mirror of
https://github.com/Retropex/dolphin.git
synced 2025-05-15 12:50:45 +02:00
DolphinQt: fix other widgets that use lambdas (capturing this) without setting the receiver
This commit is contained in:
parent
a83bf8bc59
commit
2bb7d207b7
@ -40,7 +40,7 @@ BreakpointWidget::BreakpointWidget(QWidget* parent) : QDockWidget(parent)
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// according to Settings
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// according to Settings
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setFloating(settings.value(QStringLiteral("breakpointwidget/floating")).toBool());
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setFloating(settings.value(QStringLiteral("breakpointwidget/floating")).toBool());
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, [this](Core::State state) {
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
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UpdateButtonsEnabled();
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UpdateButtonsEnabled();
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if (state == Core::State::Uninitialized)
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if (state == Core::State::Uninitialized)
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{
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{
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@ -50,10 +50,10 @@ BreakpointWidget::BreakpointWidget(QWidget* parent) : QDockWidget(parent)
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}
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}
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});
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});
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connect(&Settings::Instance(), &Settings::BreakpointsVisibilityChanged,
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connect(&Settings::Instance(), &Settings::BreakpointsVisibilityChanged, this,
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[this](bool visible) { setHidden(!visible); });
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[this](bool visible) { setHidden(!visible); });
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connect(&Settings::Instance(), &Settings::DebugModeToggled, [this](bool enabled) {
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connect(&Settings::Instance(), &Settings::DebugModeToggled, this, [this](bool enabled) {
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setHidden(!enabled || !Settings::Instance().IsBreakpointsVisible());
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setHidden(!enabled || !Settings::Instance().IsBreakpointsVisible());
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});
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});
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@ -43,7 +43,7 @@ CodeWidget::CodeWidget(QWidget* parent) : QDockWidget(parent)
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// according to Settings
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// according to Settings
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setFloating(settings.value(QStringLiteral("codewidget/floating")).toBool());
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setFloating(settings.value(QStringLiteral("codewidget/floating")).toBool());
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connect(&Settings::Instance(), &Settings::CodeVisibilityChanged,
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connect(&Settings::Instance(), &Settings::CodeVisibilityChanged, this,
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[this](bool visible) { setHidden(!visible); });
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[this](bool visible) { setHidden(!visible); });
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this, [this] {
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this, [this] {
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@ -54,7 +54,7 @@ CodeWidget::CodeWidget(QWidget* parent) : QDockWidget(parent)
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connect(Host::GetInstance(), &Host::NotifyMapLoaded, this, &CodeWidget::UpdateSymbols);
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connect(Host::GetInstance(), &Host::NotifyMapLoaded, this, &CodeWidget::UpdateSymbols);
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connect(&Settings::Instance(), &Settings::DebugModeToggled,
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connect(&Settings::Instance(), &Settings::DebugModeToggled, this,
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[this](bool enabled) { setHidden(!enabled || !Settings::Instance().IsCodeVisible()); });
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[this](bool enabled) { setHidden(!enabled || !Settings::Instance().IsCodeVisible()); });
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, &CodeWidget::Update);
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, &CodeWidget::Update);
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@ -41,10 +41,10 @@ JITWidget::JITWidget(QWidget* parent) : QDockWidget(parent)
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m_asm_splitter->restoreState(
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m_asm_splitter->restoreState(
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settings.value(QStringLiteral("jitwidget/asmsplitter")).toByteArray());
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settings.value(QStringLiteral("jitwidget/asmsplitter")).toByteArray());
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connect(&Settings::Instance(), &Settings::JITVisibilityChanged,
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connect(&Settings::Instance(), &Settings::JITVisibilityChanged, this,
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[this](bool visible) { setHidden(!visible); });
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[this](bool visible) { setHidden(!visible); });
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connect(&Settings::Instance(), &Settings::DebugModeToggled,
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connect(&Settings::Instance(), &Settings::DebugModeToggled, this,
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[this](bool enabled) { setHidden(!enabled || !Settings::Instance().IsJITVisible()); });
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[this](bool enabled) { setHidden(!enabled || !Settings::Instance().IsJITVisible()); });
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, &JITWidget::Update);
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, &JITWidget::Update);
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@ -48,10 +48,10 @@ MemoryWidget::MemoryWidget(QWidget* parent) : QDockWidget(parent)
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setFloating(settings.value(QStringLiteral("memorywidget/floating")).toBool());
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setFloating(settings.value(QStringLiteral("memorywidget/floating")).toBool());
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m_splitter->restoreState(settings.value(QStringLiteral("codewidget/splitter")).toByteArray());
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m_splitter->restoreState(settings.value(QStringLiteral("codewidget/splitter")).toByteArray());
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connect(&Settings::Instance(), &Settings::MemoryVisibilityChanged,
