Commit Graph

13668 Commits

Author SHA1 Message Date
flacs
8ea9b07b59 Merge pull request #3093 from lioncash/header_shuffle
Common: Trim Common.h
2015-09-27 03:18:03 +02:00
revel8n
d4c2ca46a4 - Fix for alignment of 0-length files when volume directory is created from directory on disk
Updating constant value representation

Explicitly state data type in std:max usage
2015-09-26 18:29:29 -05:00
Lioncash
cc036ca86c Common: Remove other Common prefixed headers from Common.h 2015-09-26 18:51:58 -04:00
Lioncash
19ac565e0d Common: Move asserts to their own header 2015-09-26 18:51:27 -04:00
Lioncash
867df74b52 Common: Remove strdup define
It's not used anywhere.
2015-09-26 18:50:42 -04:00
Lioncash
1d42db2439 Common: Move NonCopyable to its own header 2015-09-26 18:50:35 -04:00
Lioncash
bb927ad738 Atomic_GCC: Throw out old code 2015-09-26 15:59:36 -04:00
Lioncash
d67ea484f7 Common: Get rid of compiler semantic asserts
They were never used.
2015-09-26 15:57:13 -04:00
mimimi085181
e24b8c4ab7 Respect the stride for efb copies when hashing them 2015-09-26 20:19:02 +02:00
Scott Mansell
a91810ba3b Merge pull request #3042 from booto/audio-timing
AI: reduce overhead of sample counter
2015-09-27 05:03:55 +13:00
Ryan Houdek
be667e7de8 Merge pull request #3035 from aserna3/SSAAImprovements
Improved OGL and D3D's AA options in UI
2015-09-26 09:27:39 -04:00
JosJuice
6935d28112 Display all compressed formats in blue in GUI
In the past, only GCZ was shown as compressed, not CISO and WBFS.
2015-09-26 15:24:29 +02:00
JosJuice
94ee720a07 Rename IsCompressedBlob to IsGCZBlob for clarity
GCZ is just one of the several compressed formats that Dolphin supports.
2015-09-26 14:46:53 +02:00
LPFaint99
ddc523b81d GCI Folder: Skip 'header-only' writes
issue #8961
2015-09-25 22:12:40 -07:00
Anthony Serna
df189c3ea3 Improved D3D and OGL AA option UI
Removed Quality Levels from D3D AA options

Dropdown text now shows whether you're applying MSAA or SSAA

Added a description for SSAA

Moved SSAA checkbox

Cleaned up AA in backends slightly. Supported modes is now a list of ints.
2015-09-25 09:05:18 -07:00
Lioncash
7e69a0ce79 CommandProcessor: Remove unused extern 2015-09-24 11:35:46 -04:00
JosJuice
ab8f75f000 SystemTimers: Don't name non-constant variables as if they are constant 2015-09-24 14:57:25 +02:00
Lioncash
d694994874 BoundingBox: Remove unnecessary headers 2015-09-24 03:19:43 -04:00
Tillmann Karras
aba083dd3a FifoPlayer: remove leftover code 2015-09-24 05:09:41 +02:00
flacs
c1ee0e7829 Merge pull request #3078 from lioncash/titleid
DiscIO: Do swapping in GetTitleID implementations
2015-09-23 18:56:57 +02:00
flacs
cf131b133e Merge pull request #3079 from lioncash/emit
x64Emitter: Minor changes
2015-09-23 18:55:24 +02:00
flacs
40da69d5a2 Merge pull request #3081 from lioncash/si-enum
SI_Device: Convert define constants over to enums
2015-09-23 18:55:10 +02:00
Rohit Nirmal
a48e425f41 Silence -Wshadow warning. 2015-09-23 11:02:24 -05:00
JosJuice
3fdae38e26 Use correct GetTicksPerSecond() value in IPC delays
The constant IPC_DEFAULT_DELAY used a value from GetTicksPerSecond(),
which in turn uses a value from CPU_CORE_CLOCK... but CPU_CORE_CLOCK
isn't actually a constant! It's first initialized to 486 MHz and then
changed to 729 MHz in SystemTimers::PreInit if emulating a Wii. This
means that the IPC delays always used 486 MHz and thus were wrong.
To fix this, the IPC reply constants are changed to functions.
2015-09-23 18:02:09 +02:00
Lioncash
c7148c9660 SI_Device: Convert define constants over to enums 2015-09-23 11:13:03 -04:00
booto
0e0fec3075 AI: reduce overhead of sample counter 2015-09-23 20:39:28 +08:00
Lioncash
7890b38c15 x64Emitter: Remove unimplemented function prototype in OpArg 2015-09-22 19:54:46 -04:00
Lioncash
6e5f60bab7 x64Emitter: Make single argument constructor explicit 2015-09-22 19:51:14 -04:00
Lioncash
213d11dc62 Merge pull request #2939 from lioncash/find
FramebufferManagerBase: Compress a loop into a find_if
2015-09-22 18:56:38 -04:00
Lioncash
4b9b82e000 DiscIO: Do swapping in GetTitleID implementations
Gets rid of external swaps at every usage.
2015-09-22 13:50:35 -04:00
Lioncash
5d774df1e8 Merge pull request #3074 from JosJuice/isoproperties-gettitleid
Remove odd way of getting ID in ISOProperties
2015-09-22 12:24:19 -04:00
Markus Wick
3930c929cb Merge pull request #3062 from phire/moveGL
Move GL interface code out of the OpenGL video backend.
2015-09-22 15:32:48 +02:00
Scott Mansell
a537ca7543 Merge pull request #2997 from phire/FixFifoRecorder
FifoRecorder: Use Texture Cache to record efb copies correctly.
2015-09-23 00:17:37 +12:00
Scott Mansell
aa1fec6fc3 FifoPlayer: Fixup style of types. 2015-09-23 00:03:43 +12:00
Scott Mansell
a355d9868e FifoRecorder: Use Video Common to record efb2ram correctly.
Texture updates have been moved into TextureCache, while
TMEM updates where moved into bpmem. Code for handling
efb2ram updates was added to TextureCache.

