SirMangler
9f110eeda9
Updated to beta 5.0-12716
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3 months of changes, and Qt was being a pain.
2020-10-07 05:00:37 +01:00
Jordan Woyak
48b76ff90f
InputCommon: Improve input detection to produce buton combinations.
2020-09-25 22:51:32 -05:00
Jordan Woyak
d8ad8c3861
InputCommon: Make hotkeys and input detection aware of Ctrl -> L_Ctrl / R_Ctrl hierarchy.
2020-09-25 20:29:18 -05:00
Jordan Woyak
b3acc7403f
InputCommon: Support detecting combinations of inputs. (Hotkeys)
2020-09-25 20:29:18 -05:00
Techjar
29460b946e
Qt/MappingWindow: Add support for built-in profiles
2020-09-18 06:32:42 -04:00
SirMangler
ff22e3fb7f
Small fixes (includes again)
2020-08-20 13:13:14 +01:00
SirMangler
7210beb36f
Simpler LockCamera In Puzzles from Ishiiruka
2020-08-16 01:16:11 +01:00
SirMangler
3e9c73d716
Cheats Hotkeys & UI
2020-08-12 22:02:03 +01:00
SirMangler
8b89cc84b1
GameCube Controls UI
2020-08-12 00:34:08 +01:00
SirMangler
7e6b0e4b0f
Merged with Beta 5.0-12247
2020-08-10 00:04:28 +01:00
Admiral H. Curtiss
cdf2a29b5e
Qt/IOWindow: Add a handful of math functions to the function dropdown.
2020-08-02 22:09:09 +02:00
SirMangler
277babd6ec
Updated graphics & mapping UI and general tweaks
2020-05-03 01:22:23 +01:00
SirMangler
779f9f5550
Many Tweaks & Disabled Beams/Visor Menu
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UI Update, Better ZNear application, fixes for visor scrolling.
2020-04-30 22:04:14 +01:00
SirMangler
f6de8857be
Controller Support
2020-04-28 17:52:11 +01:00
Lioncash
19115c84dd
DolphinQt: Use qOverload where applicable
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Provides the same behvaior, but in a much more concise manner.
2020-04-28 16:54:19 +02:00
3t13nn3
8288bdce03
Fix Hotkey Controller Profile display with boxes for each Wiimote
2020-04-28 15:55:53 +02:00
JosJuice
18a4afb053
Android: Use touch emulation of IR by default
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While having motion control emulation of IR enabled by default
makes sense in situations like using a DualShock 4 on a PC,
Android has the additional option of touch emulation of IR
which seems to be better liked, and the default value which
was chosen with PC in mind was carried over to Android
without any particular consideration. This change disables
motion control emulation of IR by default on Android only.
2020-04-27 17:02:53 +02:00
SirMangler
248899bfc6
Merged to latest Progress Report revision.
2020-04-05 17:30:59 +01:00
SirMangler
ed40978e88
Warning Dialogues for if PrimeHack is disabled & Minor improvements
2020-04-03 08:15:57 +01:00
sL1pKn07
4f7ea79ae4
Fix build with Qt 5.15+
2020-03-23 17:58:39 +01:00
Jordan Woyak
099e6bfab9
DolphinQt: Fix gyro mapping indicator's "jitter" drawing.
2020-03-17 19:19:58 -05:00
Jordan Woyak
2451a41a48
DolphinQt: Fix calibration cancel behavior.
2020-02-25 18:36:56 -06:00
Jordan Woyak
2c843ae06b
DolphinQt: Clean up calibration drawing a bit.
2020-02-25 17:58:32 -06:00
Jordan Woyak
6b109bd2a6
DolphinQt: Tweak indicator raw-input/input-shape color for better contrast in some dark themes.
2020-02-24 16:26:28 -06:00
Jordan Woyak
122984b46e
DolphinQt: Eliminiate redundant swing indicator logic.
2020-02-24 16:26:28 -06:00
Jordan Woyak
d80fd13b17
DolphinQt: Clean up mapping indicator code and draw lines on "pixel centers".
