// Copyright 2015 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include <memory>
#include <optional>
#include <vector>

#include "Common/CommonTypes.h"

class PointerWrap;
namespace DiscIO
{
struct Partition;
}

namespace DVDInterface
{
enum class ReplyType : u32;
}

namespace DiscIO
{
enum class Platform;
class Volume;
}  // namespace DiscIO

namespace IOS::ES
{
class TMDReader;
class TicketReader;
}  // namespace IOS::ES

namespace DVDThread
{
void Start();
void Stop();
void DoState(PointerWrap& p);

void SetDisc(std::unique_ptr<DiscIO::Volume> disc);
bool HasDisc();

bool IsEncryptedAndHashed();
DiscIO::Platform GetDiscType();
u64 PartitionOffsetToRawOffset(u64 offset, const DiscIO::Partition& partition);
IOS::ES::TMDReader GetTMD(const DiscIO::Partition& partition);
IOS::ES::TicketReader GetTicket(const DiscIO::Partition& partition);
bool IsInsertedDiscRunning();
// This function returns true and calls SConfig::SetRunningGameMetadata(Volume&, Partition&)
// if both of the following conditions are true:
// - A disc is inserted
// - The title_id argument doesn't contain a value, or its value matches the disc's title ID
bool UpdateRunningGameMetadata(const DiscIO::Partition& partition,
                               std::optional<u64> title_id = {});

void StartRead(u64 dvd_offset, u32 length, const DiscIO::Partition& partition,
               DVDInterface::ReplyType reply_type, s64 ticks_until_completion);
void StartReadToEmulatedRAM(u32 output_address, u64 dvd_offset, u32 length,
                            const DiscIO::Partition& partition, DVDInterface::ReplyType reply_type,
                            s64 ticks_until_completion);
}  // namespace DVDThread