There was a bug for preloaded RGBA8 textures, it only copied
half the texture. The TODO was wrong too.
2015-09-22 23:59:16 +12:00
JosJuice
42db9e2897 Remove odd way of getting ID in ISOProperties
Other code (like GameListItem) simply calls GetUniqueID,
and I've never seen that lead to any problems.
2015-09-21 17:46:05 +02:00
Scott Mansell
c9836ff592 EGL: Don't depend on VideoCommon or Core 2015-09-22 00:36:48 +12:00
Scott Mansell
72249b8085 GLX: Don't depend on Core or VideoCommon 2015-09-22 00:36:47 +12:00
Scott Mansell
01ed925fec AGL: Don't depend on VideoCommon 2015-09-22 00:36:46 +12:00
Scott Mansell
93f6563789 WGL: Don't depend on Core/VideoCommon 2015-09-22 00:36:45 +12:00
Scott Mansell
95f3c956a8 Move GL interface code out of the OpenGL video backend. 2015-09-22 00:36:45 +12:00
Lioncash
bddcdd9d94 Jit_Util: Replace two MDisp usages with MatR
Same thing, less to read.
2015-09-21 08:20:35 -04:00
flacs
3df83e5717 Merge pull request #3069 from degasus/master
VideoSW: Don't raise a PanicAlert because of indices
2015-09-21 11:58:13 +02:00
Lioncash
67cfadf0bb DSPJitUtil: Use SCALE constants instead of magic numbers 2015-09-21 04:50:25 -04:00
Lioncash
29c674848d DSPJitRegCache: Make GetFreeXReg return by value
There's no reason to only modify an enum value by reference.
2015-09-21 04:24:09 -04:00
degasus
be16901ae1 VideoSW: Don't raise a PanicAlert because of indices
It's not panic, it may just render wrong. And this case seems to happen often.
2015-09-20 13:13:47 +02:00
flacs
63c373c843 Merge pull request #3063 from lioncash/func
DSPJitRegCache: Fix function casing
2015-09-20 03:32:11 +02:00
flacs
403df299a6 Merge pull request #3066 from degasus/master
GLInterface: Fix VideoSW on linux + OSX (v2)
2015-09-20 03:30:46 +02:00
Markus Wick
1c502b76a5 Merge pull request #3065 from JosJuice/wad-id-exception
Fix 4.0-7767 regression: exception when handling short WAD IDs
2015-09-19 13:49:21 +02:00
degasus
c976e14277 GLInterface: Fix VideoSW on linux + OSX (v2)
Our Video Software backend isn't OpenGL Core compatible, so we need a flag to alloc a compatible one.

