Implemented Linux Hopefully, Updated CMakelists, moved global function to GenericMouse

This commit is contained in:
SirMangler 2019-10-21 16:06:44 +01:00
parent 282cc41ddf
commit b9ee0ada75
7 changed files with 203 additions and 9 deletions

View File

@ -138,6 +138,8 @@ add_executable(dolphin-emu
Config/Mapping/WiimoteEmuExtension.h
Config/Mapping/WiimoteEmuGeneral.cpp
Config/Mapping/WiimoteEmuGeneral.h
Config/Mapping/PrimeHackEmuGeneral.cpp
Config/Mapping/PrimeHackEmuGeneral.h
Config/Mapping/PrimeHackEmu.cpp
Config/Mapping/PrimeHackEmu.h
Config/Mapping/WiimoteEmuMotionControl.cpp

View File

@ -36,7 +36,6 @@
#include "VideoCommon/VertexShaderManager.h"
#include "VideoCommon/VideoConfig.h"
#include "InputCommon/DInputMouseAbsolute.h"
#include "InputCommon/GenericMouse.h"
RenderWidget::RenderWidget(QWidget* parent) : QWidget(parent)

View File

@ -4,6 +4,8 @@ add_library(inputcommon
GenericMouse.cpp
DInputMouseAbsolute.cpp
DInputMouseAbsolute.h
XInput2Mouse.cpp
XInput2Mouse.h
InputProfile.cpp
InputProfile.h
ControllerEmu/ControllerEmu.cpp

View File

@ -2,14 +2,6 @@
#include "GenericMouse.h"
#include "InputCommon/ControllerInterface/DInput/DInput8.h"
extern int win_x;
extern int win_y;
// it's CENTRE f&*k you
#define SET_RENDER_CENTRE(x, y) \
win_x = x; \
win_y = y; \
namespace prime
{
void InitMouse(IDirectInput8* const idi8);

View File

@ -2,6 +2,14 @@
#include <stdint.h>
// it's CENTRE f&*k you
#define SET_RENDER_CENTRE(x, y) \
win_x = x; \
win_y = y; \
extern int win_x;
extern int win_y;
namespace prime
{

View File

@ -0,0 +1,154 @@
#include "InputCommon/XInput2Mouse.h"
#include "Core/Host.h"
int win_x = 0, win_y = 0;
namespace prime
{
bool InitXInput2Mouse(void* const hwnd)
{
Display* dpy = XOpenDisplay(nullptr);
int xi_opcode, event, error;
if (!XQueryExtension(dpy, "XInputExtension", &xi_opcode, &event, &error))
return false;
int major = 2, minor = 0;
if (XIQueryVersion(dpy, &major, &minor) != Success)
return false;
XIDeviceInfo* all_masters;
XIDeviceInfo* current_master;
int num_masters;
all_masters = XIQueryDevice(dpy, XIAllMasterDevices, &num_masters);
if (num_masters < 1)
return false;
current_master = &all_masters[0];
if (current_master->use == XIMasterPointer)
{
g_mouse_input = new XInput2Mouse((Window)hwnd, xi_opcode, current_master->deviceid);
}
XCloseDisplay(dpy);
XIFreeDeviceInfo(all_masters);
return true;
}
XInput2Mouse::XInput2Mouse(Window hwnd, int opcode, int pointer)
: pointer_deviceid(pointer), xi_opcode(opcode), window(hwnd)
{
display = XOpenDisplay(nullptr);
int unused;
XIDeviceInfo* pointer_device = XIQueryDevice(display, pointer_deviceid, &unused);
name = std::string(pointer_device->name);
XIFreeDeviceInfo(pointer_device);
XIEventMask mask;
unsigned char mask_buf[(XI_LASTEVENT + 7) / 8];
mask.mask_len = sizeof(mask_buf);
mask.mask = mask_buf;
memset(mask_buf, 0, sizeof(mask_buf));
XISetMask(mask_buf, XI_RawMotion);
SelectEventsForDevice(DefaultRootWindow(display), &mask, pointer_deviceid);
}
void XInput2Mouse::UpdateInput()
{
XFlush(display);
float delta_x = 0.0f, delta_y = 0.0f;
double delta_delta;
XEvent event;
while (XPending(display))
{
XNextEvent(display, &event);
if (event.xcookie.type != GenericEvent)
continue;
if (event.xcookie.extension != xi_opcode)
continue;
if (!XGetEventData(display, &event.xcookie))
continue;
XIRawEvent* raw_event = (XIRawEvent*)event.xcookie.data;
if (event.xcookie.evtype == XI_RawMotion)
{
if (XIMaskIsSet(raw_event->valuators.mask, 0))
{
delta_delta = raw_event->raw_values[0];
if (delta_delta == delta_delta && 1 + delta_delta != delta_delta)
delta_x += delta_delta;
}
if (XIMaskIsSet(raw_event->valuators.mask, 1))
{
delta_delta = raw_event->raw_values[1];
if (delta_delta == delta_delta && 1 + delta_delta != delta_delta)
delta_y += delta_delta;
}
}
XFreeEventData(display, &event.xcookie);
}
if (cursor_locked)
{
this->dx += std::roundf(delta_x);
this->dy += std::roundf(delta_y);
}
LockCursorToGameWindow();
}
void XInput2Mouse::SelectEventsForDevice(Window root_window, XIEventMask* mask, int deviceid)
{
// Set the event mask for the master device.
mask->deviceid = deviceid;
XISelectEvents(display, root_window, mask, 1);
// Query all the master device's slaves and set the same event mask for
// those too. There are two reasons we want to do this. For mouse devices,
// we want the raw motion events, and only slaves (i.e. physical hardware
// devices) emit those. For keyboard devices, selecting slaves avoids
// dealing with key focus.
XIDeviceInfo* all_slaves;
XIDeviceInfo* current_slave;
int num_slaves;
all_slaves = XIQueryDevice(display, XIAllDevices, &num_slaves);
for (int i = 0; i < num_slaves; i++)
{
current_slave = &all_slaves[i];
if ((current_slave->use != XISlavePointer && current_slave->use != XISlaveKeyboard) ||
current_slave->attachment != deviceid)
continue;
mask->deviceid = current_slave->deviceid;
XISelectEvents(display, root_window, mask, 1);
}
XIFreeDeviceInfo(all_slaves);
}
void XInput2Mouse::LockCursorToGameWindow()
{
if (Host_RendererHasFocus() && cursor_locked)
{
SetCursorPos(win_x, win_y);
XWarpPointer(display, None, DefaultRootWindow(display), 0, 0, 0, 0, cX, cY);
}
else
{
cursor_locked = false;
}
}
} // namespace prime

View File

@ -0,0 +1,37 @@
#pragma once
extern "C" {
#include <X11/Xlib.h>
#include <X11/extensions/XInput2.h>
#include <X11/keysym.h>
}
#include <string>
#include "InputCommon/GenericMouse.h"
namespace prime
{
bool InitXInput2Mouse(void* const hwnd);
class XInput2Mouse : public GenericMouse
{
public:
XInput2Mouse(Window hwnd, int opcode, int pointer);
void UpdateInput() override;
void LockCursorToGameWindow() override;
private:
void SelectEventsForDevice(Window root_window, XIEventMask* mask, int deviceid);
const int pointer_deviceid;
int xi_opcode;
std::string name;
Window window;
Display* display;
};
}