18 11:56:36 +01:00
SirMangler
f367d133b0
Prime 3 ViewModifier: Cull at FoV 94, not 96
2021-06-04 19:23:08 +01:00
Scott Mansell
37e532322b
Port dump XFB option to Qt UI.
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Looks like the option was added to the Wx UI at commit 198d3b69
, which
was a few months after the advancedWidget was originally ported from
Wx to Qt, but before anyone was actually using Qt.
2021-05-27 12:48:36 +12:00
Mai M
9312e45cbe
Merge pull request #9687 from Dentomologist/fix_config_descriptions_grammar
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Fix config descriptions grammar
2021-05-20 11:15:25 -04:00
Dentomologist
5a688b74a7
GeneralWidget: Fix Backend description grammar
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Unify Backend description string for Windows and other platforms.
2021-05-12 10:50:10 -07:00
Dentomologist
b9c1f4921c
GeneralWidget: Fix Log Rendertime description grammar
2021-05-12 10:50:10 -07:00
Filoppi
4f53adc331
Qt: make all tooltips look similar to balloon tips (and share parts of their code)
2021-04-28 21:20:39 +03:00
JosJuice
05a37746b6
Change the names for shader compilation settings
2021-04-10 12:46:49 +02:00
SirMangler
a5569c9cfe
Grey out reduce bloom when disabled bloom is enabled.
2021-04-09 00:02:57 +01:00
SirMangler
615824ce31
Reduce Bloom Setting and UI
2021-04-08 23:01:36 +01:00
SirMangler
35cf0def0b
Updated to beta 5.0-13963
2021-04-08 21:00:25 +01:00
shiiion
9450b52174
presets loading, removed some optimizes
2021-04-07 05:08:37 -04:00
SirMangler
a9b8f0cacf
Added PrimeHack Cheats UI, and saving cheats.
2021-03-28 03:24:24 +01:00
SirMangler
3e69e1cdaf
Merged with beta 5.0-13603
2021-03-28 02:15:27 +01:00
Dentomologist
7ff8e3367f
GraphicsWidget: Remove unused field
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Fixes warning on freebsd-x64
2021-03-07 10:10:02 -08:00
JosJuice
c98144334f
DolphinQt: Fix <game_id> tag in SoftwareRendererWidget.cpp
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Same problem and same fix as in e55342a
. Also changing <br />
to <br> for consistency with other strings while I'm at it.
2021-02-27 20:17:28 +01:00
SirMangler
7a0837b5f7
Redid GCN Crosshair UI
2021-02-11 10:09:22 +00:00
Léo Lam
0b1db65aa1
Merge pull request #9405 from Filoppi/patch-7
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Rename "Use Fullscreen" setting to "Start in Fullscreen"
2021-01-06 01:44:46 +01:00
Filippo Tarpini
0805b58302
DolphinQt: Remove some useless includes
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[committer note: fixed commit message style]
2021-01-05 15:24:13 +01:00