v2: Fix AGL profile selection.
2015-09-19 13:22:55 +02:00
JosJuice
e2e7fc9029 Fix 4.0-7767 regression: exception when handling short WAD IDs 2015-09-19 09:23:52 +02:00
flacs
9b08de9522 Merge pull request #3064 from phire/no_xp
VideoBackendBase: Remove check for XP.
2015-09-18 21:18:07 +02:00
Scott Mansell
b6cd78a370 VideoBackendBase: Remove check for XP. 2015-09-19 07:10:44 +12:00
Lioncash
c2cc8d7cd8 DSPJitRegCache: Fix function casing 2015-09-18 13:23:32 -04:00
Lioncash
9f389fdccb Gekko: Make sign-extension functions constexpr 2015-09-18 11:14:45 -04:00
Markus Wick
b293bd22d6 Merge pull request #3060 from dolphin-emu/revert-3054-master
Revert "GLInterface: Fix VideoSW on linux + OSX"
2015-09-18 13:48:47 +02:00
Markus Wick
8bd1be643c Merge pull request #3059 from lioncash/vtx
VertexLoaderUtils: Get rid of pointer casts
2015-09-18 13:45:14 +02:00
Markus Wick
a7e9a154a5 Revert "GLInterface: Fix VideoSW on linux + OSX" 2015-09-18 13:40:09 +02:00
Scott Mansell
3f56480903 Merge pull request #3037 from JosJuice/titles-txt-sort
DolphinWX: Fix sorting games by custom titles
2015-09-18 17:41:32 +12:00
Lioncash
c3332604fa ControllerInterface: Fix -Winconsistent-missing-override warnings on OSX 2015-09-17 15:15:15 -04:00
Lioncash
28d1001ff8 VertexLoaderUtils: Get rid of pointer casts
Eliminates most ubsan asserts that stem from VideoCommon when running starfield.
2015-09-17 14:24:11 -04:00
degasus
baf09c3af6 VideoSW: Remove unused function 2015-09-17 19:44:44 +02:00
flacs
e4dfb2f6bf Merge pull request #3054 from degasus/master
GLInterface: Fix VideoSW on linux + OSX
2015-09-17 19:21:16 +02:00
degasus
3b5b80bf3c VideoSW: Drop SW bbox code
The hardware backends don't use this shared code any more, and it's not needed for video sw either. So this was just dead code.
2015-09-17 18:21:37 +02:00
degasus
e3e0399af2 VideoSW: Drop HwRasterizer
I don't remember it being working, and nobody cares about performance of videosw.
2015-09-17 18:21:37 +02:00
degasus
48279c1840 GLInterface: Fix VideoSW on linux + OSX
Our Video Software backend isn't OpenGL Core compatible, so we need a flag to alloc a compatible one.
2015-09-17 17:52:56 +02:00
Lioncash
cfa43f64bf x64Emitter: Remove pointer cast
No more ubsan asserts in the JIT and x64 emitter code paths when running starfield.
2015-09-17 09:35:13 -04:00
Lioncash
a94300dd86 Rasterizer: Use multiplication instead of shifts in DrawTriangleFrontFace
The left-hand-side is negative at some point which is considered undefined by the standard.
2015-09-17 01:46:29 -04:00
Lioncash
00ffc47751 Jit_Util: Mark a class function as const 2015-09-17 00:21:50 -04:00
flacs
6940fc5ab9 Merge pull request #2947 from Rukario/my_branch
Updated terms in Netplay window.
2015-09-17 03:02:59 +02:00
Lioncash
c6ea9eb7c3 JitCache: Remove unused define 2015-09-16 19:15:47 -04:00
Tillmann Karras
b8f3519e49 Fix -Wunused-private-field warning 2015-09-16 23:31:53 +02:00
flacs
49ea15b950 Merge pull request #2873 from lioncash/netleaks
NetPlay: Fix a memory leak
2015-09-16 21:56:17 +02:00
Markus Wick
295b869304 Merge pull request #3028 from mimimi085181/sonic-fighters-regression-fix2
Fix performance regression in Sonic the Fighters, introduced by PR#2001
2015-09-16 21:53:03 +02:00
flacs
9e5f2ded86 Merge pull request #3040 from lioncash/arraysize
AX: Use ArraySize over sizeof division
2015-09-16 21:25:29 +02:00
flacs
29a0a2b626 Merge pull request #3043 from lioncash/jitalign
JitCache: Get rid of pointer casts
2015-09-16 21:22:01 +02:00
flacs
84f4c446de Merge pull request #3045 from lioncash/state
State: Increase savestate version
2015-09-16 21:19:21 +02:00
flacs
ca7b999968 Merge pull request #3046 from phire/dx11-segfault
Remove segfault from DX11 backend.
2015-09-16 21:18:22 +02:00
Scott Mansell
deeb1d8370 Remove segfault from DX11 backend.
Instead of blindly using the expected width, clamp it to the stride of the
buffer which dx11 returns. This prevents use from reading invalid memory
at the end of textures.

