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modloader mp2
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@ -124,6 +124,7 @@ void ElfModLoader::run_mod(Game game, Region region) {
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switch (game) {
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case Game::PRIME_1_GCN:
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case Game::PRIME_2_GCN:
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case Game::PRIME_2:
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update_bat_regs();
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if (region != Region::NTSC_U) {
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@ -175,7 +176,7 @@ void ElfModLoader::run_mod(Game game, Region region) {
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}
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bool ElfModLoader::init_mod(Game game, Region region) {
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if ((game == Game::PRIME_1_GCN || game == Game::PRIME_2_GCN) && region == Region::NTSC_U) {
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if ((game == Game::PRIME_1_GCN || game == Game::PRIME_2_GCN || game == Game::PRIME_2) && region == Region::NTSC_U) {
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update_bat_regs();
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}
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