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connect(&Settings::Instance(), &Settings::MemoryVisibilityChanged, this,
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[this](bool visible) { setHidden(!visible); });
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[this](bool visible) { setHidden(!visible); });
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connect(&Settings::Instance(), &Settings::DebugModeToggled,
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connect(&Settings::Instance(), &Settings::DebugModeToggled, this,
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[this](bool enabled) { setHidden(!enabled || !Settings::Instance().IsMemoryVisible()); });
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[this](bool enabled) { setHidden(!enabled || !Settings::Instance().IsMemoryVisible()); });
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, &MemoryWidget::Update);
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, &MemoryWidget::Update);
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@ -158,10 +158,10 @@ NetworkWidget::NetworkWidget(QWidget* parent) : QDockWidget(parent)
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this, &NetworkWidget::Update);
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this, &NetworkWidget::Update);
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connect(&Settings::Instance(), &Settings::NetworkVisibilityChanged,
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connect(&Settings::Instance(), &Settings::NetworkVisibilityChanged, this,
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[this](bool visible) { setHidden(!visible); });
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[this](bool visible) { setHidden(!visible); });
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connect(&Settings::Instance(), &Settings::DebugModeToggled, [this](bool enabled) {
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connect(&Settings::Instance(), &Settings::DebugModeToggled, this, [this](bool enabled) {
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setHidden(!enabled || !Settings::Instance().IsNetworkVisible());
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setHidden(!enabled || !Settings::Instance().IsNetworkVisible());
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});
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});
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}
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}
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@ -41,10 +41,10 @@ RegisterWidget::RegisterWidget(QWidget* parent) : QDockWidget(parent)
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this, &RegisterWidget::Update);
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this, &RegisterWidget::Update);
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connect(&Settings::Instance(), &Settings::RegistersVisibilityChanged,
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connect(&Settings::Instance(), &Settings::RegistersVisibilityChanged, this,
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[this](bool visible) { setHidden(!visible); });
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[this](bool visible) { setHidden(!visible); });
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connect(&Settings::Instance(), &Settings::DebugModeToggled, [this](bool enabled) {
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connect(&Settings::Instance(), &Settings::DebugModeToggled, this, [this](bool enabled) {
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setHidden(!enabled || !Settings::Instance().IsRegistersVisible());
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setHidden(!enabled || !Settings::Instance().IsRegistersVisible());
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});
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});
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}
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}
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@ -41,10 +41,10 @@ ThreadWidget::ThreadWidget(QWidget* parent) : QDockWidget(parent)
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this, &ThreadWidget::Update);
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this, &ThreadWidget::Update);
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connect(&Settings::Instance(), &Settings::ThreadsVisibilityChanged,
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connect(&Settings::Instance(), &Settings::ThreadsVisibilityChanged, this,
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[this](bool visible) { setHidden(!visible); });
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[this](bool visible) { setHidden(!visible); });
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connect(&Settings::Instance(), &Settings::DebugModeToggled, [this](bool enabled) {
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connect(&Settings::Instance(), &Settings::DebugModeToggled, this, [this](bool enabled) {
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setHidden(!enabled || !Settings::Instance().IsThreadsVisible());
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setHidden(!enabled || !Settings::Instance().IsThreadsVisible());
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});
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});
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}
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}
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@ -44,7 +44,7 @@ WatchWidget::WatchWidget(QWidget* parent) : QDockWidget(parent)
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ConnectWidgets();
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ConnectWidgets();
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, [this](Core::State state) {
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) {
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UpdateButtonsEnabled();
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UpdateButtonsEnabled();
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if (state != Core::State::Starting)
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if (state != Core::State::Starting)
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Update();
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Update();
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@ -52,10 +52,10 @@ WatchWidget::WatchWidget(QWidget* parent) : QDockWidget(parent)
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this, &WatchWidget::Update);
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this, &WatchWidget::Update);
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connect(&Settings::Instance(), &Settings::WatchVisibilityChanged,
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connect(&Settings::Instance(), &Settings::WatchVisibilityChanged, this,
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[this](bool visible) { setHidden(!visible); });
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[this](bool visible) { setHidden(!visible); });
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connect(&Settings::Instance(), &Settings::DebugModeToggled,
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connect(&Settings::Instance(), &Settings::DebugModeToggled, this,