2020-02-24 16:26:26 -06:00
Jordan Woyak
f79ca680cb
DolphinQt: Eliminate redundant cursor indicator logic.
2020-02-24 16:25:06 -06:00
Jordan Woyak
38f36be9ae
DolphinQt: Break mapping indicators into separate classes. Ensure "state lock" is held on redraw.
2020-02-24 16:25:06 -06:00
Jordan Woyak
1a3b4d91bf
InputCommon: Mark GetStateLock with [[nodiscard]] and fix discarding calls.
2020-02-24 16:25:06 -06:00
Jordan Woyak
58448d74c5
InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes.
2020-02-17 16:14:01 -06:00
Jordan Woyak
1e652d7d34
InputCommon: Add calibration functionality to IMUGyroscope.
2020-02-17 15:57:43 -06:00
Jordan Woyak
82a3aa5ff6
InputCommon: Add "Dead Zone" setting to raw gyro inputs.
2020-02-17 15:57:43 -06:00
SirMangler
ef2a484b4e
PrimeHack Tab now will always be at the back
2020-02-11 14:58:51 +00:00
SirMangler
5ecba915c0
Updated to January review. Minor code changes.
2020-02-11 03:01:39 +00:00
Tilka
a9dc4ac3f0
Merge pull request #8603 from jordan-woyak/deadzone-too-dark
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DolphinQt/Mapping: Tweak "Dead Zone" and "Gate" colors.
2020-02-10 23:28:56 +00:00
Jordan Woyak
0a1634bedf
InputCommon: Allow Wii remote extension to be set with an input expression.
2020-02-08 16:03:13 -06:00
Jordan Woyak
e8152b700f
InputCommon: Allow controller settings specified with input expresions.
2020-02-08 14:01:55 -06:00
JMC47
6a857df219
Merge pull request #8606 from jordan-woyak/tab-key-navigation
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DolphinQt: setTabKeyNavigation(false) on QTableWidget and QTableView.
2020-02-08 14:18:09 -05:00
Jordan Woyak
f94726068d
DolphinQt: Kill some unused member variables.
2020-02-08 10:52:06 -06:00
Jordan Woyak
b9f34bc822
DolphinQt: setTabKeyNavigation(false) on QTableWidget and QTableView.
2020-02-06 20:48:45 -06:00
Jordan Woyak
b1a71b959b
DolphinQt/Mapping: Change "Dead Zone" color from shadow color of palette to a transparent black or white depending on theme. Tweak order of "shake" indicator axis colors so red is more often shown.
2020-02-04 16:08:51 -06:00
Pierre Bourdon
1ac3264d5d
Merge pull request #8545 from jordan-woyak/imu-cursor-centering
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WiimoteEmu: IMU pointing behavior improvements and code cleanup.
2020-01-15 12:10:57 +01:00
Jordan Woyak
f5d9b78a3c
DolphinQt: Properly hide Wii remote extension motion tabs when no extension is selected.
2020-01-13 18:34:04 -06:00
Jordan Woyak
72c2be52ed
WiimoteEmu: Clean up ComplementaryFilter math.
2020-01-03 16:16:26 -06:00
Jordan Woyak
120c6dc850
DolphinQt: Fix accelerometer indicator math.
2020-01-03 12:34:11 -06:00
Jordan Woyak
540a3ce665
DolphinQt: Use FromQuaternion for a more accurate gyro indicator.
2020-01-02 15:46:18 -06:00
SirMangler
7ff67a983e
Merged with 5.0-11333
2019-12-07 17:47:20 +00:00
SirMangler
716ec3c333
Updated to latest Progress Report commit
2019-12-05 01:18:21 +00:00
rlnilsen
965781ea9d
Motion Input: Add nunchuk support.
2019-12-04 23:21:26 +01:00
MrMendelli
b05ebd4b98
Updated defaults, added defaults for new hotkeys, and added comments for each default to correlate in-game functionality.
2019-11-23 09:58:34 -08:00