This doesn't solve the base issue of what to do when a game tries to copy
from outside the efb. On real hardware it returns random noise (biased
to all ones)
2015-09-17 02:22:00 +12:00
Lioncash
227c3aa259 State: Increase savestate version
This should have been done when GC_ALIGN macros were replaced.
2015-09-16 09:04:44 -04:00
Lioncash
8aac59418b JitCache: Get rid of pointer casts
Silences more ubsan runtime asserts
2015-09-16 06:25:48 -04:00
degasus
3ae466a33c JitArm64: Fix lmw + stmw 2015-09-16 08:11:18 +02:00
flacs
955bef226e Merge pull request #3041 from lioncash/align
Common: Get rid of a few pointer casts
2015-09-15 20:40:05 +02:00
Lioncash
2c5c99ec71 Common: Get rid of a few pointer casts 2015-09-15 12:28:59 -04:00
Lioncash
77d3bed058 AX: Use ArraySize over sizeof division
Also gets rid of magic numbers in volume ramp generation.
2015-09-14 23:55:09 -04:00
Lioncash
b7739f5d85 VideoCommon: Remove unnecessary enum typedef 2015-09-14 19:43:31 -04:00
Lioncash
56560403bd BreakPoints: Remove unimplemented function declarations 2015-09-14 11:50:34 -04:00
JosJuice
210aa774d5 DolphinWX: Only read titles.txt once
titles.txt is read into a map and passed to the GameListItem
constructor, making game list scanning a bit more efficient.

ISOPropreties's constructor is changed to take a GameListItem as an
argument instead of creating one on its own, because ISOPropreties
doesn't have the titles.txt map that the GameListItem constructor wants.
2015-09-13 14:17:58 +02:00
JosJuice
10aafff5b9 DolphinWX: Fix sorting games by custom titles
The custom title reading code is moved so that custom titles are
returned by GameListItem::GetName(). The comparison code is changed
to use GetName() instead of GetName(DiscIO::IVolume::ELanguage).

GetName(DiscIO::IVolume::ELanguage) must not return custom titles,
because netplay relies on it returning the same name for all players.
2015-09-13 12:45:06 +02:00
Scott Mansell
45c1cfa078 Merge pull request #2242 from Stevoisiak/Titles.txt
GameListCtrl: Improvements for reading custom game titles
2015-09-13 14:03:47 +12:00
JosJuice
cbd539eb3d Use official names for GameCube controller sticks
Main Stick is changed to Control Stick and C-Stick is changed to C Stick.

A new ui_name variable is added to ControlGroup so that the UI strings
in DolphinWX can be updated without breaking backwards compatibility
with config INIs and other things that use names as IDs.
2015-09-12 22:45:06 +02:00
Scott Mansell
c0a89c3bf4 Merge pull request #3009 from phire/depth_tested_pokes
Add some logging for depth tested efb color pokes.
2015-09-12 22:20:59 +12:00
Scott Mansell
44456bec0f Add some logging for depth tested efb color pokes. 2015-09-12 22:19:59 +12:00
Scott Mansell
66dd79c569 Merge pull request #3010 from Felk/master
fixed disabling auto reporting for emulated wiimotes not working properly
2015-09-12 21:40:25 +12:00
Tillmann Karras
38ae572203 Debugger: fix -Wunused-private-field warning 2015-09-12 10:01:26 +02:00
mimimi085181
dd458b554d Fix performance regression in Sonic the Fighters, introduced by PR#2001 2015-09-12 09:12:14 +02:00
Lioncash
baa9eacd51 LookUpTables: Make functions constexpr 2015-09-12 03:04:40 -04:00
Ryan Houdek
f121d7a8cd Merge pull request #3026 from lioncash/constexpr
MathUtil: Make Clamp and IsPow2 constexpr functions.
2015-09-12 02:28:38 -04:00
Ryan Houdek
4d5baa4772 Merge pull request #3024 from LAGonauta/x-fi-audio-fix
Added X-Fi check and convert surround FLOAT to SHORT when it is detected
2015-09-12 02:27:16 -04:00
Ryan Houdek
5556781946 Merge pull request #3018 from Armada651/ogl-tab
OGL: Invert Top-and-Bottom mode.
2015-09-12 02:21:19 -04:00