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[this](bool enabled) { setHidden(!enabled || !Settings::Instance().IsWatchVisible()); });
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[this](bool enabled) { setHidden(!enabled || !Settings::Instance().IsWatchVisible()); });
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connect(&Settings::Instance(), &Settings::ThemeChanged, this, &WatchWidget::UpdateIcons);
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connect(&Settings::Instance(), &Settings::ThemeChanged, this, &WatchWidget::UpdateIcons);
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@ -45,7 +45,7 @@ FIFOAnalyzer::FIFOAnalyzer()
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m_detail_list->setFont(Settings::Instance().GetDebugFont());
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m_detail_list->setFont(Settings::Instance().GetDebugFont());
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m_entry_detail_browser->setFont(Settings::Instance().GetDebugFont());
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m_entry_detail_browser->setFont(Settings::Instance().GetDebugFont());
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connect(&Settings::Instance(), &Settings::DebugFontChanged, [this] {
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connect(&Settings::Instance(), &Settings::DebugFontChanged, this, [this] {
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m_detail_list->setFont(Settings::Instance().GetDebugFont());
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m_detail_list->setFont(Settings::Instance().GetDebugFont());
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m_entry_detail_browser->setFont(Settings::Instance().GetDebugFont());
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m_entry_detail_browser->setFont(Settings::Instance().GetDebugFont());
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});
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});
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@ -37,7 +37,7 @@ GameTracker::GameTracker(QObject* parent) : QFileSystemWatcher(parent)
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connect(this, &QFileSystemWatcher::directoryChanged, this, &GameTracker::UpdateDirectory);
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connect(this, &QFileSystemWatcher::directoryChanged, this, &GameTracker::UpdateDirectory);
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connect(this, &QFileSystemWatcher::fileChanged, this, &GameTracker::UpdateFile);
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connect(this, &QFileSystemWatcher::fileChanged, this, &GameTracker::UpdateFile);
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connect(&Settings::Instance(), &Settings::AutoRefreshToggled, [] {
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connect(&Settings::Instance(), &Settings::AutoRefreshToggled, this, [] {
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const auto paths = Settings::Instance().GetPaths();
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const auto paths = Settings::Instance().GetPaths();
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for (const auto& path : paths)
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for (const auto& path : paths)
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@ -47,7 +47,7 @@ GameTracker::GameTracker(QObject* parent) : QFileSystemWatcher(parent)
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}
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}
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});
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});
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connect(&Settings::Instance(), &Settings::MetadataRefreshRequested, [this] {
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connect(&Settings::Instance(), &Settings::MetadataRefreshRequested, this, [this] {
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m_load_thread.EmplaceItem(Command{CommandType::UpdateMetadata, {}});
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m_load_thread.EmplaceItem(Command{CommandType::UpdateMetadata, {}});
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});
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});
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@ -229,7 +229,7 @@ void MenuBar::AddToolsMenu()
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m_show_cheat_manager =
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m_show_cheat_manager =
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tools_menu->addAction(tr("&Cheats Manager"), this, [this] { emit ShowCheatsManager(); });
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tools_menu->addAction(tr("&Cheats Manager"), this, [this] { emit ShowCheatsManager(); });
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connect(&Settings::Instance(), &Settings::EnableCheatsChanged, [this](bool enabled) {
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connect(&Settings::Instance(), &Settings::EnableCheatsChanged, this, [this](bool enabled) {
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m_show_cheat_manager->setEnabled(Core::GetState() != Core::State::Uninitialized && enabled);
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m_show_cheat_manager->setEnabled(Core::GetState() != Core::State::Uninitialized && enabled);
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});
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});
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@ -267,7 +267,7 @@ void MenuBar::AddToolsMenu()
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m_boot_sysmenu->setEnabled(false);
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m_boot_sysmenu->setEnabled(false);
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connect(&Settings::Instance(), &Settings::NANDRefresh, [this] { UpdateToolsMenu(false); });
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connect(&Settings::Instance(), &Settings::NANDRefresh, this, [this] { UpdateToolsMenu(false); });
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m_perform_online_update_menu = tools_menu->addMenu(tr("Perform Online System Update"));
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m_perform_online_update_menu = tools_menu->addMenu(tr("Perform Online System Update"));
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m_perform_online_update_for_current_region = m_perform_online_update_menu->addAction(
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m_perform_online_update_for_current_region = m_perform_online_update_menu->addAction(
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@ -127,9 +127,9 @@ QGroupBox* PathPane::MakeGameFolderBox()
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m_path_list = new QListWidget;
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m_path_list = new QListWidget;
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m_path_list->insertItems(0, Settings::Instance().GetPaths());
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m_path_list->insertItems(0, Settings::Instance().GetPaths());
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m_path_list->setSpacing(1);
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m_path_list->setSpacing(1);
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connect(&Settings::Instance(), &Settings::PathAdded,
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connect(&Settings::Instance(), &Settings::PathAdded, this,
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[this](const QString& dir) { m_path_list->addItem(dir); });
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[this](const QString& dir) { m_path_list->addItem(dir); });
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connect(&Settings::Instance(), &Settings::PathRemoved, [this](const QString& dir) {
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connect(&Settings::Instance(), &Settings::PathRemoved, this, [this](const QString& dir) {
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auto items = m_path_list->findItems(dir, Qt::MatchExactly);
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auto items = m_path_list->findItems(dir, Qt::MatchExactly);
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for (auto& item : items)
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for (auto& item : items)
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delete item;
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delete item;
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@ -182,7 +182,7 @@ QGridLayout* PathPane::MakePathsLayout()
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m_game_edit = new QLineEdit(Settings::Instance().GetDefaultGame());
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m_game_edit = new QLineEdit(Settings::Instance().GetDefaultGame());
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connect(m_game_edit, &QLineEdit::editingFinished,
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connect(m_game_edit, &QLineEdit::editingFinished,
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[this] { Settings::Instance().SetDefaultGame(m_game_edit->text()); });
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[this] { Settings::Instance().SetDefaultGame(m_game_edit->text()); });
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connect(&Settings::Instance(), &Settings::DefaultGameChanged,
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connect(&Settings::Instance(), &Settings::DefaultGameChanged, this,
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[this](const QString& path) { m_game_edit->setText(path); });
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[this](const QString& path) { m_game_edit->setText(path); });
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QPushButton* game_open = new QPushButton(QStringLiteral("..."));
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QPushButton* game_open = new QPushButton(QStringLiteral("..."));
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connect(game_open, &QPushButton::clicked, this, &PathPane::BrowseDefaultGame);
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connect(game_open, &QPushButton::clicked, this, &PathPane::BrowseDefaultGame);
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@ -96,7 +96,7 @@ void WiiPane::ConnectLayout()
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connect(m_wiimote_motor, &QCheckBox::toggled, this, &WiiPane::OnSaveConfig);
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connect(m_wiimote_motor, &QCheckBox::toggled, this, &WiiPane::OnSaveConfig);
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// Emulation State
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// Emulation State
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connect(&Settings::Instance(), &Settings::EmulationStateChanged,
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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[=](Core::State state) { OnEmulationStateChanged(state != Core::State::Uninitialized); });
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[=](Core::State state) { OnEmulationStateChanged(state != Core::State::Uninitialized); });
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}
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}
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@ -32,10 +32,10 @@ ToolBar::ToolBar(QWidget* parent) : QToolBar(parent)
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connect(&Settings::Instance(), &Settings::ThemeChanged, this, &ToolBar::UpdateIcons);
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connect(&Settings::Instance(), &Settings::ThemeChanged, this, &ToolBar::UpdateIcons);
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UpdateIcons();
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UpdateIcons();
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connect(&Settings::Instance(), &Settings::EmulationStateChanged,
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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[this](Core::State state) { OnEmulationStateChanged(state); });
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[this](Core::State state) { OnEmulationStateChanged(state); });
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog,
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connect(Host::GetInstance(), &Host::UpdateDisasmDialog, this,
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[this] { OnEmulationStateChanged(Core::GetState()); });
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[this] { OnEmulationStateChanged(Core::GetState()); });
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connect(&Settings::Instance(), &Settings::DebugModeToggled, this, &ToolBar::OnDebugModeToggled);
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connect(&Settings::Instance(), &Settings::DebugModeToggled, this, &ToolBar::OnDebugModeToggled);
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@ -43,10 +43,10 @@ ToolBar::ToolBar(QWidget* parent) : QToolBar(parent)
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connect(&Settings::Instance(), &Settings::ToolBarVisibilityChanged, this, &ToolBar::setVisible);
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connect(&Settings::Instance(), &Settings::ToolBarVisibilityChanged, this, &ToolBar::setVisible);
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connect(this, &ToolBar::visibilityChanged, &Settings::Instance(), &Settings::SetToolBarVisible);
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connect(this, &ToolBar::visibilityChanged, &Settings::Instance(), &Settings::SetToolBarVisible);
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connect(&Settings::Instance(), &Settings::WidgetLockChanged,
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connect(&Settings::Instance(), &Settings::WidgetLockChanged, this,
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[this](bool locked) { setMovable(!locked); });
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[this](bool locked) { setMovable(!locked); });
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connect(&Settings::Instance(), &Settings::GameListRefreshCompleted,
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connect(&Settings::Instance(), &Settings::GameListRefreshCompleted, this,
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[this] { m_refresh_action->setEnabled(true); });
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[this] { m_refresh_action->setEnabled(true); });
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OnEmulationStateChanged(Core::GetState());
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OnEmulationStateChanged(Core::GetState());
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